If you 'max your tech' the game will crash (a common problem for people that extend the game beyond 1820).
If you 'max your tech' the game will crash (a common problem for people that extend the game beyond 1820).
A note about the TI cheat...it looks like it affects the AI also since when I hade used it in 1420..I saw England in war with Kongo...they couldn't possibly have explored there by then :rofl:
Actually it's culture+govt. type. Prussian, Latvian, and Maltese cultures with Theocratic Governments are 'Monastic States'. The ruler titles are similarly tied to culture or religion. You can similarly define your own government and title aliases in the localisation files. Just search for all the occurances of theocratic_ in in_nomine.csv for examples.Monastic states are theocracies with cooler names.
I don't think you can--my guess is that it's coded into the tag to change the gov't name like that.
IIRC you have to type the tag in caps.
Unfortunately no; you can only do this by modding the localisation files. I posted a modded file to do this for v3.2 but haven't updated for HttT yet.Is there any code to show the province ID's in-game? Would help with modding immensely.
event <EventID#> [TargetCountryTag OR TargetProvinceID#]