I don't see how it's challenging to randomly and rarely outright fail at something you just dumped points into.Yes it is already in place - but i like a challenge & being somewhat nervous about deciding to make scientific reforms & advancements is something that could provide the player with a big 'relief' if his action goes through succesfully.
Maybe it could be something for a 'Expert/Hardcore' difficulty setting.
It's like a vending machine that sometimes gives you an empty can.
Also, it's one of those ideas that just screams Save/Reload. I know I would if I lost two years worth of points on a 2% chance to fail.
edit: Or to put it another way, imagine this: you're playing as France, and you decide to reclaim one of your cores from... let's say Burgundy. You declare war, and a grueling campaign ensues, but in the end you have them on the run. But wait! You just failed the 5% Poor Military Leader check! You automatically lose/white peace out of the war! Sorry pal, try again in five years.
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