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Tonioz

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Aug 6, 2003
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Well, to play EU2, HoI or Vicky you basically need external IP to solve all your problems (and allow your firewall to act with EU2). If you unlucky with that, specified ports should be opened and _forwarded_ like it is discussed in separate topic.

Hamachi program let people without external IP under not forwarded or closed ports still play EU2. Hamachi emulates LAN connection. This post is explaining more how Hamachi works.

Hamachi connection
First of all, one person should create group and set password for it. For example group "europa234" and password "234". Then the best way to inform about that in the game thread. Normally you receive virtual IP like 5.x.x.x and sub-net 255.0.0.0

Players, who must join Hamachi group:
- host
- those who has problems to connect because of router, internal ip and so on ("problems players")
- those who has lags with certain host
Rest of players can join by IP or vnet.

It doesn`t matter if host creates Hamachi group or not.

Bear in mind, that most probably inside Hamachi group you`ll be able to access each other computer`s shared resources via explorer.

Game connection
Normally when you see host IP at vnet, it shows host`s usual IP. So "problems players" can`t join host this way. They can do it by typing virtual IP of host, or much better - just press "Join by LAN". The host will appear there. If there is wrong version, host will have grey color.

Two things to mention
1. It is rumoured that Hamachi is down sometimes, which gives unreliability. So if anyone knows alternate program, please post.

2. All EU2 processes are done via host. He accepts signals from everyone and send them. So while you are in the same LAN group with host, you get everything all right. Except one thing - in-game chat. It is specially done via separate port (47624 if i remember correctly), so when your EU2 lags to host, you normally still can talk with everybody in real time without lags, if your connection is okay.

But then Hamachi and non-Hamachi groups doesn`t see each other, except host. (maybe only non-Hamachi group doesn`t see). So it is recommended that all players would use Hamachi if one player has to do it. Besides it may influence on overall game stability to keep that smooth.
 
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Hamachi bugs (from internet):

1. Not proper work with Norton Internet Security 2005. Symantec is guilted in that.

2. While deinstalling, Hamachi can damage registry, so Hamachi specially released own deinstallation program - http://hamachi.cc/

3. "Failed to connect hamachi.cc" means not bug, but server on the maitenance.

4. One certain problem with Hamachi described: the user used proxy, IP 192.*.*.*. Hamachi didn`t want to connect bibi.hamachi.cc. User didn`t want to open special ports by hands and did following:

http://www.socks.nec.com/cgi-bin/download.pl - download from here SocksCap 2.38. Install and run SoсksCap.
Press New->Browse and choose hamachi.exe (default path for hamachi is c:\Program Files\Hamachi\)
Going to settings of SocksCap (File->Settings) and on folder SOCKS Settings define following: Server (IP of your proxy), port (1080 usually), Protocol (usually Socks5), Name Resolution (Resolve all names remotely).
Quitting settings, choosing Hamachi in SocksCap window and press <Run>.
 
Daniel A said:
Who decides which resources "are shared"?

You do. Unless you have specifically marked any files/folders as shared, I doubt there'll be any. At least, there shouldn't be any in such a case.
 
What are the chances of someone taking out a subscription to create one network with unlimited members? The free service has a maximum of 16. Would it be worth it for me to make an "EU2Net" for everyone to host their games in / chat in / stay in touch in?
 
fraese said:
What are the chances of someone taking out a subscription to create one network with unlimited members? The free service has a maximum of 16. Would it be worth it for me to make an "EU2Net" for everyone to host their games in / chat in / stay in touch in?

It costs 3.25 USD/month for an 1 year license, then you can (as far as I understood) join full networks.

In other words a network can contain 1 owner, up to 16 basic members and up to 256 premium members.

So, no, it isn't worth paying for it, since everyone needs to do it in order to profit from it ;)
 
Hive said:
You do. Unless you have specifically marked any files/folders as shared, I doubt there'll be any. At least, there shouldn't be any in such a case.

Besides you can set password for account "guest" of your XP and protect all them.
 
Tonioz said:
Bear in mind, that most probably inside Hamachi group you`ll be able to access each other computer`s shared resources via explorer.

Tonioz said:
Besides you can set password for account "guest" of your XP and protect all them.

Does this mean that any host into the same Hamachi network can browse your shared folders or that he should login into your system first in order to do that?

By default Guest account is off under XP.
 
malibu said:
Does this mean that any host into the same Hamachi network can browse your shared folders or that he should login into your system first in order to do that?

By default Guest account is off under XP.

If they are public shares they can be accessed without any additional steps. To disable file sharing open your "Network Connections" folder in XP, right click on "Hamachi", and set the properties for file sharing accordingly.
 
Hamachi is very good and very usseful, and free. But there is a inconvenient a group has in max 15 persons, but you play all the game on line with the members of the group.
Easy to instal, config and to use
 
hamachi is down right now :(
 
volksskina said:
my hamachi is working just fine

Ok we just tried this out, and had some problems. Mainly that some people could not see the hosted game after entering Local Area, they were however able to do so if they entered the Host IP. Has anyone else had this experience?

The work around is obviously to just enter the IP in Internet, but then its not supposed to work that way. Any answers?
 
This week hamachi was updated to 1.3.0, you better do it.

As far as i understand even if people will use routers and so on, there will be direct connection between them (before it was down to 1 kb/s)
 
Not sure what you are saying there...