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Colonel
![]() ![]() ![]() Join Date: Feb 2004
Location: Near Charlottesville, VA, home of the 'Hoos...
Posts: 1,001
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C.O.R.E. First Impresssions
I'd heard a lot of great things about C.O.R.E. so I thought I would download it and play as Germany on normal/normal this weekend.
First I want to say the graphics are great. I love the colors of the countries, ports, the terrain, and even the minimap that shows the real terrain along with the time of day. I also loved the events (well most of them ). They really keep you on your toes.I like some of the changes to the tech tree, but I don't understand the reasoning on some of them. Working on a bunch of techs that take one or two years to complete can get really frustrating. I was able to get basic aircraft and tanks without much trouble. I was surprised though that the basic tank was a PzKw IV though. I was expecting a PzKw III. I was able to build (barely) or upgrade the 12 panzer divisions I wanted for the invasion of Poland. They were PzKw IVs with short 75s. Since most of the Polish and French troops were infantry I thought those would be the ideal tanks for France and Poland. I was able to build Me109s (I don't understand why you need both interceptors and air superiority fighters though) and enough basic tac and close support to support my armies. The game started well with all of the resource trading with all of the other countries. After the Anchluss I was surprised that I got just about zero resources from them. A few months after the Anchluss my economy collapsed. Despite the trading with Sweden I ran out of steel. I had to offer coal on the world market to get more steel, but I could never get enough to keep my economy going at full strength. My economy got much worse when Romania wouldn't ship me any oil in '38 claining they couldn't spare it. So then I ran out of oil and then rubber and coal. I was hoping that whe I got Czechoslovakia in the Spring of '39 I would get some resources. But instead I actually went into the negative for rubber and oil. For half of '38 and all of '39 before the war I limped through with MAYBE 270 or so ICs. Yuch! I felt like Italy! And speaking of Italy I wish I hadn't given them all that coal! When the war started I noticed that ALL countries had much smaller militaries than in vanilla 1.06. The USSR had 136 Infantry and 25 armored. The Poles had about 30 or so divisions. France had about 50 or so. What REALLY surprised me was that Japan had more infantry divisions than anybody at 139. Poland wasn't very tough even with Warsaw as urban terrain. When I captured Warsaw I found the Poles didn't have any resources either. France was more of a challenge but I still got the Vichy event before the end of '39. At least there were some resources in Paris to get my economy back to full strength. I attacked Belgium but not The Netherlands when I went after France, but Belgium had no reources to speak of either. After the Vichy even there were no Vichy units in mainland France just like in Vanilla 1.06. Yugoslavia and Greece joined the Allies in early '40 and I spent the first part of the year overrunning them. I was VERY disappointed at the event that makes you give Thessalonika to Bulgaria or take a dissent hit. You need Thessalonika as a German province to attack from so that if you attack Turkey or Iraq the provinces you attack would be German provinces instead of Bulgarian. With the Balkans taken care of I went after Denmark and Norway. Denmark had only two divisions and they went down easy. Oslo was a tough amphib assault. There was only one division in Narvik and my 3 divisions of mountain + E brigades took it w/o much trouble. The event that really bothered me though was the one that gave Greenland and Iceland to the UK. The Germans need Greenland as a national province in the Western Hemisphere to keep the logistic penalty reasonable there and keeps you from having to annex Haiti. If the Brits CAPTURE Iceland and Greenland it's not such a big deal. At least you can get them back one day and they will still be a national province. I had some wierd problems with the navy. For some reason even though all of the ships in my main fleet had a reasonable range individually but the fleet together had aTERRIBLE range of 750 km. I couldn't even sail to Narvik w/o going to far! Another problem I had with the navy was with subs. I was able to get Type IX boats quickly which surprised me. Unfortunately I found out that subs were almost worthless. Their Org was only 19!; and I never did get it higher. After three convoy battles their Org was 0 and back to port they went. In the early summer of '40 I prepared to invade England. Just as I prepared to launch Sealion the US DOWed me! How in the world could their WE be high enough to DOW me in June of 1940? It was at this point that I quit. I was running out of steel and oil (again). Even though I had researched improved tanks (which I was surprised find out were PzKw IVs again) I was AT LEAST a year from getting long 75s for my tanks to fight the USSR. A hard attack of 5 won't cut it against T34s. And I wasn't close to getting improved planes, had done NO reasearch on nukes, and had done very little rocket research. I REALLY missed that 100 or so IC a day I lacked for 18 months because of resource problems. I was in no shape to fight a two front war so early. Another thing that bugged me is losing out on some free techs. I REALLY hate wasting ICs researching techs I would have gotten for free, like bulldozer with the Autobahn event. Strange things happened with the Navy events too. I built the Frederich der Grosse and Grossdeutchland battleships BEFORE I could complete the Bismarck or Tirpitz. Also on the event about building a sub or surface fleet the event said Raeder would resign if I wouldn't build some battleships, but the tool tip over the event said I would lose the services of Balck, who I believe is an army general. I made the decision to quit playing when I took at look at Japan. I was going to invite them into the Axis to keep the US busy with them. But even though they were fighting both of the Chinese countries (and doing well at that) and had a Fascist government, when you looked at their triangle they were almost at Democracy? What gives here? I KNEW they would never join me! I really enjoyed the mod, but it needs tweaking for 1.06. There shouldn't be any reason that Germany's economy should collapse pre-war like mine did. |
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#2 | |||||
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CORE Grand Admiral
![]() Join Date: Mar 2003
Location: New Hampshire/Gulf of Mexico
Posts: 1,744
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Quote:
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In the early summer of '40 I prepared to invade England. Just as I prepared to launch Sealion the US DOWed me! How in the world could their WE be high enough to DOW me in June of 1940? Quote:
. The Bismarck and Tirpitz will be removed from the starting OOB in the next release (they weren't supposed to be in this one). The Bismarck and Tirpitz will be the battleships that are built by your battleship construction events rather than Frederich der Grosse or Grossdeutchland.Quote:
__________________
Member of the CORE Naval High Command Join the CORE Offsite Forum "Firing without aiming is the best way to lose." "A good gun brings victory while armor only postpones defeat" - Vice Adm. Makarov Cautio per administratiuncula chartae |
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The Partisan
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Join Date: Aug 2002
Location: Hidden lair on Bologna's hills
Posts: 936
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Pk |
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The Partisan
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Join Date: Aug 2002
Location: Hidden lair on Bologna's hills
Posts: 936
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The difference for writing a long post between an English native speaker and me is 16 min.... It's a bit frustrating...
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#5 |
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Field Marshal
![]() Join Date: May 2001
Posts: 7,689
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Actually Japan being in the democratic corner of the ideology triangle has next to no effect... Generally speaking about your feedback there's a learning curve associated with the mod, ie think of it as a new game. If you could master it on the first try then where's the fun!
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#6 | |
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Colonel
![]() ![]() ![]() Join Date: Feb 2004
Location: Near Charlottesville, VA, home of the 'Hoos...
Posts: 1,001
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Quote:
As it stands now subs aren't worth building at a 19 org with 1.06. Prior to 1.06 you could fight convoys for a while before your org ran out. With 1.06 a 19 org won't last you a week on station. Then you have to go repair them for a month or two. As it stands now that is not worth sinking 30 or so merchant ships over a three or four month effort. My first problem was steel not oil. I then had to trade coal at a 3 to 1 rate to get steel and then Romania did me in with no oil. Germany shouldn't run out of steel in 1938 in normal/normal. And I still don't understand how why the US had such a high WE in 1940. I'm definately looking forward to the next update. |
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#7 | |
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Colonel
![]() ![]() ![]() Join Date: Feb 2004
Location: Near Charlottesville, VA, home of the 'Hoos...
Posts: 1,001
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Quote:
I thought the ideology triangle was the reason...
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#8 | |
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Colonel
![]() ![]() ![]() Join Date: Feb 2004
Location: Near Charlottesville, VA, home of the 'Hoos...
Posts: 1,001
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Quote:
I choose the easiest level and still ran out of steel... I wouldn't really care about Thessalonika if it wasn't for the logistics penalty and where you trace supply from. Next time I'll just take the dissent hit. It was the US that DOW'd me not the USSR... |
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#9 | |
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CORE Grand Admiral
![]() Join Date: Mar 2003
Location: New Hampshire/Gulf of Mexico
Posts: 1,744
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Quote:
__________________
Member of the CORE Naval High Command Join the CORE Offsite Forum "Firing without aiming is the best way to lose." "A good gun brings victory while armor only postpones defeat" - Vice Adm. Makarov Cautio per administratiuncula chartae |
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#10 |
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Field Marshal
![]() Join Date: May 2001
Posts: 7,689
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About Iceland: Following the events in Denmark in early 1940, the Royal Navy embarked a landing force and sent a number of warships to Iceland. The troops landed unopposed and took control. This was to the best of my knowledge not in any way sanctioned by the Danish government or the Icelandic Althing (ruling council). It was in effect a military invasion and occupation carried out by the UK to prevent Germany from gaining a valuable base.
In C.O.R.E. this event occurs if you as Germany do not maintain a garrison in Iceland. As the transfer event can occur quite rapidly it's usually necessary to embark troops and be ready to land in Iceland as soon as you are at war with Denmark. In your game, with no German garrison present, the UK landing force would take over just as happened historically. |
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#11 |
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Field Marshal
![]() Join Date: May 2001
Posts: 7,689
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Regarding subs: in earlier versions of the game submarines inflicted utterly ridiculous losses on merchants and naval task forces. This has been cut back considerably, however there has also been a cutback on how many merchant ships are generated. IIRC the rate in 1.06 is 33% of what was given in previous versions, hence you only need to achieve one third of the sinkings as compared to previous versions.
EDIT: About USA war entry, this is driven by fascist conquests and various events. If Japan was able to progress beyond historical lines then this would affect US war entry. |
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#12 | |
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Colonel
![]() ![]() ![]() Join Date: Feb 2004
Location: Near Charlottesville, VA, home of the 'Hoos...
Posts: 1,001
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#13 | |
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Colonel
![]() ![]() ![]() Join Date: Feb 2004
Location: Near Charlottesville, VA, home of the 'Hoos...
Posts: 1,001
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Quote:
![]() Convoy battles are much tougher on subs with damage and org in 1.06 than in 1.05c. Are the org levels the same in 0.8 as in previous versions of C.O.R.E.? |
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HoI2 Shtrafnik
![]() Join Date: Feb 2003
Posts: 5,432
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Quote:
Do you think that Germany had in 1940 real chance for the base on Iceland? And that they could stage invasion on the US from there? I know, you are talking about the change that would make game easier or in some aspects (ability to invade USA) funnier, but the goals of the CORE a bit different (not that we don't want our mod to be fun ). In reality, Denmark goverment has given those isles to the UK. It doesn't matter, that in game you can't see this goverment and that game ignores the fact, that during the WW II existed many goverments-in-exile. We try to keep game close to historical realies and inablity to take Iceland just by anexing Denmark is part of that.Quote:
__________________
Former CORE HoI1 modder, retired Red AARmy story (1936-1947) - or final "liberation" - abandoned |
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#15 | |
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HoI2 Shtrafnik
![]() Join Date: Feb 2003
Posts: 5,432
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__________________
Former CORE HoI1 modder, retired Red AARmy story (1936-1947) - or final "liberation" - abandoned |
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#16 | |
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Colonel
![]() ![]() ![]() Join Date: Feb 2004
Location: Near Charlottesville, VA, home of the 'Hoos...
Posts: 1,001
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Quote:
. The possiblities of a Bitter Peace and the conquest of England are not out of the question...
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#17 | |
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Colonel
![]() ![]() ![]() Join Date: Feb 2004
Location: Near Charlottesville, VA, home of the 'Hoos...
Posts: 1,001
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#18 | |
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The Partisan
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Join Date: Aug 2002
Location: Hidden lair on Bologna's hills
Posts: 936
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Quote:
Please, read this great article about "Sea Lion"! |
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#19 | ||
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Field Marshal
![]() Join Date: May 2001
Posts: 7,689
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Quote:
Perhaps I can interest you in a little reading ![]() Quote:
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#20 | |
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Colonel
![]() ![]() ![]() Join Date: Feb 2004
Location: Near Charlottesville, VA, home of the 'Hoos...
Posts: 1,001
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