Inspired by today’s Tinto Talk, which is about the estate system for the upcoming game that totally isn’t EU5.
If we got another faction revamp, what would you want from it? What would you want factions to do and how would you interact with them?
I always thought it’d be neat if factions could have “influence” over systems and planets in your empire, somewhat like how estates used to work in EU4 before the current version. It’d also be cool if when you became large enough, factions could have capitals and fleets. You might still own Centauri Prime, for example, but the militarist faction has a headquarters there, modifying the planet’s output and also spawning an NPC fleet that defends the area and adds ambience.
The game that totally isn’t EU5 is also getting a system for making concessions to factions, increasing their influence over your country in exchange for various bonuses. EU4 has this too, and while the EU4 version leaves something to be desired, I always thought the concept was interesting.
Tinto Talks #5 - March 27th, 2024
Welcome to the fifth Tinto Talks, where we talk about the design for our upcoming top secret game with the codename ‘Project Caesar.’ The state is me! Oh, you meant E-state, sorry.. not me .. Today we will go into detail about one of the...
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If we got another faction revamp, what would you want from it? What would you want factions to do and how would you interact with them?
I always thought it’d be neat if factions could have “influence” over systems and planets in your empire, somewhat like how estates used to work in EU4 before the current version. It’d also be cool if when you became large enough, factions could have capitals and fleets. You might still own Centauri Prime, for example, but the militarist faction has a headquarters there, modifying the planet’s output and also spawning an NPC fleet that defends the area and adds ambience.
The game that totally isn’t EU5 is also getting a system for making concessions to factions, increasing their influence over your country in exchange for various bonuses. EU4 has this too, and while the EU4 version leaves something to be desired, I always thought the concept was interesting.
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