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1942, Winter – Big Trouble in (Indo) China[/size]
At the end of the last update, I had just finally defeated the United Kingdom. My gut instincts told me to pursue an attack into China afterward, but Japan’s DoW on the United States has changed the political situation a little. I am now contemplating an attack on the USA instead.
”Madness! Madness!” – Major Clipton
I’m sure all my loyal readers can give me a hundred reasons why this would be a stupid idea. And you would all be right! But logically, none of those reasons are likely to ever go away in the next 6 game years, and the situation is in all probability merely going to become worse since the USA has ten times the economic power of Albania. So basically, while my odds are terrible right now, they are the best ones I have. Zog should make a play while the USA is still recovering from the effects of the Great Depression. Of course, I could just play it safe and help defend Asia. I could easily work to keep the Americans bottled up on their continent as my only goal. But since such an outcome wouldn’t be in doubt, where’s the fun in that? I don’t mind playing a game where I might lose horribly… and people are always saying that you learn more from failure than success.
That said, I am still going to try and advance into China. Japan is going to be useless as an ally until I can free them up for use against the United States (or the Soviet Union, if it ever comes to that). If we get rid of Mao and Chiang, then we can face our destiny to the east shoulder to shoulder.
Also, Nepal and Bhutan look like they are ready to make some sort of aggressive move into India. As the UK has almost nothing there except HQs, Zog may be obligated to send help.
Right now the vaguely thought-out Albanian war plan is to move up through Siam, reclaim my lost Indochina territory, then hit China via the Guangxi Clique. Moving into southern China proper should start to divert enough Nationalist troops that Japan can resume its offensive in the north. Then I might take the Philippines and Guam to eliminate the forward elements of America’s power base.
Here’s a quick review of the totality of the Albanian armed forces:
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Ground Forces[/size]
4 corps assorted foreign divisions
2 corps Garrison foreign divisions
5 foreign divisions scattered and unassigned to HQ
1 Albanian Infantry corps (3x INF + 1 ART)
1 Albanian Armor division (licensed) (2x ARM + 1 MOT + 1 ENG)
3 Albanian Militia divisions (3x MIL + 1 ART)
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Naval Forces[/size]
1. Royal Albanian Navy c/o 3 Light Cruisers + 7 Transports
2. Royal Albanian Navy c/o 3 Light Cruisers + 5 Transports
9th TP c/o 1 Transport
Something I find odd is that it already stopped giving me Albanian names for my Transports after I made the 6th one. I thought the game used a formula so that you could get the generic, native unit name no matter how many you produced? Ah well… let’s get on with attacking Siam, shall we?
2 January: The attack on Bangkok. I’m being bold and attacking the province already since I know the Thai navy is not to be feared.
4 January: The Thai navy comes out for an engagement.
Later this same day I get very unwelcome news. This seems to be happening a lot… At least somebody is happy though.
”Happy, happy, joy joy!” – Ren & Stimpy
Since there will now be a USSR – Axis border if I want one or not, I let the Axis powers join in on the fun and issue my own DoW on Poland. I claim “Western Poland” as a war goal to make sure I get a slice of territory out of the deal. Since my aim of preventing contact with the USSR is now moot, I will then DoW Romania the minute the war with Poland is over.
5 January: Germany invokes Blitzkrieg event.
24 January: If Poland can hold out until the 4th, I can demand “Eastern Poland” as a war goal. Since the Soviet Union is not part of the Axis, I am curious to find out if that gimmick could be used to slip their conquests away from them.
25 January: My attack on Bangkok was aborted after several weeks, so I have to focus a bit on marching up the peninsula instead.
27 January: I decide not to wait and launch an attack on Nakhon Pathom, which is undefended along with the port of Phet Buri right below it. This should help me out a lot.
31 January: Poland surrenders and I get my nice chunk of it. If only they could have held out for five more days…
6 February: My next attack on Bangkok.
8 February: Poland has given me a big shot in the arm; I now have 83 ICs to work with (only temporary, the number drops later for some reason). I use this extra bit to get another MOT on license from Germany. This will round out my second Armor division. My puppets seem to be in position, so I will now DoW Romania. You can see that the Romanians are going to make deep inroads into Albanian territory, but that’s fine, they won’t reach Tirane before the Hungarians reach Bucharest.
10 February: Another Albanian Light Cruiser finished. It amuses me to see that at the moment Albanians have more practical knowledge with Light Cruisers than with anything else. Perhaps by the end of the war, the whole world will be coming to Tirane to have their Light Cruisers built.
12 February: I move into Bangkok, Siam surrenders. Now it is time to deal with the Vietnamese rebels to the east. As I thought, the Himalayan kingdoms are making tiny inroads into India. Since the UK only has one corps of Infantry covering the whole subcontinent, I feel a bit obligated to send them help, since I don’t want conflict in this region dragging out forever.
14 February: The rump of Poland is still holding out against the Soviet Union.
17 February: I’m getting victimized once again by the “no allied attack” bug. Take a look at the 5+ division stacks all around the Romanian border, but nobody will just move inside.
Luckily I still have a corps of foreign volunteers in the Balkans, so I will redirect them up to make the strike at Bucharest myself.
25 February: Landings near Da Nang to help get rid of Indochina.
1 March: I notice that somehow I am at war with Poland again, which still hasn’t surrendered to the USSR, so I add “Eastern Poland” as a war goal.
2 March: Poland finally gives up and I do get a province or two out of what is left, but my experiment to steal land from the USSR is a failure. I guess it only counts for parties in your own faction.
8 March: I take Hanoi.
22 March: Romania surrenders. This brings my base ICs up to 70 (again, I only get this for a week or so). I notice that since Poland went GiE, the USSR is getting a huge boost by this since they get to remain at war.
30 March: I’m having a bit of a problem in Indochina. They hold no Indochinese VPs, but the surrender progress is at 0%. I’m not sure if that means I have to reclaim every last province from them before I can take them out of the game. They did get a VP from Siam after I annexed them, but with the FtM mods to the surrender rules, that shouldn’t keep them in the game. Well, maybe I can get rid of them by the next update!