Paradox Interactive Forums  

Go Back   Paradox Interactive Forums > Historical Games > Europa Universalis III

Reply
 
Thread Tools
Old 18-01-2010, 17:02   #1
doktor
Registered User
Diplomacy PlayerEU3 OwnerHearts of Iron III
 
Join Date: Dec 2003
Posts: 125
Deflation?

Is deflation possible? My inflation rate is at -.01. Will prices ever fall? Will prices ever fall below the starting value?

Dave
San Diego, CA
Home of the World's Busiest Radar Approach Control
doktor is offline   Reply With Quote
Old 18-01-2010, 17:08   #2
metaphonia
Second Lieutenant
 
metaphonia's Avatar
EU3 CompleteHeir to the Throne
 
Join Date: Dec 2008
Posts: 165
If I understand correctly your question,inflation has 0 as lowest value.
__________________
Tired of all checksum trouble in your MP games?Try EU3Cache
metaphonia is offline   Reply With Quote
Old 18-01-2010, 18:13   #3
mastervlad
Captain
 
mastervlad's Avatar
 
Join Date: Mar 2007
Location: Romania, EU
Posts: 444
Deflection is possible, using National Bank, being centralized, having master of mint as adviser and constructing a building (I don't remember now its name), and maybe from some events.
However, you can't have less then 0% inflation.

If you have 10% inflation, everything will be 10% more costly. Deflection is possible, so you can come back down to 0%, or do free mint (minting as much as you can, by balancing the inflation given by the minting process and the deflection, given by the above mentioned so that the inflation will neither rise, nor fall).
__________________
"Create like a god, command like a king, work like a slave." Constantin Brancusi
mastervlad is offline   Reply With Quote
Old 18-01-2010, 18:22   #4
benkern
First Lieutenant
 
benkern's Avatar
EU3 Collectors Edition Owner
 
Join Date: May 2007
Location: Fort Benkern, London
Posts: 238
Quote:
Originally Posted by doktor View Post
Is deflation possible? My inflation rate is at -.01. Will prices ever fall? Will prices ever fall below the starting value?

Dave
San Diego, CA
Home of the World's Busiest Radar Approach Control
No, it won't.

Inflation in the game is a very poor representation of what real world economists would call inflation, and as such it would be unrealistic to allow 'deflation' to exist if its only effect was to bring prices down to ridiculously low levels.
__________________
The Antican Republic
A state simulation centred around politics, government and above all, community
benkern is offline   Reply With Quote
Old 18-01-2010, 20:21   #5
jdrou
Field Marshal
 
jdrou's Avatar
EU3 Collectors Edition OwnerHoI AnthologyNapoleonic MarshalDeus Vult!Hearts of Iron 2: Armageddon
Victoria: RevolutionsEuropa Universalis III: In NomineEU3 CompleteRome GoldEast India Company
Hearts of Iron IIISupreme Ruler 2020 GoldFor The GloryArsenal of DemocracyHeir to the Throne
200k Club
 
Join Date: Jun 2002
Location: Michigan, USA
Posts: 15,265
Costs can never fall below the base value as a result of inflation/deflation. Given the game's definition of 'inflation' is not the same as it is usually used in the real world though you could say that you do experience real-world deflation in the sense that costs can drop below their current value (until they reach the base value). If you wanted to you could theoretically reduce all the game's base costs significantly and just start every country with a large amount of 'inflation' to compensate.
__________________
"The trouble with fighting for human freedom is that one spends most of one's time defending scoundrels. For it is against scoundrels that oppressive laws are first aimed, and oppression must be stopped at the beginning if it is to be stopped at all." --H. L. Mencken

Victoria: Revolutions 2.01 (+new VIPR 0.3)
HoI2 Anthology w/Mod34
EU3 Heir to the Throne beta patch 4.1b

Download the Fix-it-Yourself Pack for HoI 1.06c (updated 11/14/05)
Download the Unofficial hotfix for EU3 4.1b 4/29 beta
jdrou is offline   Reply With Quote
Old 18-01-2010, 20:37   #6
Anthropoid
Major
 
Anthropoid's Avatar
Deus Vult!Victoria: RevolutionsEU3 CompleteRome GoldArsenal of Democracy
Heir to the ThroneMount & Blade: Warband
 
Join Date: Sep 2008
Location: New England
Posts: 507
So here is a related question: is inflation cumulative and compounding? Or do costs just vary between base cost (at 0% inflation) and the inflated cost?

Lets say my inflation from 1399 to 1499 is 1%, and then I get it back down to 0% as of Jan 1 1499, and when that happens all my techs are at 15.

Does my cost on Jan 1 go back to the base cost for tech levels 15, or does it go back to the base plus whatever accumulated and compounded amount 100 years at 1% would amount to?
__________________
"The greatest joy a man can know is to conquer his enemies and drive them before him. To ride their horses and take away their possessions. To see the faces of those who were dear to them bedewed with tears, and to clasp their wives and daughters in his arms." Genghis Khan
Anthropoid is offline   Reply With Quote
Old 18-01-2010, 20:42   #7
jalapen0
Major
 
jalapen0's Avatar
EU3 OwnerNapoleonic MarshalEuropa Universalis: RomeHearts of Iron 2: ArmageddonEuropa Universalis III: In Nomine
Hearts of Iron IIIHeir to the Throne
 
Join Date: Feb 2007
Posts: 645
I didn't think it compounded?
jalapen0 is offline   Reply With Quote
Old 18-01-2010, 20:43   #8
Almonds
Second Lieutenant
EU3 CompleteHeir to the Throne
 
Join Date: Dec 2009
Posts: 146
Simply put, the game's "inflation" is simply a surcharge on the base building cost which is defined in the files. There is no accumulation or compounding. When you go back to zero inflation you will simply pay the base cost.
Almonds is offline   Reply With Quote
Reply

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off


All times are GMT +1. The time now is 23:05.


Powered by vBulletin® Version 3.7.4
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
© Copyright 2001-2009 Paradox Interactive