MUNSTER
PART 1
I started my game as Munster in 1453. I had decided to play a perfectly rule-abiding game that would, hopefully, result in my conquest of Ireland and forming of Éire. By 1453 I had vassalised Leinster, taken Meath via war on England (see the army in Lancashire?) and had improved my relations with Connaught and Meath. So far so good then. I had also been given and had given Military Access to and from my fellow Irish states and would shortly be diplo-annexing Leinster and my other neighbours. My Gift Scheme and low-investment plans were also, quite literally, paying off.
By 1466 I had successfully Vassalised Connaught and made an Alliance with Brittany. My planning really had helped my game so far, and with luck it might turn out to be my best game yet.
In 1470 my King went and DIED (quite tragic actually, I had been hoping to keep him for a while yet) and I got my first Regency Council ever. As a result I failed to get anything major done in Diplomacy and had yet to do anything new in the way of Annexation. Connaught was shortly coming due for a “Company Merger” but my bank loan proved to be a great limitation to my economy. Still at least I had my king back around 1479.
In 1480 I attempted to Annex Connaught. No luck. My relation with them went down to 150 from 200. Such a waste, all those gifts. And that loan still hanging there, taunting me with its “PAY 200 DUCATS! NOW!” attitude. Maybe this game isn’t as good as I’d hoped.
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