What kind of sorcery adding new trade goods to the game requires?
Currently I have:
icon_tradegood_dyes.tga in gfx/mapitems folder where all other tradegood pictures are
in common/tradegoods.txt file (effects are just for testing)
and
line in Phoenicia's province history file.
The game crashes when loading "map properly initialized"
Thanks for the help in advance
- Wave
Currently I have:
icon_tradegood_dyes.tga in gfx/mapitems folder where all other tradegood pictures are
Code:
dyes = {
trade_transit_capacity = 1
local_tax_modifier = 0.1
color = { 0.1 0.6 0.6 }
}
in common/tradegoods.txt file (effects are just for testing)
and
Code:
trade_goods = dyes
line in Phoenicia's province history file.
The game crashes when loading "map properly initialized"
Thanks for the help in advance
- Wave