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#1 |
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Recruit
Join Date: May 2007
Posts: 7
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What do you think are the chances we would see a Victoria 2 within an year's time?
1- 0 % - No chance! 2- 10-30% 3- 30-50% 4- 50-70% 5- 70-90% 6- 100% - It is sure to follow! |
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#2 |
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Victoria's Plastic Surgeon
Moderator
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Location: In Columbus OH, but dreaming of the White Isle.....
Posts: 15,775
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#1. New game development takes a lot longer than a year. If something for Victoria 2 was to be released within the next 12 months Paradox would most likely have said something by this point.
Keep in mind the public announcement of EU3 being in development was almost a full year before its public release. I have hopes for a Victoria 2 in the indeterminate future, but given the nature of game development, it would be at minimum 2009 IMHO before we'd see it.
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Victoria Revolutions Unofficial Hotfix 6 (7 Jul 07 includes all previous hotfixes) Victoria 1.4 Unofficial Hotfixes (NOT for Revolutions) : All in one (UPDATED 21 Feb 07) Power By Production 2.0 A VIP:R AAR Clio : A map project for Victoria:Revolutions by XieChengnuo and OHGamer Latest Updates Clio's Iron Heart : A map project for Hearts of Iron 3 by OHgamer and XieChengnuo VickyWiki : The best guide to Victoria's intricacies and foibles. The Official Forum For CORE and VIP VIP:R 0.3 for Victoria Revolutions Hotfix #1 (released 27 Jul 09) Vic:Rev 2.01 + VIP:R 0.3 + VIP:R 0.3 Hotfix 1 = Correct install order for VIP:R Dietmar1982's rework of Gotikiller's POP splitter tool - split Victoria POPs the easy way |
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#3 |
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Field Crown Hetman
Join Date: Oct 2005
Location: 947, where the bears wander loosely on the streets
Posts: 1,160
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Assuming we'd want to see Vicky 2. IMHO they should concentrate on improving Vicky1.
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Victoria 1.04 + OHgamer's hotfix pack ..... | ..... VickyWiki has answers to your questions Attitudes comparison ..... Research, RPs and literacy ...... Argentina AAR/Guide (suspended) Election mechanics ........ Crime concepts explained ....... Intensive and extensive improvements Immigration factors ........ Oranje AAR (ongoing) ............ (outdated) Pop size efficiency analysis Victoria Improvement Project 0.45 is out at last. I will try it out as soon as I have some free time Victoria: Revolutions is out!!! But I don't have a credit card to pay yet ![]() Europa Universalis III is out!!! But will it make good old EU2 obsolete? You can always count on Americans to do the right thing - after they've tried everything else. - W. Churchill The more a worker earns the more it buys. The more a capitalist buys the more it earns. - M. Kalecki Democracy is two wolves and a sheep voting on what to have for lunch. Freedom is a well armed sheep contesting the vote. - ??? |
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#4 |
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Alles klar Herr Kommissar?
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Join Date: Dec 2004
Location: St. Mary Mead
Posts: 3,500
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Quite frankly, I enjoy Ricky immensely as it is already and would rather have a game set in antiquity, preferably right after Alexanders death.
Antiquity before the complete Roman dominance has always been my favourite period of history. But for chances, I would say 0-5%.
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Was würde Brian Boitano tun? |
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#5 |
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Field Marshal
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Location: Reserve Army of Labour
Posts: 4,325
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There's something about these threads that make me want to jump up and down while shouting "CKII"... but I'll resist.
Given that EUIII has only been released, and NA is in production, I think its safe to say that the next Paradox game will not arrive until late 2008 at the earliest. Possibly longer in the case of Vicky as the game mechanics themselves will need a major overhaul - ie it will be a lot more than simply porting the game to a new engine.
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#6 | |
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Victoria's Plastic Surgeon
Moderator
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Location: In Columbus OH, but dreaming of the White Isle.....
Posts: 15,775
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Quote:
Plus a Victoria 2 would be based on much higher minimum requirements for RAM given the dramatic expansion in computing power in the five years since Victoria was first developed back in 2002, which means the game would be able to do much more number crunching than currently, so many of the things in terms of economics that in current Vicky are not really dealt with well, like excess production impact on global supply-demand, could be better dealt with. And of course the things that have been learned over the past almost four years since commercial release in terms of what players want to be able to do, and what they would prefer not to have to do themselves, can in the end be much more gracefully created by starting with a new base rather than gerry-rigging new ideas on an old game base not originally designed with those ideas in mind. As much as I love Victoria, the current game engine and design does have limits, and the new game engine broght in with EU3 offers a lot more power and potentials that right now one can only dream of for Victoria. We can go on about the pros and cons of 3D - which is more an aesthetic issue, not a performance issue - but the heart of the issue is Victoria will always be limited to the reality of its minimum requirements as set in 2003 : 450 mHz processor, 128 MB RAM. A new game which can use the power of the computers of today, rather than those of five or six years ago, will be able to do a lot more, and a lot more gracefully, than currently possible. At least that is my 2 cents on the issue.
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Victoria Revolutions Unofficial Hotfix 6 (7 Jul 07 includes all previous hotfixes) Victoria 1.4 Unofficial Hotfixes (NOT for Revolutions) : All in one (UPDATED 21 Feb 07) Power By Production 2.0 A VIP:R AAR Clio : A map project for Victoria:Revolutions by XieChengnuo and OHGamer Latest Updates Clio's Iron Heart : A map project for Hearts of Iron 3 by OHgamer and XieChengnuo VickyWiki : The best guide to Victoria's intricacies and foibles. The Official Forum For CORE and VIP VIP:R 0.3 for Victoria Revolutions Hotfix #1 (released 27 Jul 09) Vic:Rev 2.01 + VIP:R 0.3 + VIP:R 0.3 Hotfix 1 = Correct install order for VIP:R Dietmar1982's rework of Gotikiller's POP splitter tool - split Victoria POPs the easy way |
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#7 |
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Field Marshal
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Join Date: Jun 2002
Location: Dublin Ireland
Posts: 2,656
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I expect a new game announcement in spring next year, after they have done some concept work and finished with EU3NA. However I believe that they have already decided on their next title and are do some bits of brainstorming.
This could be anything from HOI3, CK2, Vicky2 or possibly majesty 2 as paradox bought rights got to do with the majesty series recently. Or maybe something new altogether I judge further expansion on HOI2 Vicky or CK as unlikely as they have either got an expansion (Ricky+DD) or have deep seated issues which need more work than could be justified in an expansion (CK). This means that with five options the most likely IMO is regarding majesty2 since they actually bought the rights. The second most likely is CK2 cause I recall a quote from Johan that it was a game that excited him but didn't live up to his expectations due to the rush in the production and development due to snowball pulling out. This would lead me to believe that there is a chance between 0% and 10% of a Victoria 2.
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My legacy shall be many dead aars that I never managed to finish |
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#8 | ||||
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Field Crown Hetman
Join Date: Oct 2005
Location: 947, where the bears wander loosely on the streets
Posts: 1,160
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Quote:
Quote:
Even with modern computers game engine gets its tie-ups with the massive economy calculations. I try not to think what happens if the requirements go up. And they might not resist temptation to simplyfy the game in order to make it work fluently.Quote:
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In the general I fear that Vicky2 will not be as much fun as Vicky1 is now.
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Victoria 1.04 + OHgamer's hotfix pack ..... | ..... VickyWiki has answers to your questions Attitudes comparison ..... Research, RPs and literacy ...... Argentina AAR/Guide (suspended) Election mechanics ........ Crime concepts explained ....... Intensive and extensive improvements Immigration factors ........ Oranje AAR (ongoing) ............ (outdated) Pop size efficiency analysis Victoria Improvement Project 0.45 is out at last. I will try it out as soon as I have some free time Victoria: Revolutions is out!!! But I don't have a credit card to pay yet ![]() Europa Universalis III is out!!! But will it make good old EU2 obsolete? You can always count on Americans to do the right thing - after they've tried everything else. - W. Churchill The more a worker earns the more it buys. The more a capitalist buys the more it earns. - M. Kalecki Democracy is two wolves and a sheep voting on what to have for lunch. Freedom is a well armed sheep contesting the vote. - ??? |
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#9 |
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The Soup Nazi
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Join Date: Feb 2007
Location: Lost somewhere other then here
Posts: 550
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I don't think that there will every be a Victoria 2. While I love Victoria I know that there is a lot of people who don't. Victoria also has a lot of bugs. Just Victoria (no Revolutions) crashes all the time. I think before Paradox even thinks about Vicky 2 they need to really try to improve Vicky. For example, a tutorial would be nice. I hate to say this but I haven't seen a good review on this game. I don't really understand why though.
But I think the mine reason is that Vicky is not a game for the average Joe. It is a very complex game that takes a long time to learn. For the most part the average gamer would be overwhelmed. To tell the truth I was a bit overwhelmed too but, coming for games like Europa Universals, CK, and HOIDD I overcame it learned what a truly wonderful game this is. As you may know the EU series are extremely popular. So are the HOI series. So this shows that Paradox really has the potential to improve this game so it might become may be as popular as other great Paradox games. But, to tell the truth, I just want another patch.
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Remember I Don't Think... I KNOW!!! Napoleon Bonaparte "The bullet that will kill me is not yet cast." - At Montereau [February 17, 1814] "Tête d'armée" - Last Words
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#10 |
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Private
Join Date: Dec 2006
Location: The South
Posts: 19
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IF IF there is a Victoria 2 would be able to play with Revolution or not really being it more as a patch then a whole new game?
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#11 |
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General
Join Date: Dec 2005
Location: Hong Kong
Posts: 2,016
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i would like to see a great vicky 2, let's wait patiently
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AAR: The French Revolution WIF mod: Soviet Union-kill the fascists Both AARs are dead. |
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#12 |
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Recruit
Join Date: Jul 2007
Posts: 8
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If there's ever going to be Vicky2, only thing I require is that the player must
have something to do. Not like in EU3 or CK (sorry) where you actually just sit and watch. |
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#13 |
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thinker
Join Date: May 2007
Posts: 602
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Check the number of entries/views in paradox forums: since the begging of summer, it's EXPLODING. If more interest means better chances to get another one:
Let's hope, let's hope .... qwerkus |
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#14 |
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Marzipanzer Kommandant
![]() ![]() Join Date: May 2005
Location: ¯\(º_o)/¯?
Posts: 3,422
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4
You can always hope but I think they would've announced it by now.
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"Success seems to be connected to action. Successful people keep moving. They make mistakes, but they don't quit." - Conrad Hilton |
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#15 |
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Peacock dreams!
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Aug 2004
Location: Clitheroe, Lancashire
Posts: 2,816
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30-50% that they'll announce it, I think, being optimistic. In truth CK2 is more likely, as there is quite a big market there for Paradox to exploit, unlike the Victorian Era, as long as they don't botch it like they did with CK. Hopefully though they'll do something completely new, like a game set in classical antiquity.
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#16 | |
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Marzipanzer Kommandant
![]() ![]() Join Date: May 2005
Location: ¯\(º_o)/¯?
Posts: 3,422
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Quote:
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"Success seems to be connected to action. Successful people keep moving. They make mistakes, but they don't quit." - Conrad Hilton |
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#17 |
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Victoria's Plastic Surgeon
Moderator
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Location: In Columbus OH, but dreaming of the White Isle.....
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Perhaps it might be more correct to say that I do think that at some point Paradox will revisit the timeperiod covered currently by Victoria in a game based off the new engine used for EU3. Many of the ideas of the game may indeed come from their experiences, good and bad, from Victoria. I think the issue is not really will there be a Victoria 2 with the feel of the original game, but rather will Paradox try another 19th C Grand Strategy game. Given the interest of players in the time period (immigration, industrialization, democratization, US Civil War, Unification Wars, WWI, etc) I would be very surprised if Paradox did NOT at some point decide to create a 19th-early 20th C game with their new engine at some point that covers the broad themes of the era.
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Victoria Revolutions Unofficial Hotfix 6 (7 Jul 07 includes all previous hotfixes) Victoria 1.4 Unofficial Hotfixes (NOT for Revolutions) : All in one (UPDATED 21 Feb 07) Power By Production 2.0 A VIP:R AAR Clio : A map project for Victoria:Revolutions by XieChengnuo and OHGamer Latest Updates Clio's Iron Heart : A map project for Hearts of Iron 3 by OHgamer and XieChengnuo VickyWiki : The best guide to Victoria's intricacies and foibles. The Official Forum For CORE and VIP VIP:R 0.3 for Victoria Revolutions Hotfix #1 (released 27 Jul 09) Vic:Rev 2.01 + VIP:R 0.3 + VIP:R 0.3 Hotfix 1 = Correct install order for VIP:R Dietmar1982's rework of Gotikiller's POP splitter tool - split Victoria POPs the easy way |
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#18 | |
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Marzipanzer Kommandant
![]() ![]() Join Date: May 2005
Location: ¯\(º_o)/¯?
Posts: 3,422
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Quote:
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"Success seems to be connected to action. Successful people keep moving. They make mistakes, but they don't quit." - Conrad Hilton |
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#19 | |
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Captain
Join Date: Dec 2004
Posts: 300
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Quote:
You mean a name change for Victoria 2? A new 19th C Grand Strategy game? That would be a good idea commercially since Victoria though a great game did not get good reviews and under this title a Victoria 2 would more likely not succeed. A new title which appeals would be nice. What you think the most appropriate name for that? Also guys suggest names please! Also for the next title, I think that there are three games or type of games: 1- Victoria 2 (Or a new title covering the same time period) - 33.33% 2- Crusader Kings 2 - 33.33% 3- A game covering the cold war era well heading into the present day. - 33.33% |
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#20 |
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Second Lieutenant
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jul 2005
Location: Las Vegas, NV.
Posts: 155
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2. Closer to the 10% end.
I do hope and fear at the same time that there will be a Victoria II. Victoria is and has always been my favorite because of the immense depth and realism of it. However, the trend as of late has been for most gaming companies to strive more towards fantasy (not like mythology stuff, more open-ended in a way) oriented and have concluded that their games have become too complicated, have too much of a learning curve or are beyond the abilities and/or interests of the typical consumer. Paradox has only done this to a degree, but take the greatest example of all: EA Games. Sim City 4 was by far my favorite but their was apparently a backlash (or so they say) because the game was too complicated (which is why it is my favorite) so they came up with probably the worst idea for a sequel in the history of gaming - google Sim City Societies. The emphasis also being placed on what I consider to be tacky looking graphics as opposed to in depth challenging game play. Not that any of us have noticed that in any games we're familiar with... EA Games even thinks the Sims 2 is too complicated for the consumer and want to dumb it down for their next sequel - I mean seriously. But I have faith in paradox as the last great game company and I'm sure they wouldn't mess Vicky up too much if they created a sequel so I greatly hope they do. And btw I 100% agree with Martial-Law about his hopes for new games, particularly the one about a new one that wraps up this end of history - the cold war to the present day, but I've already mentioned that before and I guess I'm not supposed too. Anyway I can't wait for whatever the next game is Paradox does after Napoleon's Ambition, I'm sure I'll be addicted to it too. |
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