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#1 |
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Major
![]() Join Date: Jan 2007
Location: The Peoples Republic of Kalifornia
Posts: 792
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Conversions dont have a % chance?
I just watched one of the video trailer (#3 if your intrested) on gamespot and it looks like conversions are always succesful! If so Woohoo! They are unfortunetly from the looks of it rediculusly expensive (in money sort of, but especially in time) though-- guess its a worthwhile tradeoff though.
In the video the text read as follows: ================== Send Missionary Are you sure you wish to send a missionary to <provience name> Cost: 176.XX Ducats Time 735 Days Cancel Ok ================== No mention of a chance of failure anywhere! Please let it be so! |
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#2 |
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Dark Power
Join Date: Jun 2001
Posts: 15,584
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There is still a % chance for conversion.
__________________
"The path of the righteous Member is beset on all sides
By the inequities of the selfish and the tyranny of evil men. Blessed is he who, in the name of charity and good will, Shepherds the weak through the valley of darkness, For he is truly his brother's keeper and the finder of lost children. And I will strike down upon thee with great vengeance and furious anger Those who attempt to poison and destroy my brothers. And you will know my name is the Admin when I lay my vengeance upon you." |
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#3 | |
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Noyan
![]() ![]() ![]() Join Date: Sep 2000
Location: EU3 province #28
Posts: 796
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Quote:
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Hakkapeliitta's short guide to MTTH for modders (and other curious people) |
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#4 | |
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Major
![]() Join Date: Jan 2007
Location: The Peoples Republic of Kalifornia
Posts: 792
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Awwwwww
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How is that even remotely possible. I have a hard time of converting the stuff I conquer at the beginning of the game before running out of time at the end. |
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#5 | |
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Field Marshal
![]() ![]() Join Date: Dec 2000
Location: Lisbon
Posts: 14,644
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#6 | |
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Field Marshal
![]() ![]() Join Date: Dec 2000
Location: Lisbon
Posts: 14,644
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Quote:
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#7 | |
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Major
![]() ![]() ![]() Join Date: Sep 2006
Posts: 596
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#8 |
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Lt. General
![]() ![]() Join Date: Dec 2002
Location: Massachusetts
Posts: 1,316
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While I don't want to see EU reach Victoria levels of complexity, I do hope to someday see culture and religion represented as a % of a population, rather than just being one way or the other. EU4, maybe...
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#9 | |
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Meat Eater
![]() ![]() ![]() ![]() Join Date: Feb 2002
Location: 637, EU3
Posts: 878
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Quote:
It should be province specific i.e. influenced by population, religion groups etc. I assume this is how it would work cheers
__________________
Hail to the Federation!!! ++ Member of the Christian Paradox Games Players' Club ++ I come from here. Visit it and pump money into my economy Please
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#10 | |
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Field Marshal
![]() ![]() Join Date: Dec 2000
Location: Lisbon
Posts: 14,644
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Quote:
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