############################################################################### # Egyptian Events # Event ID Range 960000 - 969999 ############################################################################### # Event list # (id) (event name) (author) (status) # 960000 Rearmament initiative Steel integrated # 960001 Partial mobilisation Steel integrated # 960002 Full mobilisation Steel integrated # 960003 Total Mobilisation Historyman integrated # 960024-960009 - # 960010 King Fuad passes away Historyman integrated # 960011 The Anglo-Egyptian Treaty Historyman integrated # 960012 The British Military Mission Historyman integrated # 960013 Farouk Comes of Age Historyman integrated # 960014-960019 - # 960020 An Unexpected Neutrality Historyman integrated # 960021 The Abdin Palace Incident Historyman integrated # 960022 Attacked by Italy Historyman integrated # 960023 The British lose control Historyman integrated # 960024 Stand Fast with the British! Historyman integrated # 960025 Let us go our own way Historyman integrated # 960026 Let us follow a new path Historyman integrated # 960027 Axis Forces arrive Historyman integrated # 960028 Italian forces arrive Historyman integrated # # 960040 Provinces ceded at start of war returned to Egypt Tegetthoff testing # ############################################################################### ############################################################################### # Rearmament Initiative # Event 960000 # CORE2 Ver 0.01 # by Steel & Ghost_dk ############################################################################### event = { id = 960000 random = no country = EGY trigger = { OR = { flag = British_Military_Mission atwar = yes AND = { ispuppet = EGY NOT = { puppet = { country = EGY country = ENG } } } NOT = { control = { province = 916 data = ITA } } NOT = { control = { province = 917 data = ITA } } NOT = { control = { province = 918 data = ITA } } NOT = { control = { province = 926 data = ITA } } NOT = { control = { province = 1017 data = ITA } } NOT = { control = { province = 1018 data = ITA } } AND = { NOT = { domestic = { type = democratic value = 2 } } NOT = { domestic = { type = political_left value = 2 } } } AND = { domestic = { type = defense_lobby value = 8 } domestic = { type = interventionism value = 8 } } AND = { atwar = ITA NOT = { war = { country = ITA country = ETH } } NOT = { war = { country = ITA country = ALB } } } belligerence = { country = GER value = 25 } # If any major is aggressive belligerence = { country = ITA value = 25 } belligerence = { country = SOV value = 25 } belligerence = { country = USA value = 25 } belligerence = { country = FRA value = 25 } alliance = { country = GER country = USA } alliance = { country = GER country = SOV } alliance = { country = SOV country = USA } alliance = { country = JAP country = SOV } alliance = { country = EGY country = GER } alliance = { country = EGY country = SOV } AND = { alliance = { country = ENG country = EGY } flag = ENG_mobilisation_partial } } } name = "Rearmament_Initiative" desc = "Rearmament_Initiative_Desc" style = 0 picture = "military_parade" date = { hour = 15 day = 0 month = january year = 1936 } offset = 7 deathdate = { hour = 15 day = 29 month = december year = 1954 } action_a = { name = "Rearmament_Initiative_A" command = { type = relative_manpower value = 15 } command = { type = manpowerpool value = 5 } command = { type = supplies value = 100 } command = { type = oilpool value = 25 } command = { type = money value = 30 } command = { type = industrial_modifier which = total value = 10 } command = { type = research_mod value = 4 } command = { type = setflag which = EGY_mobilisation_alarmed } command = { type = local_setflag which = mobilisation_alarmed } command = { type = trigger which = 960001 } } } ############################################################################### # Partial Mobilisation # Event 960001 # CORE2 Ver 0.01 # by Steel & Ghost_dk ############################################################################### event = { id = 960001 random = no country = EGY trigger = { local_flag = mobilisation_alarmed OR = { atwar = yes AND = { ispuppet = EGY NOT = { puppet = { country = EGY country = ENG } } } NOT = { control = { province = 916 data = ITA } } NOT = { control = { province = 917 data = ITA } } NOT = { control = { province = 918 data = ITA } } NOT = { control = { province = 926 data = ITA } } NOT = { control = { province = 1017 data = ITA } } NOT = { control = { province = 1018 data = ITA } } AND = { domestic = { type = defense_lobby value = 9 } domestic = { type = interventionism value = 9 } } AND = { atwar = ITA NOT = { war = { country = ITA country = ETH } } NOT = { war = { country = ITA country = ALB } } } belligerence = { country = GER value = 40 } # If any major is aggressive belligerence = { country = ITA value = 40 } belligerence = { country = SOV value = 40 } belligerence = { country = USA value = 40 } belligerence = { country = FRA value = 40 } alliance = { country = GER country = USA } alliance = { country = GER country = SOV } alliance = { country = SOV country = USA } alliance = { country = JAP country = SOV } alliance = { country = GER country = EGY } alliance = { country = ITA country = GER } alliance = { country = ITA country = SOV } AND = { alliance = { country = ENG country = EGY } flag = ENG_mobilisation_full } } } name = "Partial_Mobilisation" desc = "Partial_Mobilisation_Desc" style = 0 picture = "mobilization" date = { hour = 15 day = 0 month = january year = 1936 } offset = 5 deathdate = { hour = 15 day = 29 month = december year = 1954 } action_a = { name = "Partial_Mobilisation_A" command = { type = relative_manpower value = 25 } command = { type = manpowerpool value = 22 } command = { type = supplies value = 200 } command = { type = oilpool value = 50 } command = { type = money value = 30 } command = { type = industrial_modifier which = total value = 15 } command = { type = research_mod value = 6 } command = { type = domestic which = professional_army value = -1 } command = { type = setflag which = EGY_mobilisation_partial } command = { type = local_setflag which = mobilisation_partial } command = { type = trigger which = 960002 } } } ############################################################################### # Full Mobilisation # Event 960002 # CORE2 Ver 0.01, adjusted Ver 0.60 # by Steel & Ghost_dk, adjusted by dec152000 ############################################################################### event = { id = 960002 random = no country = EGY trigger = { local_flag = mobilisation_partial OR = { atwar = yes war = { country = ENG country = ITA } AND = { ispuppet = EGY NOT = { puppet = { country = EGY country = ENG } } } NOT = { control = { province = 916 data = ITA } } NOT = { control = { province = 917 data = ITA } } NOT = { control = { province = 918 data = ITA } } NOT = { control = { province = 926 data = ITA } } NOT = { control = { province = 1017 data = ITA } } NOT = { control = { province = 1018 data = ITA } } belligerence = { country = GER value = 50 } # If any major is aggressive belligerence = { country = ITA value = 50 } belligerence = { country = SOV value = 50 } belligerence = { country = USA value = 50 } belligerence = { country = FRA value = 50 } } } name = "Mobilisation" desc = "Mobilisation_Desc" style = 0 picture = "mobilization" date = { hour = 15 day = 0 month = january year = 1936 } offset = 3 deathdate = { hour = 15 day = 29 month = december year = 1954 } action_a = { name = "Mobilisation_A" command = { type = relative_manpower value = 50 } command = { type = manpowerpool value = 54 } command = { type = supplies value = 300 } command = { type = oilpool value = 75 } command = { type = money value = 30 } command = { type = industrial_modifier which = total value = 25 } command = { type = research_mod value = 10 } command = { type = domestic which = professional_army value = -1 } command = { type = setflag which = EGY_mobilisation_full } command = { type = local_setflag which = mobilisation_full } command = { type = trigger which = 960003 } command = { type = activate which = 6710 } # 1938 Experienced Reserves command = { type = activate which = 6730 } # 1938 Infantry Division (AG+) command = { type = activate which = 6830 } # Combat Experience command = { type = activate which = 8100 } # Convoy Creation (AG+) command = { type = activate which = 8110 } # Coastal Convoy Defense (AG+) } } ############################################################################### # Total Mobilisation # Event 960003 # CORE2 Ver 0.40 # by Historyman ############################################################################### event = { id = 960003 random = no country = EGY trigger = { local_flag = mobilisation_full OR = { war = { country = EGY country = GER } war = { country = EGY country = JAP } war = { country = EGY country = ITA } war = { country = EGY country = FRA } war = { country = EGY country = SOV } war = { country = EGY country = ENG } war = { country = EGY country = USA } war = { country = EGY country = TUR } } } name = "Total_Mobilisation" desc = "Total_Mobilisation_Desc" style = 0 picture = "mobilization" date = { hour = 15 day = 0 month = january year = 1936 } offset = 3 deathdate = { hour = 15 day = 29 month = december year = 1954 } action_a = { name = "Total_Mobilisation_A" command = { type = relative_manpower value = 10 } command = { type = manpowerpool value = 54 } command = { type = supplies value = 400 } command = { type = oilpool value = 100 } command = { type = money value = 30 } command = { type = industrial_modifier which = total value = 10 } command = { type = domestic which = professional_army value = -1 } command = { type = setflag which = EGY_mobilisation_total } command = { type = local_setflag which = mobilisation_total } } } ############################################################################### # King Fuad passes away # Event 960010 # CORE2 Ver 0.30 # by HistoryMan ############################################################################### event = { id = 960010 random = no country = EGY name = "EN960010" desc = "ED960010" style = 0 picture = "minister_died" date = { hour = 4 day = 27 month = april year = 1936 } action_a = { name = "EAA960010" # Insh'allah - Arabic Phrase which translates as "It is the Will of God" command = { type = sleepminister which = 512001 } command = { type = headofstate which = 512011 } command = { type = dissent value = -3 } # Farouk is first Egyptian ruler to speak Arabic ! } } ############################################################################### # The Anglo-Egyptian Treaty # Event 960011 # CORE2 Ver 0.30 # by HistoryMan ############################################################################### event = { id = 960011 random = no country = EGY trigger = { flag = End_of_ETH headofstate = 512011 # Farouk random = 30 } name = "EN960011" desc = "ED960011" style = 0 picture = "egypt" date = { hour = 15 day = 21 month = september year = 1936 } offset = 30 deathdate = { hour = 15 day = 21 month = january year = 1937 } action_a = { name = "Great!" command = { type = end_puppet } # Hopefully this will end Military Control as well - needs testing command = { type = dissent value = -2 } # Happy Egyptians at this news command = { type = setflag which = Anglo_Egyptian_Treaty } } } ############################################################################### # The British Military Mission # Event 960012 # CORE2 Ver 0.30 # by HistoryMan ############################################################################### event = { id = 960012 random = no country = EGY trigger = { flag = Anglo_Egyptian_Treaty headofstate = 512011 # Farouk random = 50 } name = "EN960012" desc = "ED960012" style = 0 picture = "military_parade" date = { hour = 15 day = 3 month = january year = 1937 } offset = 7 deathdate = { hour = 15 day = 30 month = january year = 1937 } action_a = { name = "OK" command = { type = setflag which = British_Military_Mission } # Will trigger rearmament initiative, if not already fired command = { type = access which = ENG } # command = { type = chiefofarmy which = xxxxxx } #Mj Gen J Marshall Cornwall, ENG Officer - need new Minister entry } } ############################################################################### # King Farouk comes of age # Event 960013 # CORE2 Ver 0.30 # by HistoryMan ############################################################################### event = { id = 960013 random = no country = EGY name = "EN960013" desc = "ED960013" style = 0 picture = "egypt" date = { hour = 15 day = 28 month = july year = 1937 } action_a = { name = "EAA960013" command = { type = armamentminister which = 512045 } # Farouk as Armaments minister - extravagant lifestyle } } ############################################################################### # An Unexpected Neutrality # Event 960020 # CORE2 Ver 0.30 # by HistoryMan ############################################################################### event = { id = 960020 random = no country = EGY trigger = { OR = { AND = { headofstate = 512011 # Farouk war = { country = ENG country = GER } NOT = { war = { country = ENG country = ITA } } relation = { which = ITA value = 5 } # Marginally positive } AND = { war = { country = ENG country = GER } war = { country = SOV country = GER } } war = { country = ENG country = ITA } } } name = "EN960020" desc = "ED960020" style = 0 picture = "egypt" date = { hour = 15 day = 2 month = june year = 1938 } offset = 15 deathdate = { hour = 15 day = 30 month = december year = 1953 } action_a = { name = "EAA360013" ai_chance = 95 command = { type = setflag which = Neutral_Egypt } command = { type = domestic which = interventionism value = -1 } command = { type = control which = ENG value = 902 } # The coastal strip across to Libyan border command = { type = control which = ENG value = 904 } command = { type = control which = ENG value = 906 } # Alexandria (British Naval base) command = { type = control which = ENG value = 908 } command = { type = control which = ENG value = 909 } command = { type = control which = ENG value = 910 } command = { type = control which = ENG value = 911 } command = { type = control which = ENG value = 912 } command = { type = control which = ENG value = 913 } command = { type = control which = ENG value = 914 } command = { type = control which = ENG value = 915 } command = { type = control which = ENG value = 1020 } command = { type = control which = ENG value = 4 } # Coastal strip from Sudan to the Suez canal command = { type = control which = ENG value = 1025 } command = { type = removecore which = 906 } # Alexandria - prevents issues with later EGY-ENG alliance command = { type = secedeprovince which = ENG value = 902 } command = { type = secedeprovince which = ENG value = 904 } command = { type = secedeprovince which = ENG value = 906 } command = { type = secedeprovince which = ENG value = 908 } command = { type = secedeprovince which = ENG value = 909 } command = { type = secedeprovince which = ENG value = 910 } command = { type = secedeprovince which = ENG value = 911 } command = { type = secedeprovince which = ENG value = 912 } command = { type = secedeprovince which = ENG value = 913 } command = { type = secedeprovince which = ENG value = 914 } command = { type = secedeprovince which = ENG value = 915 } command = { type = secedeprovince which = ENG value = 1020 } command = { type = secedeprovince which = ENG value = 4 } command = { type = secedeprovince which = ENG value = 1025 } command = { type = setflag which = EGY_provinces_ceded } } action_b = { name = "EAB960020" ai_chance = 5 command = { type = dissent value = 5 } # Unpopular with some Nationalists, etc command = { type = alliance which = ENG } # Join the Allies command = { type = access which = ENG } command = { type = sleepevent which = 960022 } # sleeps all the later choices, as Egypt has made her choice already command = { type = sleepevent which = 960024 } command = { type = sleepevent which = 960025 } command = { type = sleepevent which = 960026 } } } ############################################################################### # The Abdin Palace Incident # Event 960021 # CORE2 Ver 0.30 # by HistoryMan ############################################################################### event = { id = 960021 random = no country = EGY trigger = { headofstate = 512011 # Farouk relation = { which = ITA value = 50 } NOT = { relation = { which = ENG value = 100 } } OR = { control = { province = 903 data = EGY } # Cairo control = { province = 903 data = ENG } control = { province = 906 data = EGY } # Alexandria control = { province = 906 data = ENG } } OR = { control = { province = 911 data = ITA } # Mersah Mattruh control = { province = 912 data = ITA } # Nibeiwa control = { province = 1020 data = ITA } # Siwa control = { province = 911 data = GER } # Mersah Mattruh control = { province = 912 data = GER } # Nibeiwa control = { province = 1020 data = GER } # Siwa } } name = "EN960021" desc = "ED960021" style = 0 picture = "abdin_palace" date = { hour = 15 day = 0 month = january year = 1941 } offset = 7 deathdate = { hour = 15 day = 29 month = december year = 1954 } action_a = { name = "EAA960021" command = { type = relation which = ENG value = -25 } # Seen as an insult to Egypt command = { type = headofgovernment which = 512024 } # Nahhas-Pasha, having done a deal with the UK command = { type = setflag which = Abdin_Palace } # Makes a Pro-Axis revolt more likely if GER/ITA gets near Alexandria/Suez Canal } } ############################################################################### # Attacked by Italy # Event 960022 # CORE2 Ver 0.32 # by HistoryMan ############################################################################### event = { id = 960022 random = no country = EGY trigger = { war = { country = EGY country = ITA } NOT = { alliance = { country = EGY country = ENG } } NOT = { war = { country = EGY country = ENG } } flag = British_Military_Mission } name = "EN960022" desc = "ED960022" style = 0 picture = "egypt" date = { hour = 15 day = 3 month = january year = 1937 } offset = 15 deathdate = { hour = 15 day = 30 month = december year = 1953 } action_a = { name = "EAA360015" ai_chance = 99 command = { type = alliance which = ENG } # Join the Allies command = { type = access which = ENG } command = { type = sleepevent which = 960024 } # sleeps all the later choices, as Egypt has made her choice already command = { type = sleepevent which = 960025 } command = { type = sleepevent which = 960026 } command = { type = sleepevent which = 960020 } } action_b = { name = "EAB960022" ai_chance = 1 command = { type = alliance which = ITA } # Join the Italians - ought to have some slider shifts to make the country PA+, but no PA ministers ? command = { type = end_access which = ENG } command = { type = end_puppet } } } ############################################################################### # The British lose control # Event 960023 # CORE2 Ver 0.30 # by HistoryMan ############################################################################### event = { id = 960023 random = no country = EGY trigger = { OR = { AND = { war = { country = ENG country = ITA } random = 25 OR = { AND = { control = { province = 900 data = ITA } # Suez control = { province = 901 data = ITA } # Port Said } AND = { control = { province = 909 data = ITA } # Alamein control = { province = 906 data = ITA } # Alexandria } } } AND = { war = { country = ENG country = GER } random = 50 OR = { AND = { control = { province = 900 data = GER } # Suez control = { province = 901 data = GER } # Port Said } AND = { control = { province = 909 data = GER } # Alamein control = { province = 906 data = GER } # Alexandria } } } } atwar = no } name = "EN960023" desc = "ED960023" style = 0 picture = "egypt" date = { hour = 15 day = 0 month = january year = 1936 } offset = 7 deathdate = { hour = 15 day = 29 month = december year = 1954 } action_a = { name = "EAA960023" command = { type = dissent value = 10 } # Unrest, rumours and panic command = { type = local_setflag which = Egypt_choose } } } ############################################################################### # Stand fast with the British! # Event 960024 # CORE2 Ver 0.30 # by HistoryMan ############################################################################### event = { id = 960024 random = no country = EGY trigger = { local_flag = Egypt_choose random = 50 } name = "EN960024" desc = "ED960024" style = 0 picture = "military_parade" date = { hour = 15 day = 0 month = january year = 1936 } offset = 7 deathdate = { hour = 15 day = 29 month = december year = 1954 } action_a = { name = "EAA960024" ai_chance = 95 command = { type = dissent value = 5 } # Unpopular with some Nationalists, etc command = { type = alliance which = ENG } # Join the Allies command = { type = sleepevent which = 960025 } # Let us go our own way command = { type = sleepevent which = 960026 } # Let us follow a new path } action_b = { name = "EAB960024" ai_chance = 5 command = { type = dissent value = 10 } # Unpopular with those who have much to lose command = { type = end_access which = ENG } command = { type = local_setflag which = Egypt_rebel } command = { type = sleepevent which = 960025 } # Let us go our own way command = { type = sleepevent which = 960026 } # Let us follow a new path } } ############################################################################### # Let us go our own way # Event 960025 # CORE2 Ver 0.30 # by HistoryMan ############################################################################### event = { id = 960025 random = no country = EGY trigger = { local_flag = Egypt_choose random = 30 } name = "EN960025" desc = "ED960025" style = 0 picture = "military_parade" date = { hour = 15 day = 0 month = january year = 1936 } offset = 7 deathdate = { hour = 15 day = 29 month = december year = 1954 } action_a = { name = "EAA960025" ai_chance = 95 command = { type = dissent value = 10 } # Unpopular with those who have much to lose command = { type = end_access which = ENG } command = { type = local_setflag which = Egypt_rebel } command = { type = sleepevent which = 960024 } # Stand Fast with the British command = { type = sleepevent which = 960026 } # Let us follow a new path } action_b = { name = "EAB960025" ai_chance = 5 command = { type = dissent value = 5 } # Unpopular with some Nationalists, etc command = { type = alliance which = ENG } # Join the Allies command = { type = sleepevent which = 960024 } # Stand Fast with the British command = { type = sleepevent which = 960026 } # Let us follow a new path } } ############################################################################### # Let us follow a new path # Event 960026 # CORE2 Ver 0.30 # by HistoryMan ############################################################################### event = { id = 960026 random = no country = EGY trigger = { local_flag = Egypt_choose random = 50 OR = { control = { province = 1046 data = ITA } # Addis Ababa control = { province = 1033 data = ITA } # Massaua control = { province = 1039 data = ITA } # Asmara control = { province = 1043 data = ITA } # Adwa control = { province = 1048 data = ITA } # Dese control = { province = 1056 data = ITA } # Mogadishu flag = Abdin_Palace } } name = "EN960026" desc = "ED960026" style = 0 picture = "military_parade" date = { hour = 15 day = 0 month = january year = 1936 } offset = 7 deathdate = { hour = 15 day = 29 month = december year = 1954 } action_a = { name = "EAA960026" ai_chance = 95 command = { type = dissent value = 10 } # Unpopular with those who have much to lose command = { type = end_access which = ENG } command = { type = local_setflag which = Egypt_rebel } command = { type = sleepevent which = 960025 } # Let us go our own way command = { type = sleepevent which = 960024 } # Stand Fast with the British } action_b = { name = "EAB960026" ai_chance = 5 command = { type = dissent value = 5 } # Unpopular with some Nationalists, etc command = { type = alliance which = ENG } # Join the Allies command = { type = sleepevent which = 960025 } # Let us go our own way command = { type = sleepevent which = 960024 } # Stand Fast with the British } } ############################################################################### # Axis Forces arrive # Event 960027 # CORE2 Ver 0.30 # by HistoryMan ############################################################################### event = { id = 960027 random = no country = EGY trigger = { local_flag = Egypt_rebel OR = { AND = { control = { province = 900 data = GER } control = { province = 901 data = GER } control = { province = 906 data = GER } control = { province = 909 data = GER } } AND = { alliance = { country = GER country = ITA } control = { province = 900 data = ITA } control = { province = 901 data = ITA } control = { province = 906 data = ITA } control = { province = 909 data = ITA } } } } name = "EN960027" desc = "ED960027" style = 0 picture = "military_parade" date = { hour = 15 day = 0 month = january year = 1936 } offset = 7 deathdate = { hour = 15 day = 29 month = december year = 1954 } action_a = { name = "EAA960027" command = { type = alliance which = GER } # Join the Axis - ought to have some slider shifts to make the country PA+, but no PA ministers ? } } ############################################################################### # Italian forces arrive # Event 960028 # CORE2 Ver 0.30 # by HistoryMan ############################################################################### event = { id = 960028 random = no country = EGY trigger = { local_flag = Egypt_rebel NOT = { alliance = { country = GER country = ITA } } # In case Italy has gone off on its' own in Africa for some reason AND = { control = { province = 900 data = ITA } control = { province = 901 data = ITA } control = { province = 906 data = ITA } control = { province = 909 data = ITA } } } name = "EN960028" desc = "ED960028" style = 0 picture = "military_parade" date = { hour = 15 day = 0 month = january year = 1936 } offset = 7 deathdate = { hour = 15 day = 29 month = december year = 1954 } action_a = { name = "EAA960028" command = { type = alliance which = ITA } # Join the Italians - ought to have some slider shifts to make the country PA+, but no PA ministers ? } } ############################################################################### # Provinces ceded at start of war returned to Egypt # Event 960040 # CORE2 Ver 0.70.8 # by Tegetthoff ############################################################################### event = { id = 960040 random = no persistent = yes trigger = { exists = EGY # Provinces must have been ceded, war must be over event = 960020 # Change to flag later NOT = { war = { country = GER country = ENG } } NOT = { war = { country = ITA country = ENG } } NOT = { war = { country = EGY country = ENG } } # Any country allied to ENG alliance = { country = -1 country = ENG } # Country receiving event controls one provinces ceded to ENG in 960020 (or the event makes no sense) OR = { control = { province = 902 data = -1 } # Zagazig control = { province = 904 data = -1 } # Tanta control = { province = 906 data = -1 } # Alexandria control = { province = 908 data = -1 } # Gerawla control = { province = 909 data = -1 } # El Alamein control = { province = 910 data = -1 } # Fuka control = { province = 911 data = -1 } # Mersa Matruh control = { province = 912 data = -1 } # Nibeiwa control = { province = 913 data = -1 } # Rabia control = { province = 914 data = -1 } # Sidi Barani control = { province = 915 data = -1 } # Sollum control = { province = 1020 data = -1 } # Siwa control = { province = 4 data = -1 } # As Suways control = { province = 1025 data = -1 } # Qusayr # Sinai and Suez canal? } } name = "EN960040" #Return of Egyptian provinces desc = "ED960040" #With the war over, we can return all provinces to Egypt style = 0 picture = "foreign_policy" date = { day = 1 month = january year = 1936 } offset = 30 deathdate = { day = 30 month = december year = 1954 } action_a = { name = "Great" command = { type = secedeprovince which = EGY value = 902 } command = { type = secedeprovince which = EGY value = 904 } command = { type = secedeprovince which = EGY value = 906 } command = { type = secedeprovince which = EGY value = 908 } command = { type = secedeprovince which = EGY value = 909 } command = { type = secedeprovince which = EGY value = 910 } command = { type = secedeprovince which = EGY value = 911 } command = { type = secedeprovince which = EGY value = 912 } command = { type = secedeprovince which = EGY value = 913 } command = { type = secedeprovince which = EGY value = 914 } command = { type = secedeprovince which = EGY value = 915 } command = { type = secedeprovince which = EGY value = 1020 } command = { type = secedeprovince which = EGY value = 4 } command = { type = secedeprovince which = EGY value = 1025 } } }