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So the versions have names now? Interesting. Reminds me of Macs, but interesting nonetheless. :p
 
Does this include music and skins?
 
How are updates on this going? :p
 
I noticed that it's possible for the CNT-FAI to win the Spanish elections (it seems very rare, I don't know if it's new but I'd never seen it in any previous game) but it gives them the country without adding an event to change their political sliders, so in my game they ended up staying Social Conservative, which makes no sense. Maybe it'd be a good idea to give them some policy decisions as well?

And maybe it should be clarified why it's even possible for the CNT, a trade union, to win an election. Angel Pestaña actually did form a Syndicalist Party OTL, but he got kicked out of the CNT for his electoral ambitions OTL. So it's not impossible for the CNT to win some kind of electoral victory, since anarcho-syndicalism is actually a mainstream political position (albeit on the far-left) in Kaiserreich, it'd just have to be clarified, because as it is it makes no sense.
 
I haven't been working on a hotfix since I'm just *that* lazy. I'll have one up today (my time zone) correcting the reported AI problems among other errors.

Please keep any discussion outside the releases of KR off this thread Ryke. I did make a thread requesting someone who is well versed in Spanish politics here however.
 
There's a bug in the first Qing domestic policy reform event which makes it do much less than it should. The event code triggers several follow-on events to cause the desired effects, but the call-numbers are incorrect, so nothing happens. I believe this same bug may also be present elsewhere. Here's a fixed version:
Code:
event = {
	id = 9015002
	country = CSX
	style = 0

	date = { day = 27 month = may year = 1936 }
	offset = 10
	deathdate = { day = 30 month = december year = 1966 }

	name = "The new Reformation"
	desc = "With the New Year's speech of Emperor Xuantong the Qing Empire has entered into the new Reformation. This at first seemed simple but the choices of where to go are adding up, how shall the Empire start this new phase?"
	picture = "China_Rally"

	action_a = {
		name = "Begin expanding the military, we must regain our lost territories!"
		ai_chance = 30
		command = { type = belligerence which = CSX value = 5 }
		command = { type = relation which = JAP value = -50 }
		command = { type = relation which = CHC value = -50 }
		command = { type = relation which = CYN value = -25 }
		command = { type = relation which = CGX value = -25 }
		command = { type = domestic which = defense_lobby value = 3 }
		command = { type = domestic which = interventionism value = 3 }
		command = { type = dissent value = 3 }
		command = { type = supplies value = -1000 }
		command = { type = money value = -100 }
		command = { type = manpowerpool value = -50 }
		command = { type = sleepevent which = 9015009 }
		command = { type = trigger which = 9015003 }
	}
	action_b = {
		name = "Industrialization, we need an industrial base if we are to become a world power again" 
		ai_chance = 30
		command = { type = dissent value = -3 }
		command = { type = supplies value = -2000 } 
		command = { type = money value = -100 }
		command = { type = sleepevent which = 9015009 }
		command = { type = trigger which = 9015005 }
	}
	action_c = {
		name = "Farming and mining, the demand in the world for rice and minerals is great"
		ai_chance = 30
		command = { type = manpowerpool value = 50 }
		command = { type = dissent value = -3 }
		command = { type = supplies value = -1000 }
		command = { type = money value = -100 }
		command = { type = sleepevent which = 9015009 }
		command = { type = trigger which = 9015004 }
	}
	action_d = {
		name = "Reform? That was just a joke"
		ai_chance = 10
		command = { type = dissent value = 15 }
		command = { type = setflag which = CSX_noreform }
		command = { type = sleepevent which = 9015006 }
		command = { type = sleepevent which = 9015008 }
	}
}
 
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So I downloaded Adolphus, and every 2nd month or so the game crashes. It's really frustrating, as events almost never go the same way twice. Anyone else having this problem?

EDIT: Solved winrar problem. Sorry for not mentioning edit beforehand.
 
Last edited:
I you have WinRar right click on the file and choose "Unpack here" or "Unrar Here" I don't know what it says in English.
 
The Russian partion of Germany events are bugged...it fires when I take Berlin, and I can only give independence to Prussia, which only gets the land west of Poland. Also, if France lost and I fully occupy Germany they never flee to Mittelafrika or whatever.
 
How are future hotfixes going? :p
 
New Beta for HoI2 KR

Link

Code:
#KR 1.4 Beta Changelog#

New Countries:
Arab Syndicalist Union (U12) changed to Pakistan
Algeria (U29) added
Sahel (U31) added
Bantu Federation (U32) added
Brunei (U36) added
Euskadi (U37) added
East African Union (U38) added
Ghana (U39) added
Somalia (U40) added
Congo (U41) added
Ceylon Free State (U42) added

New Events:
„Oil in Nigeria” for Mittelafrika - made by Yuriswe
„Death of Reed” chain for CSA
Elections for New England – made by RainbowFire
Elections for PSA
Postwar fate of USA – elections and McArthur dictatorship
„Postwar reconstruction” event for Alash Orda – made by Matt_lublin
Expansion chain for Alash orda – made by Matt_lublin
Peace events for Legation Cities-AOG war – made by Matt_lublin
Postwar events for Legation Cities and AOG – made by Matt_lublin
„Tokyo Conference” chain – made by Matt_lublin
Canadian elections – made by Matt_lublin
Option for National France to propose joint Franco-German operation in Spanish Morroco added – made by Matt_lublin
Caribbean Federation elections – slightly reworked
Ceylon Free State events added – made by Matt_lublin
Third Congress of the Internationale – made by Matt_lublin
„African Liberation” chain – made by Straczynski
Socialist Canada: „Canadian Trade Union Congress” - made by Matt_lublin
Elections in 1951 and 1956 for CoF – by Matt_lublin
New flavour events for the Internationale, such as: „World Encyclopaedia”, books of Sartre and „Devaluation of Totalism” events
Emancipation path for VBH
Election events for Finland
Elections for Norway
Elections for Portgal
Elections 1940, 1944, 1948 and 1952
New events for Slovakia
Reworked death event for Denikin, if he is HoS
New death event for Voshd Wrangel
Partition of Flanders-Wallonia events
GER postwar „Status of Luxembourg” event
„Russian occupation of Western Europe” partition chain events
„Syndicalist Crusade” chain event
„Workers unrest in Rhineland” event chain
Elections for La Plata


New ministers for New England, CSA, Flanders, Wallonia, Caribbean Federation, France, UK, Slovakia, Wales, Scotland, Occitania, Bretagne and Normandy

New flag and shield for Neutral France

Cores:
Burma gains core on Baoshan
Japan gains cores on Taiwan
German Empire gains core on Schleswig
Denmark gains core on Schleswig
USA gains cores on Hawaii and Puerto Rico
minor german states loose cores in Bohemia and Netherlands
Russia gains cores on Karelia
Russia gains cores on railroad in event „Russian Railroad” too

Fixed:
US 1936 election chain fixed
Qing negotiations with AOG fixed
Centroamerican 1937 elections fixed
Korean uprising fixed

Installation:
1.Simply download KR
2. Now:
a) if you prefer using Generic Mod Enabler, just put KR1.4 into folder MODS (name is default for this folder if you use JSGME)
b)Or follow installation guide from recent version:
Code:
1) Get a new install of ARMA, PHVR, you know the drill
2) Go to you where you installed your fresh copy of ARMA, then the db folder, then the leader folder
3) Delete every file in the leader folder
4) Optional
As Kaiserreich drastically changes the AIs for every country, all ARMA/DD/HOI scenarios will not work correctly and therefore shouldn't be played. To remove all the old scenarios, go to your install folder, then the scenario folder. Delete everything EXCEPT the savegame and data folders.
5) Download KR
6) Install Kaiserreich
7) Enjoy the game! Big Grin

All thanks to Matt_Lublin!
 
Great news ! I have a question though: is the death event for Wilhelm II included now? As it was left out in the 1.3 release and its a quite important flavour, I think it should be fixed now.