- Support independence minimum opinion should now be -25. (no -1000 AI score)
- Fixed CTD where changing trade in CountryTradeView would assume that the merchant is currently trading.
- CTD when issuing the help command in console.
- National focus now saved.
- Increased precision in fabricate claim discovery, should now be better.
- You will no longer annex Japan when you try to annex a vassal to Japan
- Having national focus unchangeable, the tooltip will now tell you the reason for it.
- Religious unity values will not be super low when legitimacy is below 100.
- Increased precision in fabricate claim discovery, should now be better.
- Loot & Income from Peace is no longer considered as monthly income for income calculations.
- To become unexiled a unit must be fully loaded onto ships.
- Colonies no longer affect religious unity.
- You now no longer get both opinion bonus & penalty when winning elections in an Elective Monarchy.
- Truce now scales per month, not just per year.
- Legitimacy is now set to 90 if a foreign ruler goes on the throne of an Elective Monarchy.
- In an Elective Monarchy, you now get the same dynasty on your noble if current ruler is local.
- Valid opposing rivalries should no longer cancel for the stronger nation at a monthly tick.
Oh, forgot about this part.Great!
Closing DDRJake's "exploits" again I see...
Why is it 1.7.3 and not 1.7.1? Did we have other hotfixes since 1.7, if yes, where to find the corresponding patchnotes? (just watching the forums currently, didn't play for a few weeks)
- Support independence minimum opinion should now be -25. (no -1000 AI score)
- Fixed CTD where changing trade in CountryTradeView would assume that the merchant is currently trading.
- CTD when issuing the help command in console.
- National focus now saved.
- Increased precision in fabricate claim discovery, should now be better.
- You will no longer annex Japan when you try to annex a vassal to Japan
- Having national focus unchangeable, the tooltip will now tell you the reason for it.
- Religious unity values will not be super low when legitimacy is below 100.
- Increased precision in fabricate claim discovery, should now be better.
- Loot & Income from Peace is no longer considered as monthly income for income calculations.
- To become unexiled a unit must be fully loaded onto ships.
- Colonies no longer affect religious unity.
- You now no longer get both opinion bonus & penalty when winning elections in an Elective Monarchy.
- Truce now scales per month, not just per year.
- Legitimacy is now set to 90 if a foreign ruler goes on the throne of an Elective Monarchy.
- In an Elective Monarchy, you now get the same dynasty on your noble if current ruler is local.
- Valid opposing rivalries should no longer cancel for the stronger nation at a monthly tick.
Question: did any added modding functionalities manage to get into this hotfix?
Captain Gars has for example presented this in his Captain's Log thread in User Modifications sub-forum :
Could someone from Paradox please comment on this? THANKS!
It would be funny if it wasn't so tragic...another DDRjake patch! hehe
what game files were actually changed? just defines? for modding purposes it would be great to know what files need to be updated