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#1 |
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Private
Join Date: Jan 2007
Posts: 12
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feudal contract - traditional law
playing as german king w traditonal law
now, is it true that changing to feudal contract can unleash hell? I mean. saw on the text file regarding these laws that with feudal contract the vassals make their claims valid by gwar? and with traditional law they have claims but they behave like good boys
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#2 | |
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The Grand Stratego-ist
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Location: Zutphen, The Netherlands
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Quote:
While changing the inheritance laws will lower the loyalty of your vassals with 50%, changing these laws will not have an one-time effect. If you have a lot of vassals, feudal contract is the best law to have, it gives your vassals a +1.0 loyalty modifier per month.
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#3 |
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Corporal
Join Date: Dec 2002
Posts: 42
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When does it become to many vassels? Lets say I play England under popular law primarily for the pike and archers. How many vassels could a reasonable (6 average stats) monarch montain before they become unruly?
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#4 | |
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The Grand Stratego-ist
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Quote:
So it isn't really dependent on the number of vassals, I think
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#5 |
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Corporal
Join Date: Dec 2002
Posts: 42
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So I could own the greater isle of Britain and maintain them all as counts while holding the duke titles to pass onto heirs with little ill effect as long as I maintain respectable reputation, prestige, stats? It wouldn't be any better to hand out duke titles in order to take my total number of vassels from what 40'ish down to like 15. I'd think it would be easier to maintain 15 vassels and keep them loyal than all the varius counties. *shrugs*
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#6 | |
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The Grand Stratego-ist
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Quote:
. You asked, at least that is what I thought, what is the maximum number of vasssals to have without having to switch to Feudal Contract, to keep them happy. There is no maximum, you can keep 100 or 200 vassals happy without FC, but with FC you get a little bonus
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#7 |
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Corporal
Join Date: Dec 2002
Posts: 42
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Sorry I guess I didn't state my question clearly enough.
What I had meant to ask was the maximum before I start incurring penalties for having too many vassels. I know I "could" potentially have 40 vassels but what is the modifier for when vassels begin to become disloyal due to me having to many of them?
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#8 | |
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The Grand Stratego-ist
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f.e. An (made up) event for a vassals fires 'I don't like my liege' then for you, the liege, an event fires 'One of your vassals doesn't like you, his loyalty decreases with 0.5'. The more vassals you have, the bigger the chance that sich an event will fire for a vassals and so indirectly one for you. But there is also an event that says 'My liege is a nice and just fellow, I love him' and then a event firer for you 'One of your vassals thinks you are great, you gain the trait Just and his loyalty increases with 0.5' I do believe that someone (Byakhiam IIRC) once mentioned that there is a certain formula that had either something to do with your diplomacy skill or with your intrigue skill. Something like: your diplomacyskill x something < number of vassals Not certain how correct this is though
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If I use this color text, then I'm "speaking" as a moderator. Crusader Kings Mod's: The Alternative Scenario Setup mod and Before the Conquest. After Action Reports : Veldmaarschalk's AAR depository in the Ink Well Member of the Association of Dutch Paradoxians and the 10,000+ Posters |
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#9 |
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Corporal
Join Date: Dec 2002
Posts: 42
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Well thank you for the responses. I understand the greater number of vassels would increase the likelyhood of events but it would also make a good deal of sense to have a limit to the number of vassels controlled by the rulers ability. I mean controlling a number of vassels that eventually far surpassed the power of the kings personal lands eventually didn't bode very well for said kings.
But being a game I wont complain to much and instead just try to make sense of how it is currently designed to work whether I feal it all accurate or the depth to be as complete as I'd like. Learn how it's designed to work and enjoy what I can of it. Buying EU2 soon. Would buy EU3 and maybe I still will eventually but as long as it doesn't allow save games to be imported or exported to the older games, well I'll just wait for those newer games that will allow it to be exported are out. Otherwise I have a few brothers and friends that will all play once we get a few copies of the game going. Should be interesting. All I really got to do is find out how the conversions work between the game to see what our individual goals should be. Then we'll build up to the kings of England ruling the world.... Just gatta figure out what I'm going to do with those damned Frenchmen. My brother loves to play em and I love to stomp on them whenever I'm giving the oppertuniry. Do those games allow slaves? *evil grin* Maybe I'll just make them vassels til hoi2 then nuke them to death. Ohhhhhhhh yeaaaaa. That would just be sweet. |
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#10 | |
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The Grand Stratego-ist
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Quote:
But with patch 1.05 they at least have tried to make it a bit more difficult with the 'realm duress' events. Before that, if you had conquered something or made someone your vassals, that land would stay yours for ever.
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If I use this color text, then I'm "speaking" as a moderator. Crusader Kings Mod's: The Alternative Scenario Setup mod and Before the Conquest. After Action Reports : Veldmaarschalk's AAR depository in the Ink Well Member of the Association of Dutch Paradoxians and the 10,000+ Posters |
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#11 |
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Corporal
Join Date: Dec 2002
Posts: 42
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Yea direct rule should not be possible for anything more than a very short duration of time. I could maybe see an extraordinary soul reuniting and expanding apon charlemeigns (sp?) old empire but it would take a truly magnificent dynasty to even contemplate holding the lands for even a few generations. Most likely the best course and one that was excersized often I do believe was to put siblings, cousins, or relatives of one extent or another on the land.
If I remember correctly that occured all across Europe for centuries. 1 example would be WW1 where the rulers of Russia, Germany, and England where all united by one degree or another. I believe they where all cousins? Either way. Even those Dynastic empires where generally short lived during the period, as it should be in this game. The more you take on the more explosive and dynamic your demise. Well unless your England. Sorry going to throw that out there any chance I get.
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#12 | |
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Field Marshal
Join Date: Dec 2005
Location: Detroit, USA
Posts: 2,771
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Quote:
If you enjoy managing your vassals 40 Counts are not a problem. Personally, I tend to use Feudal Contract and Elective Law while going on massive conquest sprees. So I make my kids all Grand Dukes, which ensures they're all in line for the throne before non-dynasty twits. Eventually all the Duchys get a turn as King. BTW, keep in mind some of those events Veld mentioned give your vassal's the "rebellious" trait. Two of those fire and your King has "Realm Duress," which is not a fun trait to have. Nick |
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#13 |
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General
![]() ![]() Join Date: Feb 2002
Location: Oak Hill, WV
Posts: 2,020
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Something that hasn't been mentioned is that one way to bump up your vassals loyalty is to simply bribe them by giving them cash. This is often necessary right at the start of a new ruler's reign because getting a new ruler causes a hit to your vassals loyalty. Especially if your rulers dies young, and his children are still minors, the new ruler is likely to start with very little prestige, so you'll need to bump up loyalty quickly with bribes. If you don't have a large amount on money saved up, you may run out of money to give to your vassals if you have a lot of them. Even though a gift of a certain size will usually increas a duke's loyalty by less than it would a count's, it's still usually cheaper to bribe, say, 10 dukes than 100 counts.
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Currently playing: EUIII (IN) CK (DV) EU:Rome "The Assyrian program of exterminating various ethnic groups generally failed to promote cultural diversity." "...we must also hope...that history will have compassion in judging our mistakes, and for that reason we must try not to judge too harshly the mistakes of the generation before us." Bill James |
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