This will be a very brief, fast-paced, fact-based, non-character-driven, graphically-enriched true-AAR-as-they-were-meant-to-be
I hope to finish it within one or two weeks. The game started as a study how North American tribes feel, while chatting leisurely and pleasantly with Commandante about the game philosophy, and developed into a very exciting (for me) adventure. I've disappeared from the forums for a full week...
World conquest? Yeah. Let's see.
Facts:
Settings: EU-2 1.07, EEP 1.31, Furious, difficulty depends on the mood at the particular moment of play. I play easy after a hard day, hard after an easy day
Mods: as my Capital has Iroqis culture for some reason while the other two provinces are Delaware, I have added Iroqis culture as my second state one. Seems only logical, no?
Limitations:
- Never Declare War on fellow Pagans.
- No cheating.
- Some limited reloads ok but must be avoided (limit - max 1 reload per 5 years in the first century, max 1 per 10 years in second century, etc.). No reloads during wars. No reloads after bad events.
Dip Settings at the beginning:
Full Plutocracy <will insert others later - fogot > but quite good ones for victory.
Goals:
- Attempt a World Conquest as programme-maximum, Europe Conquest as Programme-Minimum.
- Reach Land 50.
- Win on Victory Points.
Nota Bene: Meanwhile, my Azteca AAR will take a rest as the game needs a facelift based on the learnings from this game. I now realise I made some grave mistakes there which need to be corrected. Sorry.
I hope to finish it within one or two weeks. The game started as a study how North American tribes feel, while chatting leisurely and pleasantly with Commandante about the game philosophy, and developed into a very exciting (for me) adventure. I've disappeared from the forums for a full week...
World conquest? Yeah. Let's see.
Facts:
Settings: EU-2 1.07, EEP 1.31, Furious, difficulty depends on the mood at the particular moment of play. I play easy after a hard day, hard after an easy day
Mods: as my Capital has Iroqis culture for some reason while the other two provinces are Delaware, I have added Iroqis culture as my second state one. Seems only logical, no?
Limitations:
- Never Declare War on fellow Pagans.
- No cheating.
- Some limited reloads ok but must be avoided (limit - max 1 reload per 5 years in the first century, max 1 per 10 years in second century, etc.). No reloads during wars. No reloads after bad events.
Dip Settings at the beginning:
Full Plutocracy <will insert others later - fogot > but quite good ones for victory.
Goals:
- Attempt a World Conquest as programme-maximum, Europe Conquest as Programme-Minimum.
- Reach Land 50.
- Win on Victory Points.
Nota Bene: Meanwhile, my Azteca AAR will take a rest as the game needs a facelift based on the learnings from this game. I now realise I made some grave mistakes there which need to be corrected. Sorry.