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Just did another test where I gave Japan, Turkey, and Latvia the same National Unity, Base Neutrality, and government type. Japan still receives twice the threat from the USSR as the others. If anybody else has ideas on what to check for I'm willing to give it a shot.
 
Along with changing neutrality, unity, government and laws, try altering their IC as well or edit their common/country file to make them all majors. As for Manchukuo, since it's a puppet maybe its threat calculation is tied to Japans somehow?
 
Along with changing neutrality, unity, government and laws, try altering their IC as well or edit their common/country file to make them all majors. As for Manchukuo, since it's a puppet maybe its threat calculation is tied to Japans somehow?

I gave Turkey the `major = yes` flag in its file, and switched Manchukuo to being its puppet. No change in the results. I don't think it's IC-based since that would rule out Manchukuo getting high threat.
 
Did definitive conclusions come out of this testing? I'd like to update the wiki to provide greater clarity. Currently, we simply state:

Items that effect threat:
* Government Ideology
* Foreign Minister effects drift through idealogical direction
* If a country has a core claim
* Diplomatic actions: Influence, Offer Alliance, Non Aggression Pact, Proclaim Guarantee, Allow Debt, Embargo
* Align to a Faction
* Member of a Faction
* Mobilizing
* Releasing a puppet may reduce the threat level in some countries
* Combat, Naval, Air, Land, or strategic bombing
 
Items that effect threat:
* Government Ideology
* Foreign Minister effects drift through idealogical direction
* If a country has a core claim
* Diplomatic actions: Influence, Offer Alliance, Non Aggression Pact, Proclaim Guarantee, Allow Debt, Embargo
* Align to a Faction
* Member of a Faction
* Mobilizing
* Releasing a puppet may reduce the threat level in some countries
* Combat, Naval, Air, Land, or strategic bombing

Building non-reserve units?
 
1. And what it means:
THREAT_FROM_CONVOYS_MODIFIER = 0.1,

a)REGULAR_CONSTRUCTION_THREAT_IMPACT = 0.4, x0,1 (bulding escorts,transports?)
b)NAVAL_COMBAT_THREAT_IMPACT = 0.20, x 0,1?(raiding convoys,or defending too?)


2. Also relations,and/or existing trade deal make difference?


3. Decisions and event can too raise or drop threat.
 
[...]
There are also these entries:

LAND_COMBAT_THREAT_IMPACT
NAVAL_COMBAT_THREAT_IMPACT
AIR_COMBAT_THREAT_IMPACT
BOMBING_COMBAT_THREAT_IMPACT

If these are the ones that relate to building units, then the names are oddly worded. [...]

Yeah, i dont think they are related to building units, but to exactly what their names suggest: Ever noticed the threat of the spanish factions going up during their civil war? What else could that come from, if not by them fighting?

I think the value determining threat from building units is this (defines.lua):

REGULAR_CONSTRUCTION_THREAT_IMPACT = 0.4,
 
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[...] Then I fired up the Soviet Union and built 99 4x INF divisions. This produced the following threat on the USSR's neighbors:

19.8 Afghanistan
19.8 Estonia
17.8 Finland
39.6 Japan
19.8 Latvia
39.6 Manchukuo
1.98 Mongolia
19.8 Persia
19.8 Poland
19.8 Romania
1.98 Sinkiang
1.98 Tannu Tuva
19.8 Turkey

These numbers prompt me to guess that having a matching government type reduces your threat from other nations by 90%. Now the question arises as to why does Japan take twice the threat from these brigades as Latvia? At this point Japan is still faction-less. The only thing I see correlating is that all the countries that took ~20 threat from Russia have 90/100 base neutrality while Japan and Manchukuo took ~40 and have 60 & 70 base neutrality each.
[...]

Finland is odd, too, isnt it? What is there base-nautrality? Have you tried cranking up Japan´s and Manchukuo´s base neutrality to see if that was it?

EDIT: Just noted that Persia has only 55 base neutrality. I dunno if that was changed recently, after your experiment, but if not, it eliminates neutrality as cause for the difference, pretty much.
 
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Finland is odd, too, isnt it? What is there base-nautrality? Have you tried cranking up Japan´s and Manchukuo´s base neutrality to see if that was it?

EDIT: Just noted that Persia has only 55 base neutrality. I dunno if that was changed recently, after your experiment, but if not, it eliminates neutrality as cause for the difference, pretty much.

I didn't revisit the issue with changes to base neutrality. Persia had 55 neutrality in 3.05.

EDIT: Seems I am wrong, I did do such a test- `Just did another test where I gave Japan, Turkey, and Latvia the same National Unity, Base Neutrality, and government type. Japan still receives twice the threat from the USSR as the others`
 
On a indirect fact.

As SU any ahistorical moves will screw the balance of the game completely in the beta. Playing a "historical" SU (getting only the what historically SU got with Finland, no DOWs on Turkey etc) I didn´t see weird stuff like US DOWing Vichy in 1941. Probably due to SU´s threat and an overall (and undesired) decrease in neutrality across the board.
 
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