Looks like a huge gameplay change compared to HoI1->HoI2 due to the new province system alone.
zeekater said:Anybody else noticed they removed the day of the week in the date top left?
Previous screenshots said 'friday 2, january 1936', now it's just '2, january 1936'
Maybe removing incorrect features, since someone mentioned that 2 January 1936 was NOT a Friday.Ithron said:uh..reducing features
general_ said:
Even with 3 "hops" away, London is still pretty vulnerable, plus 3 provinces wouldn't allow much extra manoeuvre. In case you would like to save London it would really be almost a no brainer to set up a static defense before the city can be reached. The major advantage of a 3 province "hop" would be that England has to split its troops even more in order to stop the Germans at the beaches if an invasion would come, simulating the true vulnerability of England in 1940 even more. Plus a 3 "hops" system would be much more consistent with the rest of the English map (and allow for more separate airfields, dockyards etc.).l3illyl3ob said:You also have to consider gameplay balance in this. Perhaps they feel that if they split up Brighton and Dover, London will lose a bit of its vulnerability. With the proposed change, London would be 1 hop away from just two coastal provinces as opposed to 3.
Not exactly a big change at all, but this kind of stuff influences the decisions Paradox makes when designing maps.
doesn't mean that they will stay that way. The game will lose much of it's feel, if the provinces are just hexes. The "regions" seem to be pretty consistent geographically. But the provinces in these regions? I sure hope they will get some additional love!Johan said:This map is not about modelling various administrative regions inside countries but a place for fighting wars.
Ithron said:still, having week days would be great plus, finding out correct days is pretty simple..
I hope you don't mean the "feel" one gets when trying to capture a province 10-20 times the size of the provinces the combat- and movement system was designed for, such as certain provinces in Africa and Asia, or try to work a C-, T- or S-shaped province into one's strategy...safferli said:I love the map look... it's exactly as I had hoped it would be. But I am worried about these hexes... this isn't Panzer General... [...] The game will lose much of it's feel, if the provinces are just hexes.
zeekater said:Anybody else noticed they removed the day of the week in the date top left?
Previous screenshots said 'friday 2, january 1936', now it's just '2, january 1936'