I suggest this point system.
Everybody starts with 10 points.
We lose 1 point per lynched villager if you're a villager, and 2 if you're a seer.
The wolves gain 1 point per lynched villagers, but lose 3 points if they hunt the seer.
The seer gets 1 point for each scanned wolves, and 2 additional points if he manages to get the wolf outed, but not by him of course. One more point if he gets the wolf lynched, along the villager that outed the wolf.
A villager can get 1 points if he calls dibs while on the lead of 2/3 of the votes between 5 to 6 hours beofre deadline. IF he calls dibs, wolves have to use a secret word given to them by the GM in a post and thus they counter-dibs. If counter-dibbed the villager will lose 1 point.
If not counter-dibbed the villager earns 2 points, unless he dies.
Wolf can call dibbs too, but in that case they only get 1 point if they manage to avoid being lynched, while all the villagers lose 1 points.
The seer can dib as well and thus gains 2 points. If the seer is lynched, that's called a fumble and thus all villagers lose 4 points, while the wolves get one point.
If the wolves hunt a scanned villager that's called a drop, and they get one point.
Survivor winning villagers get 5 points. Survivor winning seer gets 7.
Surviving wolves get 3 points.
A wolf that survives alone gets 5 points, plus 1 extra point per turn he was alone.
GAME ON.
Great idea! But I'd hate to steal your idea, it's so brilliant that only you could ever do it justice!
Everyone, it's clear to me that the next game must be GMed by drxav. No-one else is worthy.