Oh man, so many screenshots, and they're big. It takes forever to load.
Sorry about that, I know that I went a bit crazy with taking screens some times. I'll try to limit the battle screenshots in the coming chapters.
Chapter 6: Not Again...
Not even a full 6 months after concluding my 2nd victorious war with Mexico the CSA declares war on me to try and retake Louisiana again. At the start of the war I was incredibly unprepared. In my war with Mexico I only had 12/12 but after taking the new territories my limit rose to 16 and I started to field a larger army. I was able to reach 15 brigades by the time the war started, but the CSA had 37 plus the United States was a CSA ally and they had 52. Mexico was also a CSA ally with a bunch of brigades but my truce wouldn't let them join till 1868 (a good 5-6 years away) so I didn't have to worry about them. Still the CSA outgunned me 2 to 1 and probably had about the same level military tech as me. I figured I could build up my army to about 20 brigades and possibly win a defensive war against the CSA but if the Union entered the war I would be toast.
By now I think I'm finally starting to get a handle on some of the more specific aspects of Victoria. Before, I thought my brigade limit was determined by population size, much like Manpower in EU3 and I figured defense spending only affected troop morale, again like in EU3. After the conclusion of the Mexican war I raised defense spending a bit while increasing tariffs to make up for the difference and changed my national focus from encourage craftsman (to boost my industry) to encourage solders (to increase my manpower). By doing this my brigade limit nearly doubles in a matter of months and I am able to move about 20 brigades to the front line.
Lucky for me about 3 months pass before the CSA makes their first offensive and lucky for me again, they decide to attack Baton Rouge where my large army was stationed. It started out as an even battle, I had 33,000 troops and he had a little bit more. My advantage though, was that I had found a great general in Alison Bee who was a rising star with a defiant personality. This gave him +3 defense. +20 morale, and +15 experience. Under his leadership my army got off to a great start and was just about to win the battle when the confederates brought in about 30 or 40k more soldiers. Despite being severely outgunned my troops managed to slowly gain ground and I was able to send a couple of brigades to support them once they finished training. In the end my troops won in probably one the most one sided battle in my game so far.
Not only did I managed to wipe out about half the confederate army I managed to raise the war score a whole 6 points with just that one battle. That might not have been a good thing though since I think me winning the war increased the likelihood of the CSA calling on the USA. Still, I was gonna have to get a good score in order to get a white peace (I wasn't giving up Louisiana). Lucky for me again I noticed the Confederates were retreating south into New Orleans instead of their own territory. I decide to follow them and I managed to completely wipe out the brigades.
Notice how they now only have 17 brigades after starting with 33. I now possess the numbers advantage over the Confederacy if only for a while and after a quick rest I order my troops to occupy Mississippi. It didn't take too long for this to happen though.
Knowing the United States from wars past I know that they like to attack the states out west so I didn't worry about them too much since their armies in Sacramento weren't gonna cause me much trouble, especially when they stack 12 brigades together to take one province at a time even though the nearest enemy is on the other side of the rocky mountains. Back on the eastern front I've been having a lot of success by scaring the confederates away from battles. I did this by putting my large army in Shreveport, which I controlled so they wouldn't gain attrition, then sending out smaller armies which wouldn't gain attrition to occupy the neighboring confederate provinces. Then when the CSA would send their armies into one of the provinces such as Jackson or Vicksburg, I would simply have my large army start to march over there and that would cause the confederates to cancel the attack and sit back. Then I would cancel the move and keep my forces in Shreveport and the enemy would try to move into Jackson again and I would then threaten to move into Jackson as well, we just kept doing this without a real battle until I finally got control of the regions. Eventually though, the USA caught me napping and sent about 15,000 troops to fight my garrison of 6,000 in Jackson which I had just taken. I bring in my big army and we have one last major battle with the CSA jumping in.
This allows me to get the war score high enough to get a white peace a couple months later, which surprised me since the war hadn't been going on that long but I'll take it. I knew I wouldn't beat the USA in the long run and I couldn't take any CSA lands without the infamy hit. Besides I needed to boost up my industry and focus on growing as a great power. I haven't focused much on my navy yet as I only have 1 ship but since I likely won't have another war until my truce with Mexico expires 5 or 6 years from now I'll have time to build that up.
This war was darn near impossible for me to win, I did have to reload twice but I really didn't want to give up Louisiana, and make the CSA even more powerful. My game would be a whole lot easier if there wasn't this stupid 3 way alliance between the USA, the CSA, and Mexico, that's not realistic at all, but then again neither is a Texas great power. Hopefully something happens to that alliance soon because I'm pretty much contained until then.
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