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The Hand of the King
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EU III: The Discussion Metathread
Hello, and welcome to the EU III Metathread.
As you know, Paradox has announced the creation of the third Europa Universalis title, and it has created quiet the discussion. To make sure we are all on the same page, and to keep discussions coordinated and limited (rather than overwhelm the paradox server!) the Metathread has been created. Below you will find links to and descriptions of all the current topics in the EU III forum. Before posting a new thread, or asking a question concerning the game, please look over these threads. It is likely that someone else had the same question, or voiced the same concern. This is not to keep you from asking questions. On the contrary, if you have something you want to ask or discuss, please do. The Metathread just coordinates where you ask those questions. If you want to discuss something, please find the thread(s) in which it is currently being discussed and join there, rather than make a new thread. Please be specific in your questions or comments. Topics such as “religion” or “sea-zones” have been discussed, and will continue to be discussed. A specific topic inside more general ones, such as “Effects of religions on colonial growth” is far more helpful. If you do post a new thread, with a new specific topic, let me know. I’ll be sure to add it to the Metathread and post a general summary concerning the topic in question. This way, we can hopefully limit the number of threads out there, ease the burden on the developers, and coordinate our discussions. Thanks for all your help and patience, Estonianzulu. Stickies IRC Channel The Original Metathread Friendly reminder from our Mods Announcement from Mr.T General Requests and Discussion It's Official! Official announcement threadGeneral Ideas General Ideas from a new memberThank You! Thanks to Paradox for giving us EU III!Poll Thread Mr.T's Poll ThreadMower's Thoughts A detailed list of suggestionsPictures and Concept Art Our first look at EU III Graphics, Requirements, etc. Techical Support On the minimum system requirements. NOTE: The minimum requirements have not yet been announced. Concerning 3d Graphics A request on the depth of the graphics for EU III The Map, Provinces, Tooltips and Scales Time and Distance A discussion on the time lag difference between sending orders and having them completed; as well as a discussion on the ingame reinactment of this.The Uber Map Thread All the questions, concerns and statements about the map itself, provinces, etc. They go here, no where elseCities/Localities Discussion on cities and local areas compared to a broader view of provinces as a wholeProvence Improvements Discussion and suggestions on the ways to handle province improvements, both for in game fun and historical accuracyThe Importance of Tooltips On the usefullness of tooltips, and how they should be included in EU III. Trade and Economics The Economic System Discussion on the use of trade centers compared to trade routes, and the historic justification of bothTaxes, Rebels, and Absolutism A discussion on the use of 'tax sliders' to change the income system for EU IIICenter of Trade Discussion Further discussion on Trade Centers, and how to link the current EU2 system with something more indepthTrade Center Distribution Discussion on the allocation of provinces to centers of tradeMoney in EU III Suggestions on availability of investments using money in the early stages of the gameHolisticgod's "essentials" Discussion on trade and finance changes, as well as naval optionsEconomy Merchants Further discussion on CoT's and trade interactionInfaltion Done Right Discussion on the in game effects, causes and solutions to inflation Diplomacy, Treaties, Vassals Vassals Discussion on the historic and ingame power of vassalsClaims, Treaties and Guarantees Claims in relation to peace treaties, and ownership, a more complicated alliance system and named treatiesPersonal Unions Discusion on how to handle two countries ruled by the same monarch (Poland-Lithuania, Spain-Austria)Diplomacy X3 Discussion on a more detailed diplomatic system and the ingame ramifications, as well as a diplomacy smart AI with monarch-specific traitsCore and Claims "Imperial" vs "National" cores and claims War, Victory and Alliances Fallen Governments When rebels take a capital city leading to peace; discussion on changing thisColonies in Wartime A request to change how colonies are handled during a warCoalition Armies Discussion on allies merging armies when fighting a common enemyCapital Moving After a capital has been conquered, it cannot be annexed in EU2, this discussion is on changing thatAnnexations Suggestions on limiting the rapid growth and annexation of nations Land Wars, Armies, and Battles Troop Building Suggestions on how to build armies, and their qualityRegimental System Discussion on bridging the gap between EU and HoI in terms of military control and detail.Regular and Irregular Armies Suggestions on how to handle two different army, types, regular- being better trained, irregular- being illtrainedMore than One Unit Type A request and discussion concerning the request for more unit spritesDecisive Battles Discussion on how decisive and large victories should effect the outcome of war, and warscore for peace proposalsSeige s A request for a revamp on the seige system for realism's sakeCombat Clarity Requests for in game information and in-log information concenring why battles went the way they didBattle System Discussion concerning a more indepth and interactive battle systemArmy Composition Further discussion on the composition of armies Navy and the Sea Raiders and Privateers Discussion on pirates and their effectsOn Sea Zones and Navies Opinions concerning hiring navies, types of navies and the size of sea zonesNaval Range Concerning the range of AI run navies and the new graphics engine in relation to navies Colonies, Explorers, Discoveries and the Unknown Permanent Terra Incognita? Should EU III have PTI? This is the discussion on that topic.Explores and Colonies Suggestion on the randomness and usefullness of explorers as eventsExploration A similar suggestion, but with a great deal more discussion concerning the historical acceptance of such a planColonial Growth An alternative to the EU 2 style colonial growth Victory Conditions, Scenarios, and Tutorials Battle Scenarios Discussion on HoI2-esque "battle" scenariosVictory Conditions Concerning Victory Points and whether they should be included in EU III.Tutorials Concerning the implimentation of a tutorial in EU III, and comparisons between the old EU 2 tutorial and the more indepth Diplomacy tutorialShorter Time Span? The discussion on the announcment that EU III would run from 1453-late 18th century.Scenarios Discussion on which scenarios, if any, will be in EU III, and what years those scenarios will start in AI and General Structure AI Suggestions Suggestions for restructuring the AIHistory vs Choice Should the game be historically rigid, or allow more ahistoric freedom? Here is the thread to answer that questionMid-End game Stagnation A suggestion to improve AI wars in the later years of the game Rebels, Revolts and Civil War Nomads A suggestion and discussion on the topic of nomadic armies in AsiaMobile Rebels Discussion on the topic of rebels travelling from province to province and across national borders.Drop Stability Concept Suggestions on dropping Stability as a factor Religion, Culture, etc. Nationalism vs Religion A Discussion on how much of an impact both of these factors should have on stability and revolt risks.Civilizations Rise and Fall Discussion on the progression and regression of civilizations over time.Cultural Conversion Thread on the conversion of cultures from one to another over long periods of time.Culture and Religion Further discussion on forced conversion and cultural changeMore Religions A list of new religions that could be addedMulticulturalism Making multiple cultures/religions exist in one provinceReligion The thread on religion Mod's, Events, etc. Event Strings Comments on universal eventsEvent Descriptions[indent]Discussion on the descriptions of events in EU III[/inept] Event Scripting Proposals Here you can propose commands and conditions that you are missing in event scripting language Leaders, Government Personalities and Leaders Discussion of Johan's comments concerning Leadership and PersonalityGovernment Types The Discussion on government types and formsDynasty Potential Discussion on dynasties in EU ala CKBetter Leadership Management A request for a different leadership system Research, Sliders, etc. Research General discussion about ResearchSliders Discussion about the removal of sliders ~~~ If you have created a thread in the EU III forum, please post below, with a link, and a brief description of either A) your intent for the discussion of the thread, or B) the current discussion in the thread. I will be going through the posts and collecting information, but anything you can provide me with would ease that task greatly. Once again, thanks. P.S. I will be updating, and reformatting this list in the coming days.
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LibrAARian of the EU1 LibrAARy and the EU1 LibrAARy updates "Et pour ce devez amer, prisier, loer et honorer touz ceux a qui Dieu donne grace d'eulx trouver en pluseurs bonnes journees d'armes pour la guerre..." Member; Ahistoric Association "The Footsteps of Illustrious Men"-USA; Victoria (AARland Choice Award X3) The Ink Well: Advertise your AAR's Use it, Love it --- I've been Glorified! and Canonized! Last edited by Estonianzulu; 20-02-2006 at 21:28. |
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#2 |
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People before principle
Join Date: Jun 2003
Location: Netherlands
Posts: 1,175
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I like this as well, but I was thinking perhaps make an additonal "idea layer". Now each link goes to a thread and with the number of threads being limited they'll grow pretty large.
I was thinking what if there was a seperate forum solely dedicated to closed single post threads. These single post threads would contain an idea that evolved/ was worked out after some discussion in the original thread as well as the link to that original thread (more than one single post thread could be extracted from the same original thread if there were more than one worked out idea). Or just make links to single posts in the original post itself. The META-list would then contain lists to those closed single post thread with the link to the original thread in the single post. Alternatively you make the original threads a linked sub-category, with links to single post threads that derived from it listed under it. I think this method would avoid having people browse ultra-long threads to see what ideas were posted in them. Drawback would be that the META-list would be longer (although being categorized that would be that THAT bad). EXAMPLE (of the version without a seperate forum for close single post threads): Trade and Economics The Economic System Discussion on the use of trade centers compared to trade routes, and the historic justification of both Trade centers, routes, concessions and provinces 2nd single post link 3rd single post linkTaxes, Rebels, and Absolutism A discussion on the use of 'tax sliders' to change the income system for EU III
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Voting is the legitimised depositing of opinions, which are not required to be supported by arguments. EU2 1.08b, AGCEEP 1.3.6 - CK 1.04b - Vicky 1.03c, VIP 0.4b Last edited by magdat; 20-02-2006 at 19:36. |
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#3 | |
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The Hand of the King
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This is an interesting idea. However I do not know if Paradox would want to open up a subforum for finished ideas. If they did I would be happy to modify this list to include those, and help dig up what conclusions people have drawn. However, I imagine most ideas will not have final conclusions, and be argued from now till EU III comes out.
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LibrAARian of the EU1 LibrAARy and the EU1 LibrAARy updates "Et pour ce devez amer, prisier, loer et honorer touz ceux a qui Dieu donne grace d'eulx trouver en pluseurs bonnes journees d'armes pour la guerre..." Member; Ahistoric Association "The Footsteps of Illustrious Men"-USA; Victoria (AARland Choice Award X3) The Ink Well: Advertise your AAR's Use it, Love it --- I've been Glorified! and Canonized! |
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People before principle
Join Date: Jun 2003
Location: Netherlands
Posts: 1,175
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Quote:
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Voting is the legitimised depositing of opinions, which are not required to be supported by arguments. EU2 1.08b, AGCEEP 1.3.6 - CK 1.04b - Vicky 1.03c, VIP 0.4b Last edited by magdat; 20-02-2006 at 20:15. |
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Script & Development Slave
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Join Date: Dec 2001
Location: Out of exile
Posts: 12,472
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If I use this colour text or this one then I'm "speaking" as a moderator. Ignore at your peril. Please take a moment to register your copy of EU3. "The [EU3] registration key is not a copy protection measure, tragically people will always crack your copy protection. Rather it is a paying customer support measure. Rather than have the support forum swamped by people who pirate our games, we can make sure that our paying customers get their support quicker. Similarly with bug reports, we want to improve the things our paying customers want not the pirates. Finally we put that little icon below your avatar so that we see your feedback (both good and bad) we know that these are the things that our paying customers like (or dislike) and can use this information for future projects." - King Winner of the TOEE POTY 2003
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#8 |
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puissantpants
Join Date: Feb 2004
Location: San Francisco
Posts: 224
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God and King George be with you.
If I may offer an observation, don't screw up the music like in HOI II... EU II did set such a high standard in that regard. It would be a shame to saddle a superlative game (as I am sure EUIII will be) with lacklustre or generic music. |
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