I love the variation in history. In my Portugal game (valiantly holding on to my secondary power status while I try to figure out how to get industry going under LF)(I'm thinking, don't go LF so early is the answer) Britain lost the first Great War, moved down to 5th, became Communist for a few years (college years, typical), and Persia and Japan have been GPs. Russia wants Eritria from me but, as others have mentioned, since it can't walk there it's not apparently otw.
In some categories the settings are too broad. For example, to disable endless Bankruptcy CBs I'd have to turn off all CBs gained. Not a good pair of choices.
I want -
1 - notice and details of any peace deal which affects me (if you make a player's armies vanish, you at least owe an explanation);
2 - A way to separate out meaningless, unusable CBs (really, I'm gonna fight all central Europe cause Hesse-Dortmunder stole from me? Why me? What's the worst that could happen? Drowned hopes, that's what. It would take a real bank shot to beat all of the Germans, and you have to watch your back or bad news will put you on the road to ruin. Get real.) from important ones. Basically, repay debts CBs should be their own category.
3 - An explanation (am I missing something) about where my Colonial Points come from and why I need 833 of my 268 points to make Mozambique a state. Even the Azores seems beyond my capacity.