Can several people play the same republic by picking different patrician families?
EDIT: Apparently yes.
EDIT: Apparently yes.
Where can we found it..?It's out on Gamergate
Well, you still need to wait for the patch.It's out on Gamergate
It's out on Gamergate
It's out on Gamergate
Could you provide more background about the 1.09 changes to bastardy/pregnancy? The patch log mentions that married women will now "cheat" on their husbands and claim that the child is not a bastard. How will it work? Will there be an event to find out later on that the child is a bastard?
Steam releases depend on someone at Valve waking upfrom their drunken stuporto hit the 'release' button, so it probably won't be before 18:00h CET (10:00h PST/Valve HQ time). Might be earlier, might be later, impossible to tell.
Sometimes the husband will discover it, and sometimes not. Currently, there are no events for a later discovery. The child will have a stored "real father", though this is not visible without debug tooltips.
Is there more than one succession law in republics? (My apologies if this was already answered in a DD).
What happens to a patrician, when members of the family live outside of the merchant republic, and some of them have their own feudal titles?
I.e. if I am a patrician, and my nephew is a count:
- Does he also get money from my budget for being related to me?
- Can he have claims on the republic, and press them?
Also what happens if a member of my patrician family becomes a muslim ruler?
I.e. I am a patrician and my nephew is a Muslim emir:
- Does our family get decadence? (And decadence revolts?)
- Would the merchant republic also be affected by decadence?
- Does he have a chance at all at managing decadence? (Most of the family would be in my republic so I think my nephew would not last long...)
Sorry if some of these are dealt with in development diaries, but here goes:
If I give a family member a coastal republican duchy, will one of the five patrician families be of my dynasty?
Is it possible to create a sub-county level merchant republic using non-county-capital cities and titular duchies (so that, for example, Ragusa could be represented without giving them 1/4 of Serbia)?
What options do merchant republics have for expansion CB's?
Do trade posts count as traditional holdings, or are they dealt with differently, so that there can be Venetian and Genovese outposts in Constantinople?
If somebody takes the republic's duchy title, what happens to the holdings of the patrician families, including those outside of the de jure duchy? Is it possible to keep playing as a feudal lord after such an event?