I apologize to everyone who has been waiting so long for me to restart "Los Caudillos de las Pampas", my Argentinan AAR, but that'll be a while, because I intend here to give you guys a real treat, by shutting up in General Discussions about what I can do with Nationalist Spain, and just do it in an AAR.
Difficulty level is Normal/Aggressive. I'd go for Very Hard, but it's stupid with the IC penalties, especially for a country which starts out with not much at all.
My plans are to see how much of the world can be covered in Yellow and Grey.
I won't do much storytelling in the SCW, but later on, yes, there will be lots!
~~~~~~~~~~~~~~~~~~~~~~
July 18th, 1936, the outbreak of the Spanish Civil War. An event that would change the world...
Disposition of deployable forces - Militia all in Salamanca, and all 5 Infantry units in Siguenza.
Production Sliders at start - As much IC as possible to Upgrade, because I want to get my Infantry to '36 level as fast as possible and make my victory faster.
And this is my Political actions - Since the Administrative Genius wasn't around, I switched my Armarments Minister to the -20% Consumer Goods guy, and changed my Intelligence Minister to the +5% IC Bonus man. And I moved towards Hawk, because those bonuses to unit construction are so lovely later on.
Facist Nation event fires - a blob of Militia and Infantry in Seville, and I deploy 3 more units of Militia to Salamanca. I also deploy the couple of ships I get, and I start to wonder where the rest of the Spanish fleet is. Usually, the Human player gets it?
And... the opening offensive of the war! The first Republican troops make it to Guadalajara, and 5 divisions pounce on them. They win, of course.
... and once those 5 divisions of infantry occupy Guadalajara, they get hit by the main Republican army, including the murderous unit of Soviet T-28s. Fortunately, they are only lead by a Lt. General, and the tanks get hit by a massive -75% over command penalty.
The army in Guadalajara is pushed back, but I then launch an attack over the river into the middle of their army with a horde of militia to keep them busy, instead of advancing into Guadalajara. Meanwhile, I'm taking Valencia with several other divisions, and moving the high-quality volunteer units from Germany and Italy into Guadalajara. If I can keep them pinned in Badajoz, I can encircle them, and pound them to stuffing inside of that pocket, and pretty much win the war already. To ease that along, I started invading Huelva with the African troops in Seville...
And the "Mobile" elements of my army (My cav and all my tanks) cut down to Albacete, completing the encirclement. The Badajoz pocket won't last long once I bring everything crashing down on them...
In chess, this is where one would say, "Check." It seems appropriate here.
And... Checkmate. Bullseye. Three in a row. Royal Flush. Touchdown. Game over, man, game over! :rofl:
... and, finally, I get a division of infantry upgraded to '36 standard. Way to go, guys, you sure took your time.
Annexed. Game over, Republicans. In other news, Espana Victoriosa!
And shortly after the war's end, the Jaime I, Espana, and Baby Jesus were all found floating in a pool skimmer.
Difficulty level is Normal/Aggressive. I'd go for Very Hard, but it's stupid with the IC penalties, especially for a country which starts out with not much at all.
My plans are to see how much of the world can be covered in Yellow and Grey.
I won't do much storytelling in the SCW, but later on, yes, there will be lots!
~~~~~~~~~~~~~~~~~~~~~~
July 18th, 1936, the outbreak of the Spanish Civil War. An event that would change the world...
Disposition of deployable forces - Militia all in Salamanca, and all 5 Infantry units in Siguenza.
Production Sliders at start - As much IC as possible to Upgrade, because I want to get my Infantry to '36 level as fast as possible and make my victory faster.
And this is my Political actions - Since the Administrative Genius wasn't around, I switched my Armarments Minister to the -20% Consumer Goods guy, and changed my Intelligence Minister to the +5% IC Bonus man. And I moved towards Hawk, because those bonuses to unit construction are so lovely later on.
Facist Nation event fires - a blob of Militia and Infantry in Seville, and I deploy 3 more units of Militia to Salamanca. I also deploy the couple of ships I get, and I start to wonder where the rest of the Spanish fleet is. Usually, the Human player gets it?
And... the opening offensive of the war! The first Republican troops make it to Guadalajara, and 5 divisions pounce on them. They win, of course.
... and once those 5 divisions of infantry occupy Guadalajara, they get hit by the main Republican army, including the murderous unit of Soviet T-28s. Fortunately, they are only lead by a Lt. General, and the tanks get hit by a massive -75% over command penalty.
The army in Guadalajara is pushed back, but I then launch an attack over the river into the middle of their army with a horde of militia to keep them busy, instead of advancing into Guadalajara. Meanwhile, I'm taking Valencia with several other divisions, and moving the high-quality volunteer units from Germany and Italy into Guadalajara. If I can keep them pinned in Badajoz, I can encircle them, and pound them to stuffing inside of that pocket, and pretty much win the war already. To ease that along, I started invading Huelva with the African troops in Seville...
And the "Mobile" elements of my army (My cav and all my tanks) cut down to Albacete, completing the encirclement. The Badajoz pocket won't last long once I bring everything crashing down on them...
In chess, this is where one would say, "Check." It seems appropriate here.
And... Checkmate. Bullseye. Three in a row. Royal Flush. Touchdown. Game over, man, game over! :rofl:
... and, finally, I get a division of infantry upgraded to '36 standard. Way to go, guys, you sure took your time.
Annexed. Game over, Republicans. In other news, Espana Victoriosa!
And shortly after the war's end, the Jaime I, Espana, and Baby Jesus were all found floating in a pool skimmer.