Question...why national unity falls even if Italy is blitzing through Yugoslavia? near the end is 77% from 80%
Hmmm, do you think rising mobilization levels (to reinforce your divisions) was really necessary?
It seems (at least on screens) Yugoslavia had barely any divisions at all, so you could simply win by using your superior number of units, outflanking them and gaining local superiority.
Question...why national unity falls even if Italy is blitzing through Yugoslavia? near the end is 77% from 80%
Wonderful preview indeed. I want August to come now, already!
A question for King: as I read the miniAAR this was hands off, that is, the AI handled the war against YUG. Correct?
Those pesky Yugoslav submarines were sinking convoys. Strategic warfare was weakening me a little.
Those pesky Yugoslav submarines were sinking convoys. Strategic warfare was weakening me a little.
I do actually, if my divisions were too low strength the wouldn't off been able to attack at all, because they would of shattered if they had tried it.
1) What does "threat" mean? Is it just an AI variable, or does it have some kind of meaning for dissent/NU when declaring war?
2) Why does Italian National Unity start to decrease (but not instantly) after war is declared?
what is " narodna radikalna stranka " under Youguslavia ?
Those pesky Yugoslav submarines were sinking convoys. Strategic warfare was weakening me a little.
Hmmm, do you think rising mobilization levels (to reinforce your divisions) was really necessary?
It seems (at least on screens) Yugoslavia had barely any divisions at all, so you could simply win by using your superior number of units, outflanking them and gaining local superiority.
Not trying to nitpick, I just wonder how much advantage you can get from sudden attacks without mobilization. It seems minors can be very easily caught with their pants down (single YUG division on the first screen vs. armies of Italians and multiple border provinces without any defending unit).