Should I launch with CV-Fixes and the base CKII+ mod or do I extract and over-write?
Launch both.
Should I launch with CV-Fixes and the base CKII+ mod or do I extract and over-write?
Alright, I think it bugged out because it didn't consider jewish rulers.
Here is the fix for mongol_events.txt
option = {
name = "EVTOPTC60201"
trigger = {
OR = {
religion_group = christian
religion_group = judaism_group
}
NOT = { has_landed_title = k_seljuk_turks }
}
}
Just copy it over the existing part of the event.
consider jewish rulers for what?
Btw, how many duchies does Gavelkind AI create possibly now? Just two or even more? We need to know so that we can whether we will continue the 3-duchies-requirement or degrade back to the vanilla two?
You know, the Seljuk event is made the way that EVERY RULER in the world receives it. But the trick is that only Pope spawns the troops. The others just see a notification. With an inclusion of an entirely new religion group, its members spawn the troops as well. Hence the result.
Trust me, when I was trying to find out what the hell went wrong with the Seljuk invasion, I was stunned by the fact that the event even freezes the game for a while, grants Seljuk millions of troops and creates more than seven hundred (!!) Seljuk characters, till I found out this issue . Because: Why make things easy when they can be made hard, don't you think, PI ?
wow. Paradox likes to throw curve balls for modders I see. where is this event located so I can overwrite it?
Well I've encountered a very strange problem. I'm using the beta update and now any independent territory that is a de jure part of an existing or newly formed higher territory causes the individual to snap into becoming their vassal. I first noticed this during my Karen game when right from the beginning the county of Khwarizm immediately became the Yogbuid's vassal. This wasn't much, but when I made the kingdom of Khwarizm and the muslims to the east immediately became my vassal...
Any reason why Galicia, Leon, and Castille are Ag-Cog Primo in the 1066 start in CK2+? Seems sort of silly since the reason they're divided is because of Gavelkind.
Ok, let's say I just want to play CK2+. Which of those patches should I download and so on. Damn mini patches and steam :angry:
Version 3 of my fixes for CK2+ 2.01.2
Carried over several changes and additions from vanilla patch 1.102
Tweaked "Become a King" ambition to try to incentivize AI to form kingdoms (00_ambitions)
Tweaked succession laws slightly (ai_change_succession_laws, change_gender_laws, change_succession_laws, succession_laws)
Included Battle bunny's fixes to automatic succession law changes (maintenance_decisions)
Included pants of iron's fixes for holy orders (religious_events)
Removed duplicate decisions (realm_decisions)
Pagan Conversion decisions because of holy wars should actually work now (conversion_decisions)
Added special Casus Belli for Seljuk Turks (seljuk_cb_types)
Download: View attachment 84086
Let me know if you find any problems or anything missing.