culture = { religion_group = "christian" templates = { "coa_plain:1" "coa_party_per_fess:2" "coa_party_per_pale:2" "coa_party_per_cross:4" "coa_party_triangle:3" } color = { { 255 231 93 } #0 Or (Gold) { 245 245 245 } #1 Argent (White ) { 48 92 164 } #2 Azure ( Blue) { 201 43 43 } #3 Gules (Red) { 131 192 114 } #4 Vert (Light Green) { 20 20 20 } #5 Sable (Black) { 129 24 164 } #6 Purple { 113 0 0 } #7 Sanguine (Blood Red) { 205 87 10 } #8 Tenné (Tawny aka orange) { 133 194 226 } #9 Bleu-Celeste (Sky Blue) { 128 0 40 } #10 Murrey (Mulberry) Burgundy { 17 53 13 } #11 Dark green { 51 33 20 } #12 Brown { 50 173 192 } #13 Turqouise { 1 182 108 } #14 Teal } rebel_colors = { 3 5 7 } banned_colors = { { 0 1 } #0 { 0 1 9} #1 { 2 3 4 6 7 8 9 12 14 } #2 { 2 3 4 7 9 10 } #3 { 2 4 6 7 9 10 13 14} #4 { 5 10 14 15} #5 { 2 4 6 10 11 12 } #6 { 2 3 4 7 8 10 13 } #7 { 2 4 6 7 8 9 } #8 { 2 3 4 8 9 10 11 13 } #9 { 3 4 5 6 7 9 10 } #10 { 6 9 11 } #11 { 6 12 } #12 { 4 7 9 13 14 } #13 { 2 4 13 14 } #14 } emblem = { file = "gfx\\coats_of_arms\\emblem.tga" noOfFrames = 25 } # WHEN ADDING NEW, ALWAYS ADD AT THE END !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!11111 textures = { texture = { file = "gfx\\coats_of_arms\\pattern.tga" size = { x = 10 y = 5 } noOfFrames = 47 color = 2 emblem = no } texture = { file = "gfx\\coats_of_arms\\pattern2.tga" size = { x = 10 y = 3 } noOfFrames = 22 color = 3 emblem = no } texture = { file = "gfx\\coats_of_arms\\pattern3.tga" size = { x = 10 y = 5 } noOfFrames = 44 color = 3 emblem = no } texture = { file = "gfx\\coats_of_arms\\dynasties.tga" size = { x = 16 y = 4 } noOfFrames = 51 color = 0 random = no # Do not use for random CoAs } texture = { file = "gfx\\coats_of_arms\\pattern4.tga" size = { x = 10 y = 5 } noOfFrames = 45 color = 2 emblem = no } texture = { file = "gfx\\coats_of_arms\\dynasties2.tga" size = { x = 16 y = 4 } noOfFrames = 50 color = 0 random = no # Do not use for random CoAs } texture = { file = "gfx\\coats_of_arms\\patricians.tga" size = { x = 16 y = 2 } noOfFrames = 25 color = 0 random = no # Do not use for random CoAs } texture = { file = "gfx\\coats_of_arms\\dynasties3.tga" size = { x = 16 y = 4 } noOfFrames = 51 color = 0 random = no # Do not use for random CoAs } texture = { file = "gfx\\coats_of_arms\\dynasties4.tga" size = { x = 16 y = 4 } noOfFrames = 52 color = 0 random = no # Do not use for random CoAs } # WHEN ADDING NEW, ALWAYS ADD AT THE END !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!11111 #9 texture = { file = "gfx\\coats_of_arms\\maryborough.tga" size = { x = 10 y = 3 } noOfFrames = 30 color = 0 emblem = no } #10 texture = { file = "gfx\\coats_of_arms\\tinana.tga" size = { x = 10 y = 3 } noOfFrames = 30 color = 0 emblem = no } #11 texture = { file = "gfx\\coats_of_arms\\granville_bidwill.tga" size = { x = 10 y = 3 } noOfFrames = 30 color = 0 emblem = no } #12 texture = { file = "gfx\\coats_of_arms\\yerra.tga" size = { x = 10 y = 3 } noOfFrames = 30 color = 0 emblem = no } #13 texture = { file = "gfx\\coats_of_arms\\maryborough_baronies.tga" size = { x = 10 y = 3 } noOfFrames = 30 color = 0 emblem = no } } } culture = { religion_group = "muslim" templates = { "coa_plain_muslim:1" #"coa_party_per_fess:2" #"coa_party_per_pale:2" #"coa_party_per_cross:4" #"coa_party_triangle:3" } color = { { 255 231 93 } # 0 Gold { 245 245 245 } # 1 White { 35 101 29 } # 2 Dark Green { 176 0 0 } # 3 Red { 83 141 39 } # 4 Green { 20 20 20 } # 5 Black { 80 40 0 } # 6 Brown { 130 0 0 } # 7 Dark Red { 205 87 10 } # 8 Orange { 110 181 90 } # 9 Light Green { 128 0 40 } # 10 Mulberry { 50 162 150 } # 11 Turqouise { 195 195 195 } # 12 Silver } rebel_colors = { 3 5 7 } banned_colors = { { 0 1 9 12 } # Gold { 1 0 12 } # White { 2 4 6 8 10 11 } # Dark Green { 3 4 6 7 8 10 } # Red { 4 2 3 6 8 9 11 } # Green { 5 6 } # Black { 6 2 3 4 5 7 8 10 11 } # Brown { 7 3 6 8 10 } # Dark Red { 8 2 3 4 6 7 9 10 11 } # Orange { 9 0 4 8 11 12 } # Light Green { 10 2 3 6 7 8 } # Mulberry { 11 2 4 6 8 9 } # Turqouise { 12 0 1 9 } # Silver } emblem = { file = "gfx\\coats_of_arms\\emblem_muslim.dds" noOfFrames = 1 } # WHEN ADDING NEW, ALWAYS ADD AT THE END textures = { texture = { file = "gfx\\coats_of_arms\\pattern_muslim.tga" size = { x = 10 y = 4 } noOfFrames = 35 color = 2 emblem = no } texture = { file = "gfx\\coats_of_arms\\pattern2_muslim.tga" size = { x = 10 y = 6 } noOfFrames = 55 color = 3 emblem = no } texture = { file = "gfx\\coats_of_arms\\dynasties4_muslim.tga" size = { x = 3 y = 1 } noOfFrames = 3 color = 0 random = no # Do not use for random CoAs } } } culture = { religion = { "pagan" "norse_pagan_reformed" "norse_pagan" "baltic_pagan_reformed" "baltic_pagan" "finnish_pagan_reformed" "finnish_pagan" "aztec_reformed" "aztec" "slavic_pagan_reformed" "slavic_pagan" } templates = { "coa_plain_pagan:1" } color = { { 255 231 93 } # 0 Gold { 245 245 245 } # 1 White { 35 101 29 } # 2 Dark Green { 176 0 0 } # 3 Red { 83 141 39 } # 4 Green { 20 20 20 } # 5 Black { 80 40 0 } # 6 Brown { 130 0 0 } # 7 Dark Red { 205 87 10 } # 8 Orange { 119 201 94 } # 9 Light Green { 128 0 40 } # 10 Mulberry { 15 15 204 } # 11 Deep Blue { 50 153 162 } # 12 Turqouise { 190 190 190 } # 13 Silver } rebel_colors = { 3 5 7 } banned_colors = { { 0 1 4 9 13 } # Gold { 1 0 9 13 } # White { 2 4 6 8 9 10 11 12 } # Dark Green { 3 4 6 7 8 10 11 } # Red { 4 0 2 3 6 8 9 11 12 } # Green { 5 6 } # Black { 6 2 3 4 5 7 8 9 10 11 12 } # Brown { 7 3 6 8 10 11 } # Dark Red { 8 2 3 4 6 7 9 10 12 } # Orange { 9 0 1 2 4 6 8 12 13 } # Light Green { 10 2 3 6 7 8 11 } # Mulberry { 11 2 3 4 6 7 10 } # Deep Blue { 12 2 4 6 8 9 } # Turqouise { 13 0 1 9 } # Silver } emblem = { file = "gfx\\coats_of_arms\\emblem_muslim.dds" noOfFrames = 1 } # WHEN ADDING NEW, ALWAYS ADD AT THE END textures = { texture = { file = "gfx\\coats_of_arms\\pattern_norse.tga" size = { x = 10 y = 4 } noOfFrames = 32 color = 2 emblem = no } texture = { file = "gfx\\coats_of_arms\\pattern2_norse.tga" size = { x = 10 y = 4 } noOfFrames = 32 color = 3 emblem = no } texture = { # Jylland, Kiev, Livonia, Meath, Novgorod, Orkney, Ostlandet, Sjaelland, The Isles, Trondelag, Uppland, Vastergotland, York file = "gfx\\coats_of_arms\\pagans.tga" size = { x = 13 y = 1 } noOfFrames = 13 color = 0 random = no # Do not use for random CoAs } } } culture = { religion = { "west_african_pagan_reformed" "west_african_pagan" } templates = { "coa_plain_pagan:1" } color = { { 255 231 93 } # 0 Gold { 245 245 245 } # 1 White { 35 101 29 } # 2 Dark Green { 176 0 0 } # 3 Red { 83 141 39 } # 4 Green { 20 20 20 } # 5 Black { 80 40 0 } # 6 Brown { 130 0 0 } # 7 Dark Red { 205 87 10 } # 8 Orange { 110 181 90 } # 9 Light Green { 128 0 40 } # 10 Mulberry } rebel_colors = { 3 5 7 } banned_colors = { { 0 1 4 9 } # Gold { 1 0 9 } # White { 2 4 6 8 9 10 } # Dark Green { 3 4 6 7 8 10 } # Red { 4 0 2 3 6 8 9 } # Green { 5 6 } # Black { 6 2 3 4 5 7 8 9 10 } # Brown { 7 3 6 8 10 } # Dark Red { 8 2 3 4 6 7 9 10 } # Orange { 9 0 1 2 4 6 8 } # Light Green { 10 2 3 6 7 8 } # Mulberry } emblem = { file = "gfx\\coats_of_arms\\emblem_muslim.dds" noOfFrames = 1 } # WHEN ADDING NEW, ALWAYS ADD AT THE END textures = { texture = { file = "gfx\\coats_of_arms\\pattern_westafrican.tga" size = { x = 10 y = 1 } noOfFrames = 10 color = 2 emblem = no } texture = { file = "gfx\\coats_of_arms\\pattern2_westafrican.tga" size = { x = 10 y = 1 } noOfFrames = 10 color = 3 emblem = no } texture = { # Jylland, Kiev, Livonia, Meath, Novgorod, Orkney, Ostlandet, Sjaelland, The Isles, Trondelag, Uppland, Vastergotland, York file = "gfx\\coats_of_arms\\pagans.tga" size = { x = 13 y = 1 } noOfFrames = 13 color = 0 random = no # Do not use for random CoAs } } } culture = { religion = { "tengri_pagan_reformed" "tengri_pagan" } templates = { "coa_plain_pagan:1" } color = { { 255 231 93 } # 0 Gold { 245 245 245 } # 1 White { 48 92 164 } # 2 Azure ( Blue) { 201 43 43 } # 3 Gules (Red) { 83 141 39 } # 4 Green { 20 20 20 } # 5 Black { 80 40 0 } # 6 Brown { 130 0 0 } # 7 Dark Red { 205 87 10 } # 8 Orange { 133 194 226 } # 9 Bleu-Celeste (Sky Blue) { 128 0 40 } # 10 Mulberry { 15 15 204 } # 11 Deep Blue { 50 153 162 } # 12 Turqouise { 195 195 195 } # 13 Silver } rebel_colors = { 3 5 7 } banned_colors = { { 0 1 4 9 13 } # Gold { 1 0 9 13 } # White { 2 4 6 8 9 10 11 12 } # Azure ( Blue) { 3 4 6 8 10 11 } # Gules (Red) { 4 0 2 3 6 8 11 12 } # Green { 5 6 } # Black { 6 2 3 4 5 7 8 10 11 12 } # Brown { 7 6 8 10 11 } # Dark Red { 8 2 3 4 6 7 10 12 } # Orange { 9 0 1 2 12 } # Bleu-Celeste (Sky Blue) { 10 2 3 6 7 8 11 } # Mulberry { 11 2 3 4 6 7 10 } # Deep Blue { 12 2 4 6 8 9 } # Turqouise { 13 0 1 } # Silver } emblem = { file = "gfx\\coats_of_arms\\emblem_muslim.dds" noOfFrames = 1 } # WHEN ADDING NEW, ALWAYS ADD AT THE END textures = { texture = { file = "gfx\\coats_of_arms\\pattern_mongol.tga" size = { x = 10 y = 5 } noOfFrames = 50 color = 2 emblem = no } texture = { file = "gfx\\coats_of_arms\\pattern2_mongol.tga" size = { x = 10 y = 5 } noOfFrames = 50 color = 3 emblem = no } texture = { # Jylland, Kiev, Livonia, Meath, Novgorod, Orkney, Ostlandet, Sjaelland, The Isles, Trondelag, Uppland, Vastergotland, York file = "gfx\\coats_of_arms\\pagans.tga" size = { x = 13 y = 1 } noOfFrames = 13 color = 0 random = no # Do not use for random CoAs } } } culture = { religion_group = "zoroastrian_group" templates = { "coa_plain_muslim:1" # "coa_plain_pagan:1" } color = { { 255 231 93 } # 0 Gold { 245 245 245 } # 1 White { 35 101 29 } # 2 Dark Green { 176 0 0 } # 3 Red { 83 141 39 } # 4 Green { 20 20 20 } # 5 Black { 80 40 0 } # 6 Brown { 130 0 0 } # 7 Dark Red { 205 87 10 } # 8 Orange { 119 201 94 } # 9 Light Green { 128 0 40 } # 10 Mulberry { 15 15 204 } # 11 Deep Blue { 50 153 162 } # 12 Turqouise { 195 195 195 } # 13 Silver } rebel_colors = { 3 5 7 } banned_colors = { { 0 1 4 9 13 } # Gold { 1 0 9 13 } # White { 2 4 6 8 9 10 11 12 } # Dark Green { 3 4 6 7 8 10 11 } # Red { 4 0 2 3 6 8 9 11 12 } # Green { 5 6 } # Black { 6 2 3 4 5 7 8 9 10 11 12 } # Brown { 7 3 6 8 10 11 } # Dark Red { 8 2 3 4 6 7 9 10 12 } # Orange { 9 0 1 2 4 6 8 12 13 } # Light Green { 10 2 3 6 7 8 11 } # Mulberry { 11 2 3 4 6 7 10 } # Deep Blue { 12 2 4 6 8 9 } # Turqouise { 13 0 1 9 } # Silver } emblem = { file = "gfx\\coats_of_arms\\emblem_muslim.dds" noOfFrames = 1 } # WHEN ADDING NEW, ALWAYS ADD AT THE END textures = { texture = { file = "gfx\\coats_of_arms\\pattern_zoroastrian.tga" size = { x = 10 y = 1 } noOfFrames = 10 color = 2 emblem = no } texture = { file = "gfx\\coats_of_arms\\pattern2_zoroastrian.tga" size = { x = 10 y = 1 } noOfFrames = 10 color = 3 emblem = no } } } culture = { religion_group = "jewish_group" templates = { "coa_plain:1" "coa_party_per_fess:2" "coa_party_per_pale:2" "coa_party_per_cross:4" "coa_party_triangle:3" } color = { { 255 231 93 } #0 Or (Gold) { 245 245 245 } #1 Argent (White ) { 48 92 164 } #2 Azure ( Blue) { 201 43 43 } #3 Gules (Red) { 131 192 114 } #4 Vert (Light Green) { 20 20 20 } #5 Sable (Black) { 129 24 164 } #6 Purple { 113 0 0 } #7 Sanguine (Blood Red) { 205 87 10 } #8 Tenné (Tawny aka orange) { 133 194 226 } #9 Bleu-Celeste (Sky Blue) { 128 0 40 } #10 Murrey (Mulberry) Burgundy { 17 53 13 } #11 Dark green { 51 33 20 } #12 Brown { 50 173 192 } #13 Turqouise { 1 182 108 } #14 Teal } rebel_colors = { 3 5 7 } banned_colors = { { 0 1 } #0 { 0 1 9} #1 { 2 3 4 6 7 8 9 12 14 } #2 { 2 3 4 7 9 10 } #3 { 2 4 6 7 9 10 13 14} #4 { 5 10 14 15} #5 { 2 4 6 10 11 12 } #6 { 2 3 4 7 8 10 13 } #7 { 2 4 6 7 8 9 } #8 { 2 3 4 8 9 10 11 13 } #9 { 3 4 5 6 7 9 10 } #10 { 6 9 11 } #11 { 6 12 } #12 { 4 7 9 13 14 } #13 { 2 4 13 14 } #14 } emblem = { file = "gfx\\coats_of_arms\\emblem.tga" noOfFrames = 25 } # WHEN ADDING NEW, ALWAYS ADD AT THE END !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!11111 textures = { texture = { file = "gfx\\coats_of_arms\\pattern.tga" size = { x = 10 y = 5 } noOfFrames = 47 color = 2 emblem = no } texture = { file = "gfx\\coats_of_arms\\pattern2.tga" size = { x = 10 y = 3 } noOfFrames = 22 color = 3 emblem = no } texture = { file = "gfx\\coats_of_arms\\pattern3.tga" size = { x = 10 y = 5 } noOfFrames = 44 color = 3 emblem = no } texture = { file = "gfx\\coats_of_arms\\pattern4.tga" size = { x = 10 y = 5 } noOfFrames = 45 color = 2 emblem = no } # WHEN ADDING NEW, ALWAYS ADD AT THE END !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!11111 } } culture = { religion_group = "indian_group" templates = { "coa_plain_indian:1" } color = { { 255 231 93 } # 0 Gold { 245 245 245 } # 1 White { 35 101 29 } # 2 Dark Green { 176 0 0 } # 3 Red { 83 141 39 } # 4 Green { 20 20 20 } # 5 Black { 80 40 0 } # 6 Brown { 130 0 0 } # 7 Dark Red { 205 87 10 } # 8 Orange { 119 201 94 } # 9 Light Green { 128 0 40 } # 10 Mulberry { 15 15 204 } # 11 Deep Blue { 50 153 162 } # 12 Turqouise { 190 190 190 } # 13 Silver } rebel_colors = { 3 5 7 } banned_colors = { { 0 1 4 9 13 } # Gold { 1 0 9 13 } # White { 2 4 6 8 9 10 11 12 } # Dark Green { 3 4 6 7 8 10 11 } # Red { 4 0 2 3 6 8 9 11 12 } # Green { 5 6 } # Black { 6 2 3 4 5 7 8 9 10 11 12 } # Brown { 7 3 6 8 10 11 } # Dark Red { 8 2 3 4 6 7 9 10 12 } # Orange { 9 0 1 2 4 6 8 12 13 } # Light Green { 10 2 3 6 7 8 11 } # Mulberry { 11 2 3 4 6 7 10 } # Deep Blue { 12 2 4 6 8 9 } # Turqouise { 13 0 1 9 } # Silver } emblem = { file = "gfx\\coats_of_arms\\emblem_muslim.dds" noOfFrames = 1 } # WHEN ADDING NEW, ALWAYS ADD AT THE END textures = { texture = { file = "gfx\\coats_of_arms\\pattern_indian.tga" size = { x = 10 y = 4 } noOfFrames = 36 color = 2 emblem = no } texture = { file = "gfx\\coats_of_arms\\pattern2_indian.tga" size = { x = 10 y = 4 } noOfFrames = 36 color = 3 emblem = no } texture = { file = "gfx\\coats_of_arms\\dynasties4_indian.tga" size = { x = 2 y = 1 } noOfFrames = 2 color = 0 random = no # Do not use for random CoAs } } }