re factory destruction: we need smart AI for that. Otherwise, AI will aim to capture a state, occupy it, destroy it's factories, and then take it and get just farmland.
did you thoroughly read it?
I don't see this as vital, but not a bad idea. I think the more important thing with rebels is to find some use for ideological rebels spawning in a place where they will never achieve their aims. Either they should migrate to the capital, or they should be nationalistic rebels trying to form their own nation under that ideology.
Agreed; I hate having to fight the capis to build forts, especially in places where railways are neigh useless.
Again, completely agree; the only time money comes into play is in massive wars, which sadly don't happen that often.
I really like this idea, maybe with a bonus to infantry defense as well, but a penalty to all other types of defense, I.E. urban fighting? (not sure if that really fits the era, but I like the idea, very Stalingrad-esque)
all good ideas
I thought you still need to iron to build a steel factory, and timber for a lumber mill? I think colonial prestige should be greatly increased (every great power has to have it's colonies...) Maybe an rgo output increase for colonies as well?
Overall I love your ideas
This, so much this. Right now the Westernization process feels kinda contrived...
Afterall, you can't argue track record....:
http://forum.paradoxplaza.com/forum...nd-%96-DD1-%96-What-s-it-all-about&highlight=
http://forum.paradoxplaza.com/forum/showthread.php?529109-Bonus-DD-Tech-trees&highlight=
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What on earth..:rofl:
Reading that made me wish we had something whacky and hilarious for the first AHD DD, too!
What on earth..:rofl:
Reading that made me wish we had something whacky and hilarious for the first AHD DD, too!
Yea, I thoroughly read it but regardless, it was a massive military campaign and shaped the entire face of the country, economically, politically, and socially and it was cut down to to popups and one event
I was honestly hoping for the same thing when I saw Darkrenown posted it My first post was meant in jest if I didn't make that clear, it's great that the dev's actually having a sense of humour
Will there be some kind of land reform system? Just thinking the issue about land was quite important. And that way one could actually prevent Russia from becoming an early industrial giant (the Russian farmers wouldn't be able to leave their farms for the factories before certain reforms have been made).
and did you read the decisions and the information that went with them?
Not sure about Fascism, but Communists should definitely get a 'spread the revolution' CB. Bonus points if it raises the organisation of communist rebels worldwide for every successful war using it.
Indeed. A revolution CB should allow for annexing or puppeting or impose regime change on a whole country at once, but at an appropriate infamy cost.
Erm, West Virginia is...complicated. Yes, technically it wasn't a separate state from Virginia until 1863. At the same time, Virginia was hardly 100% pro-confederacy either, even in 1861. Among the Southern States, it had one of the bigger pro-union presences, Army of Northern Virginia or otherwise. So yes, I think "yay inconsistencies" sums it up pretty succinctly.
A modifier on promotion/demotion is everything that should be needed.
Also another idea: Implement supply logictic from HOI3. Any factory or army should maintain stack of resources and supply to run. Railroads improve supply throughput, blocking suppy lines should stop factories and armies, etc!
SO...................................are you agreeing with me or saying no? I don't understand.