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Phoenix Dace

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Mar 13, 2005
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NOTE: If you don't want to bother reading my boring introduction and instead want to skip straight to the links to download files and read the exact changes made, skip to the bottom of this post.

NOTE2: As of June 13, 2007, The CLMIP's work has been featured in the official Paradox v1.1 patch for Armageddon!










After reading up online about Japanese admirals and currently playing a game as Japan, finding it hard to find good admirals seems somewhat surprising to me, given this is a nation that operated, in 1941, the best combined air/sea force ever assembled, and which was eventually defeated through several things: lack of good pilots to replace those who died; lack of industry to replace losses; American superiority in industrial capacity. None of these things involve leadership. Reading about some Japanese admirals, I came to see that in HOI2 terms, these people should be all-but geniuses, worthy of some Skill 3/4 Superior Tactician, Spotter, etc. traits. Instead, looking at the files, I discovered they were marked generally as skill 1 and 2 leaders. I came to realize, reading reports of the battles they were in, analysis of where their historical reputation comes from, and such things, that of the few I was looking at, it seemed as if things completely unrelated to their skill as a leader were bringing down their skill level in game terms.

As an example, look at Japanese Admiral Gunichi Mikawa. In the Battle of Savo Island, he used a force of seven aging cruisers and one destroyer in a skilled nighttime attack against far superior Allied forces (nine cruisers and eight destroyers). In this attack, he managed to concentrate his forces, isolate, and destroy the enemy forces, sinking four heavy cruisers, severely damaging another, and damaging two destroyers, in exchange for moderate damage to two of his own aging heavy cruisers. The only failure in this mission was he then did not go on to attack a transport anchorage which was left wide open, with the escorts destroyed and scattered to the winds. Mikawa did not attack the transports because it was two in the morning and it was estimated it would take two hours for an effective reorganization and attack on the transports. Mikawa did not know US Admiral Fletcher's aircraft carriers supporting the marines had withdrawn, and believed that when dawn broke at 4 AM, if they stuck around, his forces would be attacked by carriers and destroyed, so he withdrew. For withdrawing (thanks to bad intel, not his fault) he has been criticized endlessly by naval historians. Reading about this action, and his skills as a commander, I would think this deserves, say, Skill 4 Superior Tactician and maybe Spotter. Instead, he is, in-game, a Skill 2, Max Skill 5, Superior Tactician.

Or take Japanese Admiral Tamon Yamaguchi. Described by a reliable source as 'perhaps Japan's most gifted carrier admiral, Yamaguchi was astute, aggressive, and ambitious'. He helped direct the attack on Pearl Harbour and the raids into the Indian Ocean which so badly defeated the British Asian Fleets that they were effectively a non-factor through the rest of the war at the cost of no ships and about two dozen planes. Through this Yamaguchi was in command of one of the Japanese Fast Carrier Force's carrier squadrons, and thus several of the carriers that were so effective in these engagements. He died at Midway when his flaghsip, the Hiryu, was sunk. He was heavily invested in the Bushido code, and went down with his ship rather than face the dishonour of losing it. In-game stats? Skill 2, Max Skill 5, no traits.

There are further examples. But it seems to me as if things such as Mikawa's withdrawal, despite his superb tactical prowess, or later battles in the war where Japan's carriers were little more than planeless floating targets thanks to the depletion of their air wings, lack of trained pilots, and lack of indsutrial capacity to replace their aircraft losses, have led to Japan's admiral corps being unfairly crippled in-game. For example, a leader who won several significant victories in the beginning of the war when outfitted with several fully-stocked with aircraft and skilled pilots has his skill level brought down by later battles where ships under his command were sunk because his carriers no longer had planes. These are logistical difficulties that are not his fault - after all, you wouldn't expect a leader in-game who entered a battle commanding carriers with 0 organization to win the fight, would you?

On another tact, which I only realized while writing this, it is possible some American admirals have their skill artificially upped because they took part in one-sided fights that sunk a lot of Japanese ships purely because American ships were better or they had numerical superiority in the air, and not to do with actual tactical prowess at all.

So I was considering going through Japan's list of admirals and checking up on each and every one of them, raising or lowering skill levels and adding or removing traits where necessary, when I realized that Japan could be not the only country with this issue. Then I realized that if I was doing this, given the number of Japanophiles I have seen on these boards, others would probably want to share in my work. Therefore, I bring to you, the HOI2 community, a proposed community modding project.




What the proposed project will do:


-Check up on leader lists, especially those lacking in high-skill leaders, especially when that nation needs those high-skill leaders. For example, Japan has enough skill 4/5 leaders to run three carrier groups that can keep out of range of most fleets. Given the amount of skilled carrier commanders they had throughout the war, this should probably be upped, or, even leaving out massive industrial bonuses, the Americans could simply use their abundance of skill 4/5 admirals to beat the Japanese with battleships.

-Look at these lists with a critical eye and a good deal of research, seeing whether the leaders actually deserve their skill level and traits, or if they should be raised/lowered/added/removed. When doing this, those doing the research and changes must be wary of falling prey to the 'well the Americans and Japanese had the same number of forces and the Americans won, so the American leader must be better' trap, and instead look at mitigating factors that are out of the tactical leaders' hands, such as supply, number of aircraft involved, how good the individual airplanes were (could the one fighter outperform the other one?), etc.

(If this confuses you, think of it this way: look at the fight like this: if each commander was given an identical fleet, which would win? After all, in HOI2 terms the Hosho is exactly the same as the Langley, despite their vast differences in real life.)

-Change skills and traits belonging to leaders according to good evidence that they deserve those skill levels. I'm not looking to up every Japanese admiral to a Skill 6 ST/S/BR/SW, I'm just looking to give every one of them a fair trial.

-Add leaders left out of the HOI2 lists. Already going through the Japanese admirals, I have found two named Hara who were left out. Neither is spectacular, but every little bit counts. This may also apply to historical leaders of smaller units who died or who were no longer a part of the war (i.e. it was over) by the time they would have been promoted, but this is to be discouraged as it is purely hypothetical in nature.

-Another possible direction for the project would be adding first names to the names of all leaders. Though a largely unnecessary step, it would provide greater historical depth and help out AAR writers.

-Do the same for ministers, but placing less priority on this as is placed on leaders. The leaders are the focus. Ministers are just a side effect, where people in the know say 'Why is this person a *blank* when historical evidence here, here, and here show he should be a *blank*?' I figured if we were going for accurate leaders, we might as well go for accurate ministers as well.

-Possibly later expand the project to further categories, such as tech teams.




Now, of course, as this is a community modding project, everyone is welcome to help out. But please, please, don't just favour the country you like, or any junk like that. This project is trying to provide an unbiased list of leaders for the game, not favour the countries of the people who helped out. Ideally, you should be able to explain to anyone exactly why you enacted a given change on the person.

In fact, it's probably a good idea to make a list of who you changed, to what, and why you changed them like that, so if people dispute something, you can give them your evidence and have a rousing debate spanning several threads and pages about whether Mikawa should have Spotter or not.

(Just kidding.)

I do advise you to keep a change list and a 'why I changed them to this' list alongside it, because there will be people who present evidence contrary to what you collected, from different sources, and since I want this to be as true-to-history as possible it's best to have these arguments and agree on something, and end up with the most accurate possible lists of leaders and ministers.

Anybody interested?



Phoenix Dace on 18-02-2007 said:
...In fact, here's an open announcement: All work I/we do here is open for all mods to use. In other words, take it, put it in your mod, I'm more than happy to have my work available to more people. My only restriction is that you make sure to credit the CLMIP for the changed leader files, and the names of the contributors and team (Right now, just me, kunadam and Myth). In other words, it's great if you want to use our work, just don't claim it as your own. Also, if you are adopting these files for use in a mod, please post here and let us know.






READ THIS FIRST:
All the download links are dead, temporarily. While we replace them all with reliable ones, please use this post for downloading. Thank you.


And use this post for Latvia v1.1 .



Update - March 14, 2007:
The CLMIP Pack is available for the first time, with changes to the leader files for Japan, Italy, and the Italian Social Republic.

Update - May 11, 2007:
New version of the CLMIP Pack, now containing changes to leader files for Japan, Manchukuo, Mengkukuo, Italy, the Italian Social Republic, Hungary, and Canada.

Update - February 17, 2008:
New version of the CLMIP Pack, now containing changes to leader files for Japan, Manchukuo, Mengkukuo, Italy, the Italian Social Republic, Hungary, Canada, Germany and Latvia. All up to date. See this post.


Contains Japan v1.4, Italy v1.1, Hungary v1.0 and Canada v1.0a - Contains skill/trait changes on over twenty admirals, six air marshals, and thirty-six generals, adds over twenty-one admirals, two air marshals, and thirty-nine generals left out of the Paradox lists, standardizes Japanese puppet leaders for Manchukuo and Mengkukuo, and changes historical information on over seventeen admirals, eleven air marshals, and one hundred and thirty-six generals. As well, it makes the applicable leaderfiles 'Armageddon-friendly' by pushing all deathdates of 1960 back to 1990 to account for the new possible enddate of 1964.

Download it here.
Download (Mirror 1)
Download (Mirror 2)
To install, follow these steps:
1) Download the file
2) Unzip it to any folder on your computer
3) Copy your entire 'db/leaders' folder and place it somewhere else on your harddrive. Make sure it is somewhere you will remember. (This step is unnecessary if you have already downloaded a copy of the CLMIP Pack and gone through these steps. Only one backup folder of the original files is necessary.
4) Place the downloaded pictures in the 'gfx/interface/pics' folder.
5) Place all files with the suffix .csv in the 'db/leaders' folder. When your computer prompts you to ask if you wish to overwrite files, hit 'Yes to all'.



Current Files and Versions:
Japan v1.4
Italy v1.1
Hungary v1.1
Canada v1.0a
Germany v1.0b
Latvia v1.0 changelist v1.1 Download Link and Changelist




CLMIP Team: Phoenix Dace, Myth
CLMIP Contributors: kunadam, dec152000, von_Ysselstein
CLMIP One-Shot Contributors: AutoVonBismark, MTJ, KeldorKatarn

Team Member = Consistent contributor, editor, fact checker, compiler etc.
Contributor = Work on either only one country/area, or sparse work all round.
One-Shot Contributor = A few changes somewhere that have been included in a completed file




Enjoy and please leave feedback.
 
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Guess not. In any case, I finished my review of Japan's admirals. After doing research from three different sources on every one of them, I changed skill levels on twelve separate Japanese admirals, added four that were left out of the Paradox list (though two of them lack pictures and these four are probably not the only ones left out), and changed rank and appearance dates on seven admirals to accurately match their historical progression.





New Japanese Leader File:

For Japan, Manchukuo, and Mengkukuo

Contains skill/trait changes on twelve admirals, six air marshals, and eleven generals, adds eight admirals, two air marshals, and nine generals left out of the Paradox lists (complete with pictures for three admirals and three generals), and changes historical dates on eight admirals, twelve air marshals, and twenty-eight generals. As well, the list contains skill/date standardization for three admirals, eighteen generals, and three air marshals of Japanese puppet states. A detailed changelist can be found below the download link.


Latest version: Japan leader file v1.4

To download the latest file, click here.
To install it, do the following:
1) Download the file.
2) Unzip the file to any folder on your computer
3) Rename your current 'db/leaders/japan.csv', '.../manchukuo.csv' and '.../mengkukuo.csv' leader files to something else. Make sure to name them something you will remember. (If you have previously installed any version of the Japan file, this stage may be skipped and the files simply overwritten)
4) Rename the downloaded 'new japan.csv' file to 'japan.csv', 'new manchukuo.csv' to 'manchukuo.csv' and 'new mengkukuo.csv' to 'mengkukuo.csv'
5) Place the three new '.csv' files in the db/leaders folder.
6) Place the downloaded pictures in the gfx/interface/pics folder

That's it. For a detailed list of changes to leaders and rationale behind them all, scroll down.


Detailed Changelist for v1.0:
Note that all these rationales are very rough outlines behind my thinking which went into making them what they are now. For more detailed information on why they are what they are, just ask and I'll do my best to elaborate and explain my thought process.

  • Admirals:
  • Arima - Changed to Skill 2/6 admiral, air marshal - inventor of the kamikaze attack, supported at Midway on the Hosho, didn't get sunk, successful carrier captain and land air wing commander at Leyte
  • Fukudome - Changed to Skill 4/8 admiral - very intelligent, restricted from doing his job only by lack of aircraft/experienced pilots and bad weather, noted post-war by USN as an 'intelligent, ... markedly superior Japanese officer', became an advisor on how to organize the Japanese Self-Defence Force
  • Hara, Chuichi - Added as Japanese Admiral
  • Hara, Kenzaburo - Added as Japanese Admiral
  • Hara, Tameichi - Changed to Skill 3/7 admiral - two reliable sources citing him as 'one of the most aggressive and devoted naval commanders', 'exemplified the best in Japanese surface commanders; highly skilled (particularly in torpedo warfare and night fighting), hard driving, and aggressive'.
  • Prince Fushimi Hiroyasu - Added as Skill 1/4 Old Guard Grand Admiral. Held largely honourary rank of Fleet Admiral from 1932 to his death. Chief of Naval Staff from 1932 to 1941. Did command naval forces earlier in life, so added as potential admiral.
  • Hosogaya - Vice Admiral date changed to 1939
  • Ito - Rear Admiral date changed to 1937, Vice Admiral date changed to 1941 - Changed to Skill 2/5 admiral - only prominent engagement was the futile sinking of IJN Yamato, rejected plan as wasteful but ultimately led it anyway
  • Kurita - Changed to Skill 3/7 - Smart enough to withdraw when victory was impossible, unwilling to vainly sacrifice his and his men's lives, disobeyed orders and withdrew when confronted with forces vastly superior to his; in doing so, saved much of his fleet from destruction
  • Mikawa - Rear Admiral date changed to 1936, Vice Admiral date changed to 1940 - Changed to Skill 4/8 Admiral - Victor at Battle of Savo Island against superior Allied forces with no losses, sunk four heavy cruisers and killed 1077 Allied sailors, withdrew because his available information said he would be bombarded and destroyed by aircraft carriers when dawn broke in two hours, leaving him unable to attack the unguarded transports
  • Nishimura - Changed to 3/5 Spotter skill admiral - Victor in Battle of Java Sea against scattered Allied forces and repetitious attacks from different directions, loss at Surigao Strait was mostly due to overwhelming American numerical superiority - 6 BB to 2 BB, 8 CA to 1 CA, 29DD to 4 DD
  • Ozawa - Changed to Skill 5/8 Admiral - Most of his battles were hampered by late-war lack of skilled sailors/pilots and materiel, reliable source describes him as 'a fine commander, compassionate towards his men, and unselfish in his operational planning', leading advocate of carrier warfare
  • Takagi, Sokichi - Added as Skill 3/6 Admiral - When asked to write a report on japanese losses in the pacific in 1942 he wrote one far and beyond, analyzing such things as conditions in the home islands, combat evidence, and air and shipping losses, and became comvinced of Japan's defeat; this shows unsurpassed intelligence, strategic foresight, and skill as an admiral
  • Tanaka - Rear Admiral date changed to 1941, Vice Admiral date changed to 1944 - Changed to Skill 4/7 ST, BR Admiral - Commander of the Tokyo Express runs to Guadalcanal, routinely avoided traps that should have meant his destruction, victor at Battle of Tassafaronga, where he used eight overloaded destroyers to defeat a force of five cruisers and four destroyers, sinking one heavy cruiser and crippling three more. See Nihon Kaigun page.
  • Toyoda - Changed to Skill 1/4 Admiral, ST removed - His plans were suicidal, inept, and ALWAYS resulted in crippling failure; mastermind behind three disasterous operations that resulted in the destruction of a) hundreds of Japanese planes, b) the entire Japanese surface fleet minus the Yamato, including the Musashi and c) the Yamato; argued against peace with America after the dropping of the atomic bombs
  • Ugaki - Rear Admiral date changed to 1938, Vice Admiral date changed to 1943 - Changed to Skill 2/5 Admiral - Yamamoto's chief of staff, very good planner of operations involving kamikaze attacks
  • Yamaguchi - Rear Admiral date changed to 1940, Vice Admiral date removed - Changed to Skill 3/6 Admiral - Credited as Japan's best carrier admiral and a likely successor to Yamamoto as head of the Combined Fleet; astute, ambitious, too aggressive to see the big picture
  • Yonai - Vice Admiral date changed to 1930, Admiral date changed to 1937
  • Air Marshals:
  • Horiuchi - Added as Japanese air marshal


Changelist for v1.1:
  • Admirals:
  • Added properly sized and formatted pictures for Hara C., Hiroyasu, and Takagi S. The only new leaders now without pictures are Admiral Hara K. and Air Marshal Horiuchi.
  • Removed Hara T. as he never achieved a rank higher than captain.
  • Fixed bug where Horiuchi was an admiral.


Changelist for v1.2:
  • Admirals:
  • Added trait Blockade Runner to Mikawa
  • Generals:
  • Abe - General date changed to 1933 - Reduced to 1/4 General - Never held any command of note during WWII, on reserve list from 1936 on
  • Adachi - Lt. general date changed to 1938
  • Anami - Lt. General date changed to 1938, General date changed to 1943
  • Asaka - General date changed to 1939
  • Aung San - Changed to 2/6 General - Disparities between his Burma leader file and Japan leader file; made him one skill worse at commanding the Japanese than the Burmese, mostly because he ended up betraying the Japanese
  • Chandra Bose - Mj. General date changed to 1943, Lt. General rank removed
  • Hata - FM rank changed to 1943
  • Hong Sa - Mj. General date changed to 1941, Lt. general date changed to 1944
  • Hyakutake - Lt. General date changed to 1939 - Changed to 3/6 General - Performed well in campaigns in the South Pacific; most defeats occurred because of Allied naval domination or occurred after Kyakutake's being relieved as commanding officer
  • Iida - Changed to 3/7 General - Commanded armies during the successful stages of fighting in Indonesia and Burma, then retired
  • Kanin - OD added - Specialist in cavalry
  • Kasahara - Mj. General date changed to 1941, Lt. General date changed to 1945
  • Kawabe M. - OD added - Advocated offensives. In Burma. In 1944.
  • Kawabe, Torashiro - Added as Japanese General, complete with picture
  • Kawagishi - End date changed to reflect retirement in 1939
  • Kimura H. - General date changed to 1945
  • Koiso - General date changed to 1937
  • Kuribayashi - Changed to 4/7 General, LW added (DD, OD already there) - facing 5:1 odds on Iwo Jima, he inflicted more casualties than he received even with such overwhelming odds and massive American air and naval support against him; was smart enough to study other American landings when ordered to defend Iwo Jima and despite knowing he would lose, resolved to cause as many casualties as he could; LW added because of his strategy of digging tunnels, which allowed him to keep isolated parts of the island in supply even after they had been cut off by American marines
  • Maeda - Mj. General date changed to 1937
  • Matsuda - Changed to 2/5 General - Losses in New Guinea were more because of overwhelming Allied air and naval support than his own shortcomings
  • Nakajima - Deathdate changed to reflect retirement in 1939
  • Nishio T. - General date changed to 1939 - Changed to 3/6 General, WS added, OG removed - apparently 'considered to be one of the Japanese Imperial Army's most successful and ablest strategists during the Second Sino-Japanese War', oversaw significant gains in territory in China while in command of all Japanese forces there, managed to attack even when being attacked, resisted large Chinese attacks in the winter, easily retook land gained by Chinese offensives; no evidence found to support Old Guard trait, so it was removed
  • Obata - OD added - Cavalry officer
  • Okamura - General date changed to 1940
  • Sakai, Kouji - Added as Japanese General
  • Suzuki, Shigeyasu - Added as Japanese General
  • Suzuki, Sosaku - Mj. General date changed to 1938, General date changed to 1944 - Changed to 3/6 General - Served under Yamashita in Malaya, responsible for overall defence of the Southern Phillipines, primarily the Battle of Leyte, where the Japanese fought very well but were defeated primarily by American numerical, naval, and air superiority.
  • Tada - Lt. General date changed to 1936, General date changed to 1938
  • Tanaka H. - General date changed to 1943
  • Tani - General date changed to 1945
  • Tashiro - Deathdate changed to reflect death from illness in 1937
  • Terauchi H. - FM date changed to 1943
  • Tojo - General date changed to 1937
  • Tsuchihashi - Lt. General date changed to 1942 (Note: I don't know when he was actually promoted, but the game has him appear in 1939 and never get promoted, when in fact by August 1942 he was a lieutenant-general fighting in Timor)
  • Ueda - Deathdate changed to 1939 to reflect retirement over aggressive handling of the Nomonhan Incident
  • Yamada - General date changed to 1940
  • Yamashita - Changed to Skill 5/9, T, E added - Defeated 130,000 Allied soldiers with 30,000; frequently outflanked enemy forces by land and sea and bluffed General Percival into surrendering; constructed new bridges over rivers so quickly it hardly slowed his advance; managed to carry on combat in the Phillipines in the face of overwhelming American superiority in all military branches and numerically, for nine months
  • Yokoyama, Shizuo - Added as Japanese General


Changelist for v1.3:
  • Admirals:
  • Kajioki - Added as Japanese Admiral
  • Kusaka, Ryunosuke - Added as Japanese Admiral
  • Takahashi - Vice Admiral date changed to 1939, deathdate changed to 1947 - Not sure if death was a result of war crime trials or not
  • Generals:
  • Kawamura, Saburo - Added as Japanese General
  • Nishimura, Takuma - Added as Japanese General with picture
  • Air Marshals:
  • Fuchida - Mj. General date changed to 1943, Lt. general date removed - Removed TB, added FD
  • Fukudome - Mj. General date changed to 1944, Lt. General date changed to 1944 - Changed to 4/8 AM, TB, FD added - In command of air forces in the Philippines during the American invasion, succeeded in holding them off for some time, bombed American ground forces and fleets with some success - see admiral entry
  • Genda - Changed to 4/9 AM, ST added - Described as 'one of the most successful naval strategists and leaders in the history of the Imperial Japanese Navy', planned the attack on Pearl Harbour, organized an elite air combat unit near the end of the war that had some success against Allied planes
  • Ito - Lt. General rank changed to 1941 (actually Vice Admiral)
  • Kawabe M. - General date changed to 1941, AM date changed to 1945
  • Kusaka J. - Lt. General date changed to 1942 - Changed to 2/5 AM, ST added - Fought against the Allied Cactus Air Force for control of Guadalcanal and eventually lost, most likely due to Allied numerical and tecnical superiority plus ability to replace losses and dead pilots and control of the seas
  • Obata - Deathdate of 1944 removed (died in fighting on Guam)
  • Onishi - General date changed to 1944
  • Ozawa - Lt. General date changed to 1940 (Vice Admiral) - Changed to Skill 4/9, ST, S added - To more accurately represent Ozawa'a skill as a naval aviation commander - See admiral entry
  • Sakai, Saburo - Removed as never achieved rank higher than Lieutenant
  • Takahashi - Mj. General date changed to 1930, Lt. General date changed to 1939, deathdate of 1943 changed to 1947 - to reflect Rear Admiral/Vice Admiral ranks, he died in 1947 - not sure if this was a result of war crime trials or not
  • Tojo - General date changed to 1938
  • Ugaki - Mj. General date changed to 1938, Lt. General date changed to 1943 - To reflect Rear Admiral and Vice Admiral years - Changed to Skill 3/7, ST, S added - excellent planner of kamikaze operations, hoarded planes for an eventual invasion of Japan, responsible for one operation involving hundreds of massed kamikaze attacks on the American fleet off Okinawa

Changelist for v1.4:
  • Made Armageddon-friendly - All deathdates of 1960 changed to 1990
  • Admirals:
  • Joshima - Added as Japanese Admiral
  • Obayashi - Added as Japanese Admiral
  • Hosonoya - Standardized as Manchukuo Admiral
  • Oka - Standardized as Manchukuo Admiral
  • Suekuni - Standardized as Mengkukuo Admiral
  • Generals:
  • Ayabe - General date removed
  • Kawamura S - Picture added
  • Fujii - Mj. General date changed to 1938, Lt. General date changed to 1941
  • Hayashi - Standardized as Manchukuo General
  • Isogai - Deathdate standardized as Manchukuo General
  • Kawashima - Deathdate standardized as Manchukuo General
  • Ayabe - Added as Manchukuo General - Served in Manchukuo for several years
  • Amemiya - Standardized as Mengkukuo General
  • Asaka - Standardized as Mengkukuo General
  • Fujii - Standardized as Mengkukuo General
  • Funabiki - Standardized as Mengkukuo General
  • Homma - Standardized as Mengkukuo General
  • Ide - Standardized as Mengkukuo General
  • Kajika - Standardized as Mengkukuo General
  • Kaneoka - Standardized as mengkukuo General
  • Kasahara - Standardized as Mengkukuo General
  • Kita - Standardized as Mengkukuo General
  • Maeda - Standardized as mengkukuo General
  • Miyazaki - Standardized as mengkukuo General
  • Okada - Standardized as Mengkukuo General
  • Sanada - Standardized as Mengkukuo General
  • Yano - Standardized as mengkukuo General
  • Kozuki - Added as Mengkukuo General - Commanded the Mongolia Army
  • Tanaka (Shinji) - Added as Mengkukuo General - Chief of Staff, Mongolia Garrison Army
  • Air Marshals:
  • Kawahara - Mj. General date changed to 1938, Lt. general date changed to 1941 - deathdate standardized as Manchukuo Air Marshal
  • Joshima - Added as Japanese Air Marshal
  • Park - Standardized as Manchukuo Air Marshal
  • Tanigawa - Standardized as Manchukuo Air Marshal
  • Tomonaga - Standardized as Mengkukuo Air Marshal


Contributors: Phoenix Dace, Myth














And a question: What should my next target be? Since it would appear to be just me working on this mod, what group should I focus on next? Italian generals? Japanese air marshals? Please bear in mind that whoever it is, one of my goals is gameplay balance, so it should be a group that really needs it, such as anyone from Italy or France.

Once again, I'm not trying to equalize every country. I'm just trying to think "If every tank general was in charge of Panzergruppe Guderian, how would they have turned out? If every carrier admiral was in charge of Task Force 38, how would it have turned out?" and so on. Since in HOI2 every unit is the same as its contemporaries, this is how I see the leader system as being in a perfect world.
 
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This is a very good intitiative - it might finally put a stop to all those annoying little defaults in leader and minister management...

I know you said you would only tackle them later - but I have a gripe with a techteam. The Guderian techteam.

I mean, he lacks the 'technical efficiency' field of specialisation. From one point of view I can understand that - I mean, the guy wasn't a factory - yet on the other hand, he really did concern himself greatly with technical stuff. He served in a wireless radio bataljon during WWI, where he became an avid fan and expert of wireless radio, and a great proponent of integrating them into tanks. He also spent hours studying the blueprints of his tanks, as to see to what extent he could push them during operations... The technical side of things was, for all intent and purposes, and integral part of his military planning.

The argument might of course be that with that 'technical efficiency' added to his FOS list, he might become overpowered. Thing is, in 1940 the German military really was pretty darn much overpowered doctrine-wise...
 
I can help a bit.

first, since we're on Japan, I'll address a couple Japanese leaders:

Yamashita (army) - gave him trickster, as he frequently used outflanking movements by land and sea to unhinge the British line in Malaysia and bluffed Percival into surrendering. perhaps also give him engineer, as during the Malaysian campaign his forces were able to throw up makeshit bridges so quickly that any real bridges the British destroyed barely hampered his progress.
Kuribayashi - upped him to skill 4/7 and gave him defensive doctrine as he was the Japanese general at Iwo Jima, and his forces hold the (dubious) distinction of being the only Japanese forces to inflict more casualties than they took.

/edit: I'd also like to point out that the Hara Paradox already included is actually Hara C, not Hara T
/edit2: it seems Hara T never made it beyond the rank of destroyer captain and is thus not eligible for inclusion.

Soviet Union:
Vassilevskij - skill upped to 5/9, he was the major architect behind Operation Uranus (aided by Zhukov) and had a firm grip on the strategic situation. he also planned and executed Operation August Storm, shattering the Kwangtung Army.
Rokossovsky - skill upped to 5/9, as the Germans simply considered him the best Soviet general on the field.
Popov MM - added offensive doctrine, his was the first of the new model tank armies and he pushed it forward as deep as he could into German defenses (beyond the Don and on toward the Dnepr) in spring '42.
Rotmistrov - added trickster, he always attempted to use unorthodox strategies to solve troublesome situations.
Sokolovskij - dropped to 3/5 as his reputation has only survived due to his close relationship with Zhukov, his actual performance was rather lackluster.

United States:
MacArthur - dropped to 3/6, removed defensive doctrine, logistics wizard. added old guard. MacArthur utterly failed at defending the Philippines despite having had at least half a decade to prepare it for war. he was logistically dyslexic, was defeated by an enemy with fewer men than he had and held onto notions long after they had been proved wrong.
Vandergrift - added defensive doctrine, for his defense of the marine beachhead on Guadalcanal in the face of a lot of Japanese pressure.

France:
Juin - remove panzer leader, add commando. he was general of the bloody FEC, comprised of Moroccan mountaineers, not Moroccan armor!

and about some ministers.

Britain:
AJP Taylor - made left-wing radical rather than fascist. he was populist and rather sympathetic toward the Soviet Union and its policies.

Japan:
Yamashita Tomoyuki - changed to army aviation rather than carpet bombing, for goodnss sake he was an inspector general of army aviation!

Latvia:
Alberts Kviesis - changed to popular figurehead from power-hungry demagogue, as he was only a puppet for the last two years of his term in office ('34-spring '36)

I've made a lot of other changes, but I've had them so long I can't remember what the actual vanilla setups were (as I didn't really record them as I went along), nor can I pull the justifications for them out of my head as I could with these. there are others I know I've changed, but I'm sure they'd be markedly unpopular and don't really feel like getting into yet another massive debate (especially without my books), I have enough of that in the history forum.
 
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Thanks Myth. I'll get on formatting those at some point. Personally, I think MacArthur should be dropped down even lower. He was an absolute bloody fool and one of the most incompetent American generals through the entire war, in my opinion. Maybe Paradox should implement negative traits besides Old Guard - like Strategic Incompetence would give -10% to all units under their control. And you could have a chance to lose these traits during battle instead of gain them.

Also, I got some pictures, formatted them, and updated the Japan file. Now three of the five added leaders have pictures, and I fixed a bug where Horiuchi the air marshal was an admiral.



/EDIT: Thanks for catching me on the Hara bit. I've changed that. In a somewhat roundabout way, but it worked out just fine. I believe I was adding Hara T. as a rear admiral in 1943 because at the time he was (still as a captain) commanding an entire destroyer squadron in the Solomons. Nevertheless, you're right and he never achieved the required rank, so he's been removed. Download link has been updated.
 
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also, Takagi Sokichi already existed, as 2/7 Takagi.

other Japanese leaders (new):
Kawamura (army) - begin 1941, lt gen 1944. 2/5 offensive, engineer. he was one of Yamashita's subordinates during the Malaysian campaign, spearheading the drive down the peninsula
Kajioki (navy) - 1/4 rear admiral beginning '41.
Nishimura (army) - 1/4 lt general beginning in '40, lt gen '41 and end '42

/edit: a note on Mikawa, I'd also give him blockade runner for slipping past the American radar and plane nets undetected.

germany (new):
Bessel - start '41, 2/5 defensive doctrine, engineer. he was Kesselring's chief engineer in Italy and responsible for the masterful Gustav Line.
Feuchtinger - start '44, 1/3. he was commander of the 21st Panzer Division in Normandy and later and was an utter crap. he spent more time in the fleshpots of Paris than actaully commanding.
Wentzell - 2/5 mj general.

Britain (new):
Murray-Lyon (army) - start '40, end '42. 1/4. one of Percival's subordinates during the Malaysian campaign, was judged incompetent
Babington (air) - 1/4 lt gen '38, gen '41.
Nares (army) - 1/4 end '47, logistics wizard. was chief of logistics or the like in Naples or some such
Lyster - 2/6 ST begins as admiral, ends '45. British admiral during Italian operations.
Bond R.L. - 1/4 mj gen beginning '41, logistics, engineer.

note: if I don't know much about a general, I make him a 1/4 by default
also, I have pictures for many of these guys but I've hellishly modded my leader IDs to make more room for the major powers (Germany was 0 spaces left!) so they'd need to be retagged to whatever you're using.
 
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Actually, the Paradox Takagi is Takeo Takagi. I just checked the picture file for him and it matches other pictures I found of Takeo Takagi. Sokichi's brand new.

I think what I'm going to do with all the work you're doing, Myth, is to just add those leaders in whenever I end up working on one of those groups. Since, after all, for instance Germany doesn't really need any new generals, they'll probably be near the end of the list. I'm thinking maybe Japanese generals and air marshals next, just to try and get all revisions done on Japan so I could hopefully move on. Then all Japan would require would be added generals and retroactive changes if people presented good evidence to the contrary of stuff.

By the way, to provide myself with some justification for the 'gameplay balance' part of this project, I looked at the leader lists of a few nations. Germany has seven (count 'em!) skill 5 generals. Britain has three skill 5 admirals. The US has three skill 5 generals and two skill 5 admirals. Japan? No skill 5 generals, one skill 5 admiral. Not saying these people don't deserve their numbers, I'm just saying I think the armies hampered by problems other than leadership have some not living up in-game to their historical skills. Yamashita, for example, is going to be bumped up to Skill 5 whenever I get around to Japanese generals. Not only for Malaya - where you have to take into account the fact his opponents were pretty crap - but also for his stellar performance in the defence of the Philippines, where he essentially humiliated an entire American army with smarts and good tactics.

So, I think the next group (which will probably get some work this evening) I work on will be Japanese generals, followed by Japanese air marshals. Then I should be able to present a 'Japan package' for download and move on, updating it if people provide new leaders in any of the three areas or if people think a revision is necessary to one of the leaders I've done.
 
Version 1.2 has been released, containing my changes to the list of Japanese generals. Includes trait or skill changes to eleven generals, adds four generals (one with picture), and changes historical dates on twenty-six generals. Download link and detailed changelist can be found above in the Japan post.

Next (tomorrow?) I'll go after the air marshals. Expect a Japan version 1.3 release sometime this weekend, before I move on to (probably) Italy or France.
 
Actually, the Paradox Takagi is Takeo Takagi. I just checked the picture file for him and it matches other pictures I found of Takeo Takagi. Sokichi's brand new.
my mistake :p

I have yet more random leader stuffs.

USA:
Chaney (new, army) - begins '44, 1/4.
Chaney (new, air) - begins '42, 1/4
House (new, air) - begins '43, 1/4 tank buster
Deane (new, army) - begins '43, ends '45, 1/4

Estonia:
Lill (new, army) - begin at lt gen, end '42, 1/4
Maide (new, army) - begin '39 end '45, 1/3
Orasmaa-Roska (new, army) - ends '42, 1/4
Reimann (new, army) - ends '46, 2/4 logistics wizard

Latvia:
Grosbart - adding logistics wizard, engineer as he was involved in those two services in the interwar series
Hartmanis (new, army) - 0/3.
Lavenieks (new, army) - end '40, 0/4 panzer leader
Liepins (new, army) - 0/3
Skaistlauks (new, army) - 1/4 defensive doctrine
Spandegs (new, army) - 0/3
Udentins (new, army) - begin '38, 1/3
Dannebergs (new, army) - 1/3 defensive doctrine
Dalbergs (new, army) - 1/4 logistics wizard, engineer
Brambats (new, army) - 0/3 logistics wizard
Kandis (new, air) - begin '37

Lithuania:
Giedrys (new, army) - 1/3
Skučas (new, army) - end '41, 1/4

Soviet Union:
Artemiev (new, army) - begin '38, lt gen '41, gen '41. 2/5 defensive doctrine
Dovator (new, army) - begin '41, end '42. 3/6 panzer leader, trickster
Stolbin (new, army) - begins as general, 1/3 old guard
Smilga (new, army) - begins as general, 2/4 old guard
Ignatiev (new, army) - begins '37, lt gen '43, 1/4
Panfilov IV (new, army) - begins '38, ends '42, 2/5 defensive doctrine
Savchenko (new, army) - 1/4 engineer
Souslaparov (new, army) - begins '43, 1/4

and some minister stuffs as well, actually.

Soviet Union:
Janis Rudzutaks (or, Russified, Yan Rudzutak) - minister of armament, begins '36, leninist, resource industrialist
Roberts Eihe (or Robert Eihe) - security, begins '37, leninist, backstabber
Valerijs Mezlauks (or Valerij Mezlauk) - armament, begins '36, leninist, resource industrialist

Latvia:
Peteris Blaus - leninist, begins '36, security, crooked kleptocrat
Kornelijs Veidnieks - paternal autocrat, begins '39, security, silent lawyer
Alfreds J. Berzins - Fascist, begins '36, security, compassionate gentleman
Rudolfs Bangerskis - paternal autocrat, begins '36, chief of army, static defense doctrine
Jezups Basko - paternal autocrat, begins '38, chief of air force, army aviation

I have pictures for all these guys too.

/edit:
Mishimura - Changed to 3/5 Spotter skill admiral - Victor in Battle of Java Sea against scattered Allied forces and repetitious attacks from different directions, loss at Surigao Strait was mostly due to overwhelming American numerical superiority - 6 BB to 2 BB, 8 CA to 1 CA, 29DD to 4 DD
I can't find him in the leader file, so he isn't a vanilla leader. he's not even in your newjapan leader file :p
 
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yet more (new) leaders, but I haven't (yet) found pictures for these guys

Britain:
Spooner (navy) - end '42, 1/4
Simmons (army) - begin '40, 1/4
Hartley (army) - lt gen '40, general '42, 2/4
Bond L.V. (army) - begin '39, lt gen '39, end '41, 1/4 engineer
Pope (army) - begin '40, lt gen '41, end '41, 2/5 panzer leader. one of O'Connor's subordinates during Compass.
Tilly (army) - begin '40, end '41, 1/4 panzer leader. one of O'Connor's subordinates during Compass.
Hawkesworth (army) - begin '42, lt gen '44, end '45, 1/4
Welsh (air) - begin as general, air marshal '42, 2/5 spotter
Ford (navy) - vice admiral '37, admiral '41, end '44, 2/6
Morse (navy) - begin '43, vice admiral '47, end '47, 1/5

France:
Dody (army) - begin '39, lt gen '45, 3/5 offensive doctrine, commando. he was one of Juin's subordinates in the FEC, commanding Moroccan mountaineers

Italy:
Bencivenga (army) - begins as general, 1/4

USA:
Dawley (army) - begin '41, lt gen '42, end '47, 1/4
Lowry (navy) - begin '40, vice admiral '44, 2/5
Bloch (navy) - end '45, 1/5

Germany:
Muñoz Grandes (army) - begin '41, end '43, 3/8 offensive doctrine, winter specialist. was commander of the Spanish Blue Brigade

I've also found pictures for those originally pictureless British ministers: Sir Stewart Menzies, Sir Thomas Inskip, Sir John Moore-Brabazon, Sir Hibbert Cross, Alfred Duff Cooper, Oliver Stanley, and Sir Percy Grigg
 
That downloadsite is pretty dodgy. It's been saying 'please wait one second' for fifteen minutes now.

Ah, it seems it's just incompatible with Firefox. What is this, 1999?
 
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I'll go with more modifications of leaders now.

Germany:
Kesselring (air) - add carpet bomber, fleet destroyer. during his tenure commanding the IX Fliegerkorps (iirc) during the siege of Malta, he quite effectively pulverized Malta, and was quite good at devastating any British naval forces that ventured too close.
Höpner - add offensive doctrine, trickster. his motto was "surprise and forward, forward, forward!"
von Kleist - add defensive doctrine, as he had a reputation as being a skilled defensive general
von Richthofen - add tank buster, von Manstein mentioned in Lost Victories that von Richthofen's tactical support during the Crimean campaign was quite good.
Henrici - bump up to 4/8, add defensive doctrine, engineer. he was the man in command of the Seelowe Heights during Zhukov's attack, and his troops acquitted themselves quite well.
Fretter-Pico M. - add defensive doctrine, he commanded an army detachment under von Manstein during the Soviet Operation Saturn that was victorious during some very tough defensive battles
Hollidt - add defensive doctrine, for same reason
Raus - add fortress buster, as during his command of the 7th Armored division it gained a reputation as being very skilled in piercing through prepared Soviet defenses
von Senger und Etterlin - add defensive doctrine, he was the man in command of the paratroopers defending Cassino and the Monte Cassino monastary against the Allies, quite successfully for a long time.
Udet - add old guard, he demanded that all German bombers have the ability to dive and thus put bomber development back for years.
Nehring - add defensive doctrine, trickster. during his tenure as commander of German forces in Tunisia, Kesselring called him too defensive minded. later, as the Soviets were overruning western Poland, he managed to extricate his encircled panzer corps without alerting the Soviets to what he was doing.
Fischer W. - add offensive doctrine and trickster, he was the architect of Germany's first (and very successful) counterattack in Tunisia despite being outnumbered. the Allies were never really too sure what he was going to do or where he was going to strike next and panicked because of it.
Goring - decrease his skill to 2/5, as he was rather crap.

Japan:
Yamamoto I. - decrease his skill to 4/7. despite his great planning for Pearl Harbor, he went on to not distinguish himself in any way, for most of the war he was holed up in Truk with his battleships and super heavy battleships, hoping for a decisive battle with the main American fleet that never happened.

USA:
Geiger (army) - add logistics wizard, offensive doctrine. when he replaced Vandergrift as commander of the marines on Guadalcanal, he was in quite a bad supply situation (as was Vandergrift before him), but handled it (as did V--he should also get LW) and went onto the attack immediately


I'm hesitant of posting many of my changes to the American and British leader files as its sure to provoke a storm of controversy. others I just can't remember.

That downloadsite is pretty dodgy. It's been saying 'please wait one second' for fifteen minutes now.
odd, I've never had that :wacko:
 
I just checked the download site, using my (always-running) Firefox. It worked just fine. Strange. Maybe you need to update your browser or wipe cookies or something. And sorry if it's a bit dodgy, I just did a search for 'free file hosting' and it seemed like an easy choice.

I realized last night that I forgot to put in the new leaders Myth suggested for Japan, but I didn't want to go through the trouble of rezipping the file and rehosting it for a couple leaders. I'll just edit them in when I make the 1.3 file.

As for Yamamoto I., I agree that he did spend a significant part of the war holed up looking for a decisive battleship engagement, but at the same time we have to remember that most of the time he wasn't in direct command of fleets. He was the strategic mastermind behind Pearl Harbour and most of the naval campaigns in Indonesia and the carrier raids into the Indian Ocean that removed the British from the equation. Plus he didn't get a chance to actually show any tactical skill once his decisive battle did come (at Leyte) since he was dead. As such, I think I'm going to leave him at 5/7 because he was a strategic genius and was never really involved in any tactical fights so we don't know how he would have done (he made the plans and other people executed them). Besides which, with maxskill of seven (for comparison, Ozawa is 5/8) and an ideal skill of 1, he gains experience incredibly slowly, which I think suits his personality. I think he does fine, and for reasons of gameplay balance as well as all this I think he should stay a 5/7, unless we wanted to bump somebody else up to skill 5.

And as for 'Mishimura' - my typo on the explanation. Should be Nishimura.



To do with finding ministers - it's great, but they're going to take lowest priority. Most countries have enough ministers to function fine, and I'd like to focus on leaders first. Ministers will come later, but of course this doesn't mean you should stop finding them.

And if you happen to find pictures for leaders and they're on the internet, just link me to them - I'll resize them and put them in the uploaded leader file.


Fantastic work, Myth, and thanks Atruejedi and Jebus. And anyone that downloads it and wants to post comments and feedback, please do.
 
As for Yamamoto I., I agree that he did spend a significant part of the war holed up looking for a decisive battleship engagement, but at the same time we have to remember that most of the time he wasn't in direct command of fleets. He was the strategic mastermind behind Pearl Harbour and most of the naval campaigns in Indonesia and the carrier raids into the Indian Ocean that removed the British from the equation. Plus he didn't get a chance to actually show any tactical skill once his decisive battle did come (at Leyte) since he was dead. As such, I think I'm going to leave him at 5/7 because he was a strategic genius and was never really involved in any tactical fights so we don't know how he would have done (he made the plans and other people executed them). Besides which, with maxskill of seven (for comparison, Ozawa is 5/8) and an ideal skill of 1, he gains experience incredibly slowly, which I think suits his personality. I think he does fine, and for reasons of gameplay balance as well as all this I think he should stay a 5/7, unless we wanted to bump somebody else up to skill 5.
imho what you're speaking of is more reflecting in his skill 9 tech team but imho its not worth a crusade. my Yamamoto will be 4/7, yours 5/7 :p

And if you happen to find pictures for leaders and they're on the internet, just link me to them - I'll resize them and put them in the uploaded leader file.
well I have pictures for a good portion of the new ministers and leaders I listed, some of which I got from the internet and others from books. it'd be easier if I could just send them to your email though (as its nearly 100 pictures, all told).

also, more new Soviet leaders (and some modifications)
new guys:
Lazko - beginning '41, lt gen '43, 1/4
Pesochin - beginning '41, end '45, 1/4
Gurtiev - beginning '42, end '43, 1/4

modifications:
Lelyushen - renamed Lelyushenko, bumped to 2/6, added defensive doctrine (thus he should be DD and PL)
 
Fair enough, Myth. Why don't we just hold off on the pictures for now and you can send me links for any that are current (i.e. whatever leader file I'm working on at the time)? And Screaming-Eagle, welcome aboard.

The Japan file version 1.3 has now been released, including my going over all the air marshals and adding/changing a few admirals and generals. Download link has been updated. Japan is now finished unless someone shows up with a new leader, a picture, or a revision, and I'm going to move on to some other country.
 
more new leaders and one modification

Soviet Union:
Gurtiev - I said before he was 1/4, but I've since decided to bump him up to 2/5, has he was a Soviet general who believed in training before any offensive, which got him somewhat better results. also, his end should be '44
Baklanov (army) - begin '43, lt gen '44, 1/4
Gorishnij (army) - begin '42, lt gen '45, 1/4
Vlasenko (army) - begin '43, 1/4

Germany:
Heyne (army) - begin '43 (?), lt gen '44, 1/5