Paradox Interactive Forums  

Go Back   Paradox Interactive Forums > Historical Games > Europa Universalis III

Reply
 
Thread Tools
Old 11-05-2007, 19:23   #1
fisab
Corporal
EU3 OwnerEU3 CompleteHearts of Iron III
 
Join Date: Feb 2006
Location: Ireland
Posts: 32
Print out game details

Sorry in advance for such a newbie post.

I am starting to play a weekly game with friends.
Is there any way of printing out details on the state of my country, i.e. stuff from the domestic management screen and from the ledger?

Taking screenshots would be fairly tedious. If there was a way of getting stuff ot write to a text file it would be really handy for looking thru during the week between gaming sessions.

Many thanks in advance for any help on this matter.
fisab is offline   Reply With Quote
Old 11-05-2007, 20:00   #2
Darkrenown
Reichsmarschall
 
Darkrenown's Avatar
Hoi2 Beta MemberEU3 OwnerNapoleonic MarshalDeus Vult!Europa Universalis: Rome
Europa Universalis: Rome (Collectors Edition)Hearts of Iron 2: ArmageddonEuropa Universalis III: In NomineRome: Vae VictisEast India Company
Hearts of Iron IIIFor The GloryHeir to the Throne
 
Join Date: Jan 2002
Location: Marching to Moscow
Posts: 14,419
You could open up the save file (notepad etc. will open it) and find the section for your nation.
__________________
Relentless madman.
Byzantium – A tale of restoration and reconquest.
Venice: War and trade. HttT beta AAR. (pics should be working again now)
Unofficial HttT fixes. No longer needed with 4.1, but if you've been using this and now have 4.1 you need to undo a change.
HRE reforms mod. Making it harder to unite the HRE.
Bonus magistrates from Universitys and roads.
Auto-build roads.

Latest HttT beta patch: 22nd dec.
Darkrenown is offline   Reply With Quote
Old 11-05-2007, 20:28   #3
fisab
Corporal
EU3 OwnerEU3 CompleteHearts of Iron III
 
Join Date: Feb 2006
Location: Ireland
Posts: 32
Quote:
Originally Posted by Darkrenown
You could open up the save file (notepad etc. will open it) and find the section for your nation.
Thanks for the reply. I've just opened my saved game and did a search on my country name.
Cant see anything useful there that I could print out.
fisab is offline   Reply With Quote
Old 11-05-2007, 20:52   #4
Darkrenown
Reichsmarschall
 
Darkrenown's Avatar
Hoi2 Beta MemberEU3 OwnerNapoleonic MarshalDeus Vult!Europa Universalis: Rome
Europa Universalis: Rome (Collectors Edition)Hearts of Iron 2: ArmageddonEuropa Universalis III: In NomineRome: Vae VictisEast India Company
Hearts of Iron IIIFor The GloryHeir to the Throne
 
Join Date: Jan 2002
Location: Marching to Moscow
Posts: 14,419
What is it that you want? Pretty much every detail of your nation is there to print:
Code:
CAS={
    history={
        government=feudal_monarchy
        aristocracy_plutocracy=-2
        centralization_decentralization=-3
        innovative_narrowminded=2
        mercantilism_freetrade=-1
        offensive_defensive=2
        land_naval=0
        quality_quantity=-1
        serfdom_freesubjects=1
        primary_culture=castillian
        add_accepted_culture=andalucian
        religion=catholic
        technology_group=latin
        capital=215
        1406.12.26={
            monarch={
                name="Juan II"
                DIP=4
                ADM=4
                MIL=5
                id={
                    id=612
                    idtype=37
                }
    flags={
        absenteeism=yes
        dead_hand=yes
        discovered_america=yes
        harvest=yes
        papist_sentiment=yes
        rebellion=yes
        simony=yes
    }
    capital=215
    primary_culture=castillian
    accepted_culture=andalucian
    religion=catholic
    technology_group=latin
    technology={
        land_tech={0 4334.291}
        naval_tech={0 3023.103}
        trade_tech={2 114.356}
        production_tech={1 310.870}
        government_tech={1 2905.325}
    }
    prestige=0.348
    stability=3.000
    stability_investment=298.727
    treasury=14.425
    current_income=0.000
    estimated_monthly_income=48.856
    inflation=3.909
    last_bankrupt={
        year=1
        month=0
        day=0
    }
    wartax={
        year=1
        month=0
        day=0
    }
    war_exhaustion=0.000
    land_maintenance=0.000
    naval_maintenance=1.000
    army_tradition=0.000
    navy_tradition=0.010
    distribution={
0.122 0.000 0.878 0.000 0.000 0.000 0.000     }
    tolerance={
0.000 5.000 0.000 0.000 2.000 0.000 0.000 -1.000 -1.000 -1.000 -1.000 -1.000 -1.000     }   
    cancelled_loans=0
    loan_size=200
    badboy=0.000
    quest_for_the_new_world=yes
    government=feudal_monarchy
    colonists=1.849
    merchants=5.000
    missionaries=5.000
    spies=5.000
    diplomats=5.000
    aristocracy_plutocracy=-2
    centralization_decentralization=-3
    innovative_narrowminded=4
    mercantilism_freetrade=-1
    offensive_defensive=2
    land_naval=0
    quality_quantity=-1
    serfdom_freesubjects=1
    manpower=16.986
    infantry="western_medieval_infantry"
    cavalry="western_medieval_knights"
    big_ship="carrack"
    galley="galley"
    transport="cog"
I've chopped a bunch of stuff off, but you can see income, slider settings, monarch, unit types, NIs, cash, prestiege etc. If you didn't find this stuff, it's best to search for your monarch's name.
__________________
Relentless madman.
Byzantium – A tale of restoration and reconquest.
Venice: War and trade. HttT beta AAR. (pics should be working again now)
Unofficial HttT fixes. No longer needed with 4.1, but if you've been using this and now have 4.1 you need to undo a change.
HRE reforms mod. Making it harder to unite the HRE.
Bonus magistrates from Universitys and roads.
Auto-build roads.

Latest HttT beta patch: 22nd dec.
Darkrenown is offline   Reply With Quote
Old 11-05-2007, 22:02   #5
fisab
Corporal
EU3 OwnerEU3 CompleteHearts of Iron III
 
Join Date: Feb 2006
Location: Ireland
Posts: 32
Thanks for that.
It comes to around 21 pages in Word for a nation.
Its not nicely formatted but a lot better than I had.
Many thanks.

Quote:
Originally Posted by Darkrenown
What is it that you want? Pretty much every detail of your nation is there to print:
[code]
CAS={
history={
government=feudal_monarchy
<snip>
I've chopped a bunch of stuff off, but you can see income, slider settings, monarch, unit types, NIs, cash, prestiege etc. If you didn't find this stuff, it's best to search for your monarch's name.
fisab is offline   Reply With Quote
Old 12-05-2007, 02:10   #6
jdrou
Field Marshal
 
jdrou's Avatar
EU3 Collectors Edition OwnerHoI AnthologyNapoleonic MarshalDeus Vult!Hearts of Iron 2: Armageddon
Victoria: RevolutionsEuropa Universalis III: In NomineEU3 CompleteRome GoldHearts of Iron III
For The GloryHeir to the Throne
 
Join Date: Jun 2002
Location: Michigan, USA
Posts: 13,919
Unfortunately the state of the economy is not so simple. You'd need to pull data from other game files and the province info of the savegame to work out things like your trade and production efficiency and total tax, trade, gold, production, etc. income. You'd need a separate program to really duplicate all the ledger outside of the game.
__________________
"The trouble with fighting for human freedom is that one spends most of one's time defending scoundrels. For it is against scoundrels that oppressive laws are first aimed, and oppression must be stopped at the beginning if it is to be stopped at all." --H. L. Mencken

Victoria: Revolutions 2.01 (+new VIPR 0.3)
HoI2 Anthology w/Mod34
EU3 Heir to the Throne beta patch 4.1b

Download the Fix-it-Yourself Pack for HoI 1.06c (updated 11/14/05)
jdrou is offline   Reply With Quote
Old 12-05-2007, 09:37   #7
fisab
Corporal
EU3 OwnerEU3 CompleteHearts of Iron III
 
Join Date: Feb 2006
Location: Ireland
Posts: 32
I dont suppose such a utility exists out there

Quote:
Originally Posted by jdrou
Unfortunately the state of the economy is not so simple. You'd need to pull data from other game files and the province info of the savegame to work out things like your trade and production efficiency and total tax, trade, gold, production, etc. income. You'd need a separate program to really duplicate all the ledger outside of the game.
fisab is offline   Reply With Quote
Old 12-05-2007, 10:59   #8
AndersSchm
Major
 
AndersSchm's Avatar
Diplomacy PlayerEU3 OwnerNapoleonic MarshalDeus Vult!Europa Universalis: Rome
Hearts of Iron 2: ArmageddonVictoria: RevolutionsEuropa Universalis III: In NomineHearts of Iron III
 
Join Date: Oct 2003
Posts: 745
Quote:
Originally Posted by fisab
I dont suppose such a utility exists out there
Someone is bound to make one though just give it time...
AndersSchm is offline   Reply With Quote
Old 12-05-2007, 12:12   #9
mlepkows
First Lieutenant
 
mlepkows's Avatar
EU3 Collectors Edition OwnerNapoleonic MarshalDeus Vult!Hearts of Iron 2: ArmageddonEuropa Universalis III: In Nomine
Rome GoldHearts of Iron IIIHeir to the Throne
 
Join Date: Jan 2007
Posts: 213
Writig a processor of the save file in C++/Java shouldn't be difficult. I might try if I have enough time. Anyone has suggestions regarding output and it's layout?

Maciek
mlepkows is offline   Reply With Quote
Old 12-05-2007, 12:22   #10
fisab
Corporal
EU3 OwnerEU3 CompleteHearts of Iron III
 
Join Date: Feb 2006
Location: Ireland
Posts: 32
My suggestion would be to recreate the contents of the ledger in a text file.
That would be fantastic info to be able to print out and study offline.
But it does seem like a LOT of work.


Quote:
Originally Posted by mlepkows
Writig a processor of the save file in C++/Java shouldn't be difficult. I might try if I have enough time. Anyone has suggestions regarding output and it's layout?

Maciek
fisab is offline   Reply With Quote
Old 12-05-2007, 12:36   #11
mlepkows
First Lieutenant
 
mlepkows's Avatar
EU3 Collectors Edition OwnerNapoleonic MarshalDeus Vult!Hearts of Iron 2: ArmageddonEuropa Universalis III: In Nomine
Rome GoldHearts of Iron IIIHeir to the Throne
 
Join Date: Jan 2007
Posts: 213
My skills are pretty basic but I can't see a problem with:
1) Searching the file for a specified country.
2) Storing selected data in a more useful format.
3) Looking up all provinces owned by this country.
4) Repeating 2) and doing some basic aggregation.
What's more difficult is:
a) Doing that for all countries (well, not that much more difficult, it's an automated process after all).
b) Presenting that in a more vievable form (it's perfectly doable with Java, I just suck at programming... ).

Maciek
mlepkows is offline   Reply With Quote
Old 12-05-2007, 21:24   #12
jdrou
Field Marshal
 
jdrou's Avatar
EU3 Collectors Edition OwnerHoI AnthologyNapoleonic MarshalDeus Vult!Hearts of Iron 2: Armageddon
Victoria: RevolutionsEuropa Universalis III: In NomineEU3 CompleteRome GoldHearts of Iron III
For The GloryHeir to the Throne
 
Join Date: Jun 2002
Location: Michigan, USA
Posts: 13,919
To show the trade and production efficiency you'd need to pull at least:
tech level from savegame
efficiency from the tech files
static modifiers, national ideas, policy sliders, govt in effect from savegame
effects of those things from static_modifiers.txt, ideas.txt, policy.txt, government.txt
__________________
"The trouble with fighting for human freedom is that one spends most of one's time defending scoundrels. For it is against scoundrels that oppressive laws are first aimed, and oppression must be stopped at the beginning if it is to be stopped at all." --H. L. Mencken

Victoria: Revolutions 2.01 (+new VIPR 0.3)
HoI2 Anthology w/Mod34
EU3 Heir to the Throne beta patch 4.1b

Download the Fix-it-Yourself Pack for HoI 1.06c (updated 11/14/05)
jdrou is offline   Reply With Quote
Old 13-05-2007, 00:38   #13
King of Men
THIS year in Bergen!
 
King of Men's Avatar
EU3 OwnerNapoleonic MarshalDeus Vult!Hearts of Iron 2: ArmageddonEuropa Universalis III: In Nomine
 
Join Date: Mar 2002
Location: I was banned from religion threads before it was cool. And after it was cool.
Posts: 5,307
You might have a look at this thread. Tonioz made a very nice stat thingie for EU2, and seems to be updating his work for EU3. If it works the same as in EU2, you'll upload your savegame to a webpage, and it outputs HTML for you to look at.
__________________
MP Megacampaigns :
The Great Game: CK, EU2, EU2 stats, Vicky, Doomsday.
There Will Be War: CK, EU3, Vicky, Arma.
Children of the Fatherland: Under construction! Join the discussion!

CK converter project - done. Download version 1.0! (For questions and problems, PM me.)
King of Men is offline   Reply With Quote
Old 13-05-2007, 01:11   #14
seboden
Time Traveller
 
seboden's Avatar
EU3 OwnerNapoleonic MarshalEuropa Universalis: RomeEuropa Universalis III: In NomineHearts of Iron III
Heir to the Throne
 
Join Date: Jun 2001
Location: stuck in the 21st century
Posts: 353
Quote:
Originally Posted by mlepkows
Writig a processor of the save file in C++/Java shouldn't be difficult. I might try if I have enough time. Anyone has suggestions regarding output and it's layout?

Maciek
You might want to have a look at this.
MichaelM wrote a (open-source) Java library for accessing Eu3-type fileformats. It is in no way a savegame interpreter, but it could save you a lot of time in building one.
__________________
Try out MichaelM's Scenario Editor for EU3 and now also for EU:Rome .

Want to play EU3 from 50 AD onwards or up to the year 50 000 AD? -
EU3 - Unlimited Time Mod

Or do you want to keep conquering in EU:Rome? Play from 2 AUC on or past the year 60 000 AUC! -
Rome - Unlimited Time Mod
seboden is offline   Reply With Quote
Reply

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off


All times are GMT +1. The time now is 07:06.


Powered by vBulletin® Version 3.7.4
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
© Copyright 2001-2009 Paradox Interactive