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#1 |
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Registered User
![]() ![]() Join Date: Dec 2003
Posts: 125
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Deflation?
Is deflation possible? My inflation rate is at -.01. Will prices ever fall? Will prices ever fall below the starting value?
Dave San Diego, CA Home of the World's Busiest Radar Approach Control |
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#3 |
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Captain
Join Date: Mar 2007
Location: Romania, EU
Posts: 444
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Deflection is possible, using National Bank, being centralized, having master of mint as adviser and constructing a building (I don't remember now its name), and maybe from some events.
However, you can't have less then 0% inflation. If you have 10% inflation, everything will be 10% more costly. Deflection is possible, so you can come back down to 0%, or do free mint (minting as much as you can, by balancing the inflation given by the minting process and the deflection, given by the above mentioned so that the inflation will neither rise, nor fall).
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"Create like a god, command like a king, work like a slave." Constantin Brancusi |
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#4 | |
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First Lieutenant
Join Date: May 2007
Location: Fort Benkern, London
Posts: 238
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Quote:
Inflation in the game is a very poor representation of what real world economists would call inflation, and as such it would be unrealistic to allow 'deflation' to exist if its only effect was to bring prices down to ridiculously low levels.
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The Antican Republic
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#5 |
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Field Marshal
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Join Date: Jun 2002
Location: Michigan, USA
Posts: 15,265
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Costs can never fall below the base value as a result of inflation/deflation. Given the game's definition of 'inflation' is not the same as it is usually used in the real world though you could say that you do experience real-world deflation in the sense that costs can drop below their current value (until they reach the base value). If you wanted to you could theoretically reduce all the game's base costs significantly and just start every country with a large amount of 'inflation' to compensate.
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#6 |
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Major
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Join Date: Sep 2008
Location: New England
Posts: 507
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So here is a related question: is inflation cumulative and compounding? Or do costs just vary between base cost (at 0% inflation) and the inflated cost?
Lets say my inflation from 1399 to 1499 is 1%, and then I get it back down to 0% as of Jan 1 1499, and when that happens all my techs are at 15. Does my cost on Jan 1 go back to the base cost for tech levels 15, or does it go back to the base plus whatever accumulated and compounded amount 100 years at 1% would amount to?
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#7 |
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Major
![]() ![]() ![]() Join Date: Feb 2007
Posts: 645
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I didn't think it compounded?
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#8 |
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Second Lieutenant
![]() Join Date: Dec 2009
Posts: 146
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Simply put, the game's "inflation" is simply a surcharge on the base building cost which is defined in the files. There is no accumulation or compounding. When you go back to zero inflation you will simply pay the base cost.
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