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#1 |
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Katzanova
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Join Date: Aug 2002
Location: Charles Towne, Carolina colony
Posts: 2,032
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Allied Competition
One thing i'm fearing that may happen in HoI to detract from play is simple competition among allies. By this I mean, say in the Pacific theatre, where you are the British, and your ally is the US, your ally takes a certain Japanese island with some rubber that you'd really like to have. Then, your ships spot a nice little task force the IJN has sent out to re-capture the island. Instead of sending your available forces in the area, you simply let the US get the living hell beaten out of it, lose the island, and you take it from the weakend Japanese force. Obviously this could threaten the gameplay experience with human players wanting everything for their nation, while forgetting the overall allied goals and aims of defeating the enemy. This kind of play could almost be expected in EU2, but in a game like this, it could be dangerous. Which makes me wonder, do nations win individually or do certain alliances claim victory? Axis, Allies, Comintern, like in the screenshot? Is there going to be a seperate vp structure for each nation though?
Thoughts and comments please.
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"Our greatest illusion is to believe that we are what we think ourselves to be." - H.F. Amiel, The Private Journal of Henri Frédéric Amiel.
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#2 |
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An Officer and a Gentleman
![]() Join Date: Feb 2002
Location: People's Republic of Kleves
Posts: 1,711
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IIRC ideologies win, so, while watching the U.S. take a beating may be fun, it will also hurt your overall chances of "winning"
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And thus I clothe my naked villainy With old odd ends stolen forth from holy writ And seem a saint when most I play the devil |
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#3 |
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Lt. General
![]() ![]() Join Date: Mar 2001
Location: Under the Sea, cruising in my Sea Car
Posts: 1,402
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Also, I'd imagine that your territories go back to their original owner... so in your aforementioned example, if this was a British Island and the Americans fought the Japanese off, it would probably be liberated for British control.
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"Your eyes are burning holes through me." R.E.M. |
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#4 |
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Katzanova
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Join Date: Aug 2002
Location: Charles Towne, Carolina colony
Posts: 2,032
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"Also, I'd imagine that your territories go back to their original owner... so in your aforementioned example, if this was a British Island and the Americans fought the Japanese off, it would probably be liberated for British control."
I'm thinking thats how its going to work as well, that's why I tried to make it sound as if it were a Japanese island in the first place, maybe some obscure little island the Japanese got from Germany in WWI... I dunno. "IIRC ideologies win, so, while watching the U.S. take a beating may be fun, it will also hurt your overall chances of "winning"" This is where the threat I was talking of comes to play, having your ally get smashed so you can improve your own country, yet lessening the chances of having a total victory.
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"Our greatest illusion is to believe that we are what we think ourselves to be." - H.F. Amiel, The Private Journal of Henri Frédéric Amiel.
"Honk if you love Jesus, text while driving if you want to meet him." |
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#5 |
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Sergeant
Join Date: Sep 2002
Location: England's Green and Pleasant Land
Posts: 97
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There is a somewhat historical basis for Allied competition though... for example the race for Messina (Sicily) between the UK and US. It can be debated whether this competition meant the city was reached faster (because each wanted to get there first) or slower (because one side supporting the other might have overcome obstacles faster)... and also were casualties higher than othewise would have happened? After all, WW2 wasn't really the era of efficient multinational operations, and plenty of plans went wrong because nations didn't properly liaise. Anyone know if there is a multinational operations doctrine in HOI? (i think there should be!)
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#6 |
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Katzanova
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Join Date: Aug 2002
Location: Charles Towne, Carolina colony
Posts: 2,032
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Good point for a historical piece of allied competition. I'm just hoping players don't attempt it all that more often to the point where it can begin to seriously hinder military operations. Like me, playing as Australia, despite the way I could probably use those trops to my own ends, will be lending control of divisions to England when I think they will need them. I'm not so sure how much people will join me in that.
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"Our greatest illusion is to believe that we are what we think ourselves to be." - H.F. Amiel, The Private Journal of Henri Frédéric Amiel.
"Honk if you love Jesus, text while driving if you want to meet him." |
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#7 | |
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Fredericus Rex
![]() Join Date: Jul 2002
Location: Ciudad Autónoma de Buenos Aires. Argentina
Posts: 9,176
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Quote:
![]() no matter if i have to lend them troops or something like that. But i think that my example is not very important, because if i let the russians destroy the german forces, they will surelly beat me after that, so Germany loose = Hungary loose. It is not the case of US and UK, if you beat UK in some battles, the US could easilly beat you after that. This is not my case. ![]() So, in my game i will need to have a good cooperation between fascist countries, because, if we not cooperate, we are doomed
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#8 | |
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Fredericus Rex
![]() Join Date: Jul 2002
Location: Ciudad Autónoma de Buenos Aires. Argentina
Posts: 9,176
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Quote:
So you have to be very carefull.
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HoI-AAR Socialist Federative Republic of Yugoslavia 1936-1942 Vicky-AAR En búsqueda de la unificación - Una AAR italiana Football Manager: La AAR chaquetera oficial FM 2007, FM 2008 AGEOD Facebook Fanpage - news & screenshots about the upcoming games! Rise of Prussia (Q1 2010) - AGEOD forum - Paradox forum |
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#9 |
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Katzanova
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Join Date: Aug 2002
Location: Charles Towne, Carolina colony
Posts: 2,032
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I want Generalisimo on my side!
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"Our greatest illusion is to believe that we are what we think ourselves to be." - H.F. Amiel, The Private Journal of Henri Frédéric Amiel.
"Honk if you love Jesus, text while driving if you want to meet him." |
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#10 |
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Captain
Join Date: May 2002
Posts: 322
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The race for Messina would probably be more compelling as an example of allied competition if it had existed anywhere but in Patton's mind
![]() Cheers, Dr. Charm |
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#11 |
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Katzanova
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Join Date: Aug 2002
Location: Charles Towne, Carolina colony
Posts: 2,032
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Yes, but in my original example, taking the island back only after the US got smashed was only in the UK player's mind. I think Messina was a very good example. However, as i'm thinking you might be implying, two way competition could cause even more of threat.
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"Our greatest illusion is to believe that we are what we think ourselves to be." - H.F. Amiel, The Private Journal of Henri Frédéric Amiel.
"Honk if you love Jesus, text while driving if you want to meet him." |
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#12 |
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Imfamous Warmonger
Join Date: Jun 2002
Location: On my way to the land of 1,000 posts
Posts: 834
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On the subject of Allied Competition, well, really that is as much a part of human nature as is cooperation. It really is the test of any good alliance. Sure, all alliances are strong and close in times of peace, but it is the times of war that test their strength. Any war in which two allies compete will surely bring about the collapse of the alliance either shortly before or shortly after the end of the war. Many alliances are created because two, or more, nations share a same enemy. Once that enemy is taken out there must be a new enemy. Sometimes it turns out that this new enemy was formerly one of your allies.
Off the subject of Allied Competition, Nkat, turn on your icq
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#13 |
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Katzanova
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Join Date: Aug 2002
Location: Charles Towne, Carolina colony
Posts: 2,032
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New enemy? I, as Australia attacking the Dutch colonies after the fall of the Japanese Empire, you're crazy.
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"Our greatest illusion is to believe that we are what we think ourselves to be." - H.F. Amiel, The Private Journal of Henri Frédéric Amiel.
"Honk if you love Jesus, text while driving if you want to meet him." |
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#14 |
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Colonel
Join Date: Dec 2001
Location: Canada
Posts: 874
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Another example, perhaps even worse than Sicily, was the cock-up over army boundaries in closing the Falaise Gap in France in August '44. Almost the whole of the German 7th Army was in danger of being pocketted but a lot more men (not much equipment, granted) got out than should have if the British, or Montgomery, more precisely, hadn't refused to allow army group boundaries to be shifted so that US 3rd Army could close the gap. Some historians argue that failure to close the Gap earlier probably lengthened the war by as much as 6 months. Maybe having Allies not always work like a well-oiled machine in HoI isn't all bad?
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#15 |
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Captain
Join Date: May 2002
Posts: 322
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Once again, the fault with closing the Falaise Gap was not the fault of allied competition, not the 'not shifting the boundaries' prevented the closing, but rather, 'German defensive expertise' prevented the closing. Yes, I know much has been made of this (and everything else AFAICT
) being Monty's fault, but the actual historical evidence argues otherwise.Cheers, Dr. Charm |
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#16 | |
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Colonel
Join Date: Dec 2001
Location: Canada
Posts: 874
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Quote:
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If you can survive death, you can probably survive almost anything. |
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#17 | |
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Major
Join Date: Dec 2000
Location: United Kingdom, European Union
Posts: 689
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Quote:
I would imagine that there will be a scenerio option where-by the Allies and Axis operate as one group when it comes to VPs. |
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#18 | |
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Major
Join Date: Dec 2000
Location: United Kingdom, European Union
Posts: 689
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#19 |
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Banned
Join Date: Apr 2001
Location: California, USA
Posts: 989
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I have a worry that the "let your Allies get screwed" may happen. But we will have to wait until HoI comes out I guess to find out how things shape up.
May be we'll all be suprised!!. Cheers, Ice
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#20 |
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First Lieutenant
![]() ![]() Join Date: Apr 2001
Location: Pennsylvania, USA
Posts: 201
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Getting into the Normandy discussion a bit......not exactly true statements there. Yes, Commonwealth forces faced most of the panzers for the first four weeks. However, this was mainly due ot the fact that American forces were slogging through bocage, which is not good tank country. Also, U.S. had to lay seige to Cherbourg.
Then the counterattack at Mortain, which destroyed much german armor....at that point all the panzers were thrown at the U.S. forces. Moral of story: it was truly an ALLIED victory!
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"Those who forget the lessons of history are doomed to repeat it."-- George Satayana. "To know the road ahead, ask those coming back." -- Chinese proverb. |
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