I think I have found a workaround for the issue, it's far from good and quite dirty, but at least it allows AI to compete and human player, given some restraint will not use the hole
Add the sting global_ic = 0.4 (or 0.5) to static_modifiers.txt in
peace = {
....
global_ic = 0.4
}
section and presto increase in IC will compensate increase in CG at least partially, Japan looks much better now
Add the sting global_ic = 0.4 (or 0.5) to static_modifiers.txt in
peace = {
....
global_ic = 0.4
}
section and presto increase in IC will compensate increase in CG at least partially, Japan looks much better now