• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Soulstrider

God Emperor
35 Badges
May 13, 2011
1.032
11
  • Crusader Kings II
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Victoria 2
  • Supreme Ruler: Cold War
  • Supreme Ruler 2020
  • Sengoku
  • Semper Fi
  • Rome Gold
  • Magicka
  • Leviathan: Warships
  • Cities in Motion
  • Heir to the Throne
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV
  • Divine Wind
  • Europa Universalis III Complete
  • Dungeonland
  • Deus Vult
  • Darkest Hour
  • Mount & Blade: Warband
  • Pride of Nations
  • Hearts of Iron IV Sign-up
  • Europa Universalis IV: Pre-order
  • Crusader Kings II: Holy Knight (pre-order)
  • 500k Club
  • War of the Roses
  • Warlock: Master of the Arcane
  • The Showdown Effect
  • Europa Universalis III Complete
  • Europa Universalis III Complete
So I got the barbarian nation bug in Epigoni, where a opm was taken by barbarians and turned into a black nation (liburni province). I heard the only fix was to edit the save game, so I would like to know what should I edit to fix it.
The save:
http://uploading.com/files/get/899c8cmf/aRome481_07_05d.rar
 
To fix it, you'll need to open it with a text editor (I recommend TextPad or EditPad Lite; both are significantly more powerful than NotePad). Then do a search for the following line:

Code:
owner="BAR"
And change the owner and controller to "LI1" (the tag for the original owner). Also, delete the core="BAR" line, and you can also delete the reference in the history section to the ownership, control and core of the province falling to BAR.

The end result should look like this:

Code:
115=
{
	flags=
	{
		region_dalmatia=yes
	}
	variables=
	{
	}
	owner="LI1"
	controller="LI1"
	core="LI1"
	culture=venetic
	religion=animism
	capital="Iadera"
	slaves=12.173
	freedmen=5.850
	citizens=0.325
	garrison=1000.000
	civilization_value=40.040
	trade_goods=grain
	mercenary=7.810
	irrigation=yes
	history=
	{
		owner="LI1"
		controller="LI1"
		add_core="LI1"
		capital="Iadera"
		culture=venetic
		religion=animism
		trade_goods=grain
		population=10.000
		civilization_value=40.000
		barbarian_power=1.000
		split="35.40.25"
		400.1.1=
		{
			harbour=yes
		}
		449.4.22=
		{
			controller="HI1"
		}
		449.5.5=
		{
			controller="LI1"
		}
		449.5.5=
		{
			controller="HI1"
		}
		449.5.5=
		{
			owner="HI1"
		}
		452.9.19=
		{
			controller="REB"
		}
		453.4.5=
		{
			controller="HI1"
		}
		454.8.31=
		{
			religion=animism
		}
		454.8.31=
		{
			culture=venetic
		}
		458.1.30=
		{
			harbour=no
		}
		467.1.12=
		{
			irrigation=yes
		}
	}
	modifier=
	{
		modifier="mediterranean"
		date="748.6.1"
	}
	modifier=
	{
		modifier="desecrated"
		date="482.3.23"
	}
}
Hope that helps :)
 
Thanks it worked, that barbarian province was annoying me to no end.