The Vienna Council (Restarted)
This will be an Austrian AAR grand campaign, the goal is to unite Germany (Yes we've all read that one), and create an Austrian Colonial Empire (Also heard that one I'm sure). The difference, I'm going to do an interactive AAR incorporating Forum members as Imperial advisors.
Oh yes and for an extra twist the AAR starts in an atlernate Europe, about twenty or so years (1433 to be exact) after the GC begins. I started the game as France because last time I played as Austria France had some trouble forming and I had no serious opposition so I decided to safe guard against this by starting with France and expanding into Iberia ( all of Aragon's continental land taken). I played a couple years into the game to get everything back to how it should be (no wars no revolts) so the actual time of the council will be 1438.
The prime vision is for it to become a role playing esque story with political alliances and rivals, don't know if anyone will be interested in such a thing but I thought it would be an interesting thing to do and I don't know if it has been done before.
If you want to be part of the council just post first five gets it, when the monarch dies repeat the process (that way ideally anyone wanting to take part will have the chance).
I will be the one of acting out the councils decisions (it is my game after all ) and coming up with what will be put to the council (topic like build navy, colonize here/there, peace terms, etc)
As the game goes on rules can be proposed/ decided and if this idea proves popular a permanent version can be set up. I’m not that familiar with the usual rules of the Interactive AAR just a passing understanding of it.
The rules so far.
To become a council member you must be one of the first five to post after a call is made (At the end of the post in caps it will read “New council”
Each person gets one vote for every topic being decided.
The Emperor will exercise his vote and in case of tie his vote will outrule us (it's his country after all)
The topics shall be voted on once every five years, and for every new monarch a new vote shall be cast, in the case of war votes will be cast to decide peace terms for prime aggressor (I’ll exercise executive privilege to decide on the minor fights)
I will ask that all votes be cast 48 hours after the topics are put forth.
As states every new monarch rotates cabinet members, so that hopefully everyone wanting to participate can. If say you start then you can post again and be a return cabinet member limited to three times in a row only.
There will be a few posts for you to use
Executive Minsister (mine unless otherwise noted)
Finanical advisor
Military advisor
Cardinal
Minister of Interior
Minister of Exterior
Other (to be decided by the person getting it)
Whenever you post to join the council pick one of these, also on a first come first serve basis.
Any suggestions will be appreciated.
This will be an Austrian AAR grand campaign, the goal is to unite Germany (Yes we've all read that one), and create an Austrian Colonial Empire (Also heard that one I'm sure). The difference, I'm going to do an interactive AAR incorporating Forum members as Imperial advisors.
Oh yes and for an extra twist the AAR starts in an atlernate Europe, about twenty or so years (1433 to be exact) after the GC begins. I started the game as France because last time I played as Austria France had some trouble forming and I had no serious opposition so I decided to safe guard against this by starting with France and expanding into Iberia ( all of Aragon's continental land taken). I played a couple years into the game to get everything back to how it should be (no wars no revolts) so the actual time of the council will be 1438.
The prime vision is for it to become a role playing esque story with political alliances and rivals, don't know if anyone will be interested in such a thing but I thought it would be an interesting thing to do and I don't know if it has been done before.
If you want to be part of the council just post first five gets it, when the monarch dies repeat the process (that way ideally anyone wanting to take part will have the chance).
I will be the one of acting out the councils decisions (it is my game after all ) and coming up with what will be put to the council (topic like build navy, colonize here/there, peace terms, etc)
As the game goes on rules can be proposed/ decided and if this idea proves popular a permanent version can be set up. I’m not that familiar with the usual rules of the Interactive AAR just a passing understanding of it.
The rules so far.
To become a council member you must be one of the first five to post after a call is made (At the end of the post in caps it will read “New council”
Each person gets one vote for every topic being decided.
The Emperor will exercise his vote and in case of tie his vote will outrule us (it's his country after all)
The topics shall be voted on once every five years, and for every new monarch a new vote shall be cast, in the case of war votes will be cast to decide peace terms for prime aggressor (I’ll exercise executive privilege to decide on the minor fights)
I will ask that all votes be cast 48 hours after the topics are put forth.
As states every new monarch rotates cabinet members, so that hopefully everyone wanting to participate can. If say you start then you can post again and be a return cabinet member limited to three times in a row only.
There will be a few posts for you to use
Executive Minsister (mine unless otherwise noted)
Finanical advisor
Military advisor
Cardinal
Minister of Interior
Minister of Exterior
Other (to be decided by the person getting it)
Whenever you post to join the council pick one of these, also on a first come first serve basis.
Any suggestions will be appreciated.
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