Version 1.2 has been released (link inside first post on page 1).
Changelog 1.2:
+ Compatibility:
- Ensured AoD 1.4 compatibility.
+ New units, techs and models:
- Added 1939 Heavy submarine model.
- Added 3 Fire Control and 3 Capital Fire Control models to electronic computer techs.
+ Balance:
- Mountaineer techs now also increase performance for all land units in hills & mountains by 2.5% per level.
- Marine techs now also increase performance for all land units in swamps and across rivers by 2.5% per level.
- AT techs now increase defensiveness and hard attack for all non-motorized units.
- TD techs now increase defensiveness, toughness and hard attack for MOT, MECH, ARM and L-ARM.
- R-ART techs now increase toughness and soft attack for all non-motorized units.
- SP-R-ART techs now increase toughness and soft attack for MOT, MECH, ARM and L-ARM.
- AA now increases air defence and air attack for all land units.
- Moved some AAA efficiency from Semi Modern and Modern techs to Early and Basic techs.
- Added some AAA efficiency to AA brigade techs.
- Removed AA speed reduction and added a small soft attack bonus.
- Rebalanced A-ARM a bit.
- Reduced AC supply consumption by 0.1.
- AC, L-ARM, A-ARM and ENG now also provide a small morale bonus.
- AC techs now also give 1% land unit ORG and 2,5% army detection chance each.
- Advanced and Semi-Modern L-ARM now give 1% land unit ORG each.
- Increased H-ARM basic softness reduction to -30% (from -20%) and reduced progression to -3% (from -5%).
- Slightly increases R-ART stats and reduced supply cost.
- Moved some submarine model stat increases to mid-war submarine techs.
- Reduced early sub model visibility.
- Assault Concentration: Added 5% morale for all land units, decreased ART bonus to 10% (from 20%), added 10% bonus to R-ART, SP-ART and SP-R-ART.
- Air-Land Combat: Will now activate Assault Helicopters (you still have to meet all requirements to research the tech).
- Assault Helicopters now grants 3% land unit ORG and MOR.
+ Tech and model years:
- Moved two Great War Artillery models from 36->18 and heavy Great War Artilery from 36->32
- Moved Radar tier II from 42->41 and Radar VII from 44->45
- Moved Semi Modern AT, TD and SP-R-ART tech to 45
- Moved SP-ART techs from 43->42, 45->44 and 47->46
- Moved air transport models from 47->45 and 51->49
+ Rebalanced research and tech difficulty:
- Techspeed changed to 175% (from 150% by patch 1.04).
- Moneycost per skillpoint reduced to 1.5 (from 1.65 by patch 1.04).
+ Surrender events changes and additions:
- Added Portugal, Nationalistic Spain and Republican Spain to surrender events.
- Most countries will now also surrender to England and Italy.
- Dissent hit for non-favored options reduced by 1%.
+ Typo fixes:
- Renamed Army-Navy Interaction to Navy-Airforce Interaction.
- Fixed incorrect tech activation for Infantry and Artillery Motorisation techs.