Hello everyone...this is my first AAR, as well as my very first time playing Europa Univeralis (one or two). I want to make this interesting, and fun for everyone reading, so i've decided to make this an interactive, living report. What do I mean by that?
Well, I will set this story up so that people can help me play the game. People can volunteer for positions advising me on strategy and tactics and can take satisfaction (or consternation) in the results we have on Europe. Let's get started, shall we?
Grand Campaign Jan. 1st, 1419 - Dec. 29th, 1819
Long-term Goals Reform the Holy Roman Empure under the flag of the Osterreich, through any means neccesary. Possibly bring the West Frankish Kingdom under the realm as well, but mein eyes are sliding Eastward.
Short-term Goals SURVIVE! Erm...vassalise as many of my neighbors as possible, or at least forge a Südliches Deutsches Bündnis between Austria, Bavaria, Würtemburg, and Helvetia.
Part One - 1419-1422
Part Two - The Abortive War
Part Three - Tranquility Be Thy Name (1424-1429)
The Imperial Counsel of Advisors shall comprise the following positions (more can be added later):
The Foreign Policy Advisor(s) shall offer counsel on the intricacies of the Reich's relations with the outside world, including belligerency, the forging of alliances, royal marriages, and offers of vassalisation.
Position held by: Duke of Wellington
The Development Advisor(s) shall offer counsel on the Reich's position about the quelling of rebellions and what to focus our economic wealth on research- and development-wise. Upgrading civil servants, fortresses, markets, et cetera.
Position held by: Grundius
The Religious Advisor(s) will give more faith-specific counsel, andsering important questions such as "Should we blow one thousand Ducats on declaring ourselves Defender of the Faith before we've even begun?" and "how much should we tolerate X religion," X being of course not-the-official-religion-of-the-empire.
Position held by: Fulcrumvale
The War Advisor(s) shall offer counsel on strategy to persue when the game of diplomacy fails, including what types of troops to call up, how best to deploy them, and what the overall strategy of the prosecution of the war shall be. Tactical advice is always welcome as well.
Position held by: Meynolds
The Trade Advisor(s) shall offer counsel on which markets to most focus our merchants on, where to send our traders to establish trading posts, and where, if anywhere, to send our colonists that might best benefit the Reich. They will also have a say in which manufacturies are developed in which provinces.
Position held by: Leumatiello, Cozimo de Primo
The Perennial Emperor will be me, in all my different guises, throughout the four-hundred-year history. I will take counsel seriously, considering my lack of experience, but I understand that this is a game and that it's up to me to make the final decisions and, most of all, to write the story of the game in an accessable and fun manner.
Any volunteers? Suggestions? Comments?
Well, I will set this story up so that people can help me play the game. People can volunteer for positions advising me on strategy and tactics and can take satisfaction (or consternation) in the results we have on Europe. Let's get started, shall we?
Grand Campaign Jan. 1st, 1419 - Dec. 29th, 1819
Long-term Goals Reform the Holy Roman Empure under the flag of the Osterreich, through any means neccesary. Possibly bring the West Frankish Kingdom under the realm as well, but mein eyes are sliding Eastward.
Short-term Goals SURVIVE! Erm...vassalise as many of my neighbors as possible, or at least forge a Südliches Deutsches Bündnis between Austria, Bavaria, Würtemburg, and Helvetia.
Part One - 1419-1422
Part Two - The Abortive War
Part Three - Tranquility Be Thy Name (1424-1429)
The Imperial Counsel of Advisors shall comprise the following positions (more can be added later):
The Foreign Policy Advisor(s) shall offer counsel on the intricacies of the Reich's relations with the outside world, including belligerency, the forging of alliances, royal marriages, and offers of vassalisation.
Position held by: Duke of Wellington
The Development Advisor(s) shall offer counsel on the Reich's position about the quelling of rebellions and what to focus our economic wealth on research- and development-wise. Upgrading civil servants, fortresses, markets, et cetera.
Position held by: Grundius
The Religious Advisor(s) will give more faith-specific counsel, andsering important questions such as "Should we blow one thousand Ducats on declaring ourselves Defender of the Faith before we've even begun?" and "how much should we tolerate X religion," X being of course not-the-official-religion-of-the-empire.
Position held by: Fulcrumvale
The War Advisor(s) shall offer counsel on strategy to persue when the game of diplomacy fails, including what types of troops to call up, how best to deploy them, and what the overall strategy of the prosecution of the war shall be. Tactical advice is always welcome as well.
Position held by: Meynolds
The Trade Advisor(s) shall offer counsel on which markets to most focus our merchants on, where to send our traders to establish trading posts, and where, if anywhere, to send our colonists that might best benefit the Reich. They will also have a say in which manufacturies are developed in which provinces.
Position held by: Leumatiello, Cozimo de Primo
The Perennial Emperor will be me, in all my different guises, throughout the four-hundred-year history. I will take counsel seriously, considering my lack of experience, but I understand that this is a game and that it's up to me to make the final decisions and, most of all, to write the story of the game in an accessable and fun manner.
Any volunteers? Suggestions? Comments?
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