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Old 06-05-2006, 13:12   #1
isca
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Thinking Amphibious Assaults Backwards

I'm playing an MP as the Axis against a computer Allied side. We've conquered the British Isles, and taken the Azores.

It's just occurred to me that from a future defensive standpoint, Reykjavik MIGHT be the only place from which the US can now launch an assault on the European Mainland. Is that true? I can't think of any other spot, but I expect for some players, this sort of thinking is second nature, and the list of invasion routes is probably firmly affixed to your strategic thinking.

Thanks in advance.


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Old 06-05-2006, 13:49   #2
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Quote:
Originally Posted by isca
I'm playing an MP as the Axis against a computer Allied side. We've conquered the British Isles, and taken the Azores.

It's just occurred to me that from a future defensive standpoint, Reykjavik MIGHT be the only place from which the US can now launch an assault on the European Mainland. Is that true? I can't think of any other spot, but I expect for some players, this sort of thinking is second nature, and the list of invasion routes is probably firmly affixed to your strategic thinking.

Thanks in advance.


Isca
I believe that the AI is not restricted by range and can launch from any port on the map. It can do the same with its air units too.
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Old 06-05-2006, 14:43   #3
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It will and can from anywhere without regards to distances... I got amphib'd by UK when I was Yugoslavia. They had way too many troops to have come from anywhere but the UK itself.
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Old 06-05-2006, 15:05   #4
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It can do the same with its air units too.
It can? :P

Can of worms...OPEN!
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Old 06-05-2006, 16:09   #5
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Wow. Thanks for the info. Crap.

So much for island hopping in the Pacific. Isn't this presumably an easy bug to fix? And how has it managed to stay in for this long?


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Old 06-05-2006, 16:28   #6
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I think its because the AI is too dumb to find its way around the limited air and sea ranges that humans have, so paradox had to give it a helping hand.

This is most annoying with airpower, Japanese planes over france? yep, and worse
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Old 07-05-2006, 02:21   #7
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Quote:
Originally Posted by isca
I'm playing an MP as the Axis against a computer Allied side. We've conquered the British Isles, and taken the Azores.

It's just occurred to me that from a future defensive standpoint, Reykjavik MIGHT be the only place from which the US can now launch an assault on the European Mainland. Is that true? I can't think of any other spot, but I expect for some players, this sort of thinking is second nature, and the list of invasion routes is probably firmly affixed to your strategic thinking.

Thanks in advance.


Isca
You're playing as a human Axis against AI-controlled Allies? You've conquered Britain, you say? Trust me, you're safe. Doesn't matter that the AI doesn't care about range limits; it doesn't know how to reinforce a landing and protect it with air. So, when you've wearied of wiping out the pin-prick attacks the AI does make with yur TAC/CAS, invade the US and end this farce!
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Old 07-05-2006, 08:34   #8
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Quote:
Originally Posted by walrus
I think its because the AI is too dumb to find its way around the limited air and sea ranges that humans have, so paradox had to give it a helping hand.

This is most annoying with airpower, Japanese planes over france? yep, and worse
Î must admit though i have played this great game many, many hours i've never noticed this bug(though i were aware of the complaints). The japanese planes in your example are most likely stationed in Germany, not in Japan, i did the same in my last Japan GC, rebase planes, rebase fleets, wait for org going up and get goin. So how exactly has the AI an unfair advantage?
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Old 07-05-2006, 08:43   #9
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the base that your aircraft are rebasing to needs to be in range. how exactly are they able to fly interceptors across the ussr and remain in range?
anyway, it is known that range limitations were removed for AI countries. there's a setting in the AI files that tells the AI where it is not supposed to send units to, but you need to list every single provence, and that just isn't done. Personally, i'm hoping that they remove the unlimited range for AI nations in a future patch.
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Old 07-05-2006, 09:04   #10
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just a nitpick...there IS no range limit for rebasing ships/aircraft. not for the AI, and not for the player
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Old 07-05-2006, 10:22   #11
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Quote:
Originally Posted by Phoenixfire
Î must admit though i have played this great game many, many hours i've never noticed this bug(though i were aware of the complaints). The japanese planes in your example are most likely stationed in Germany, not in Japan, i did the same in my last Japan GC, rebase planes, rebase fleets, wait for org going up and get goin. So how exactly has the AI an unfair advantage?

I was being bombed by Italy while playing as Germany, and couldn't figure how they were getting to me. (They weren't allied with anyone. I declared war with them just for the fun of it after they annexed Ethiopia.) So I placed the game in slow mode and used the "nofog" cheat and followed it on it's return trip. It rounded the coast of france, passed through the straights of Gibralter and came to rest in Rome, where it then proceeded to take off for another bombing run along the same path.

Apparently the AI has to respect foreign air space, but not empty fuel gages. So now I always wait until AFTER the Auschluss of Austria before allowing my displeasure with Mussilini's incompetence to get the best of me.
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Old 07-05-2006, 10:24   #12
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Quote:
Originally Posted by Phoenixfire
Î must admit though i have played this great game many, many hours i've never noticed this bug(though i were aware of the complaints).
Same here...
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Old 07-05-2006, 11:39   #13
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Quote:
Originally Posted by TigerCub
I was being bombed by Italy while playing as Germany, and couldn't figure how they were getting to me. (They weren't allied with anyone. I declared war with them just for the fun of it after they annexed Ethiopia.) So I placed the game in slow mode and used the "nofog" cheat and followed it on it's return trip. It rounded the coast of france, passed through the straights of Gibralter and came to rest in Rome, where it then proceeded to take off for another bombing run along the same path.
You can do that too, though... as long as the target is within air-range, the actual ROUTE need not be, either for the AI or for you.
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Old 07-05-2006, 14:01   #14
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Also something worth noting is what Lothos did to help correct this problem, which was significantly worse at one point. From what I gathered he gave the AI general instructions not to go to X Y and Z if it is rebased at A. It still does it occasionally, but we less commonly have the AI running around invading by whimsy.
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