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Old 21-04-2008, 20:44   #1
v.Manstein
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AI Coders needed

Hey clever guys out there,

1914 needs YOU! We still lack good AI coders to finish one of our biggest construction sites.

So if you could imagine to contribute to a project like ours, please post here!

Thanks for every help!

v.Manstein
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Old 21-04-2008, 23:53   #2
Wenceslaus II
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I can try my luck. I had very active AI going that one autumn month.... so long ago. What happened to panda.zip's 1914 AI? Is that good still?
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Old 22-04-2008, 06:37   #3
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Panda.Zip made a good start but by 1915, his AI does strange things.
Furthermore, he is working with AI cheats, which is someting I would like to avoid.
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Old 27-01-2009, 10:25   #4
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Quote:
Originally Posted by v.Manstein View Post
Hey clever guys out there,

1914 needs YOU! We still lack good AI coders to finish one of our biggest construction sites.

So if you could imagine to contribute to a project like ours, please post here!

Thanks for every help!

v.Manstein
I can help but I have to learn better the syntax. Please let me know what I should do.
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Old 27-01-2009, 13:26   #5
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Quote:
Originally Posted by Cardus View Post
I can help but I have to learn better the syntax. Please let me know what I should do.
Take a look on the AI thread where I posted some alpha updates:http://forum.paradoxplaza.com/forum/...181992&page=18
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Old 27-01-2009, 14:41   #6
Cardus
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Originally Posted by panda.zip View Post
Take a look on the AI thread where I posted some alpha updates:http://forum.paradoxplaza.com/forum/...181992&page=18
Hi, I had a look and I fund a lot of stuff but nothing specific. Could you please let me know which task should be performed. I need please a brief explanation and a specific task.
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Old 28-01-2009, 14:06   #7
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Quote:
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Hi, I had a look and I fund a lot of stuff but nothing specific. Could you please let me know which task should be performed. I need please a brief explanation and a specific task.
Well, there are some tasks to do:

-Find out why ENG AI and OTT AI do not garrison sinai/palestina and mostly important, why they ignore ech other when at war; it can be solved with some magic teleport but let's try a polite way.

-I've been recoding the 1914 Rusian AI to make them extremly cautionous but very offensive when they are in numerical superiority, but for some reason the rusian ofensive sometimes stops after reaching Danzing and then the big rusian armys just sit there and wait for the germans event when the could take berlin itself, we have to find out why.

And also remember that AI moding it's more about investigation and experimentation rather than writing code, so feel free to do some off-hands games and find out more weak spots from the AI.

And if you have any question regarding AI syntax/behavior, feel free to ask it

Last edited by panda.zip; 28-01-2009 at 14:12.
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Old 28-01-2009, 16:38   #8
Cardus
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Originally Posted by panda.zip View Post
Well, there are some tasks to do:

-Find out why ENG AI and OTT AI do not garrison sinai/palestina and mostly important, why they ignore ech other when at war; it can be solved with some magic teleport but let's try a polite way.

-I've been recoding the 1914 Rusian AI to make them extremly cautionous but very offensive when they are in numerical superiority, but for some reason the rusian ofensive sometimes stops after reaching Danzing and then the big rusian armys just sit there and wait for the germans event when the could take berlin itself, we have to find out why.

And also remember that AI moding it's more about investigation and experimentation rather than writing code, so feel free to do some off-hands games and find out more weak spots from the AI.

And if you have any question regarding AI syntax/behavior, feel free to ask it

Ok. Thank you very much for the answer and your availability. I will try to have a look at the first issue but I cannot promise to do it before one week.
I hope that this is fine with you. :-)
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