The main problem I have with CK3 isn't lack of content. The game is just too easy. You can start as any single county ruler on the map and become the most powerful realm in the game within 50 years. The defensive pacts in CK2 slowed your expansion but no such thing exist in CK3. You can hamstring yourself with self imposed restrictions or roleplay as a pacifist but no existing mechanics in the game can stop you declaring war after war conquering massive areas of territory without consequence. Yes, you'll get the occasional peasant/populist revolt but they're so easy to put down they're more of an annoyance than a threat.
Men at arms with their massive bonuses can wipe out armies 5 times their size so you rarely ever need to raise your levies in any war. Prestige and piety aren't an issue either. After 10-20 years gameplay you won't be short of either. All of your rulers will be living legends and religious icons no matter what.
This has been made worse with the latest expansion. Now you can go to University and make yourself even more powerful with an improved education trait and unlock 3 lifestyle traits.
I understand that the game needs to be accessible for casual players but I'd love to see some kind of hardcore difficulty to add challenge for veteran players. Or maybe a mechanic that depletes your available manpower and economic efficiency to reflect war casualties.
Men at arms with their massive bonuses can wipe out armies 5 times their size so you rarely ever need to raise your levies in any war. Prestige and piety aren't an issue either. After 10-20 years gameplay you won't be short of either. All of your rulers will be living legends and religious icons no matter what.
This has been made worse with the latest expansion. Now you can go to University and make yourself even more powerful with an improved education trait and unlock 3 lifestyle traits.
I understand that the game needs to be accessible for casual players but I'd love to see some kind of hardcore difficulty to add challenge for veteran players. Or maybe a mechanic that depletes your available manpower and economic efficiency to reflect war casualties.
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