2Coats:
I've read through this a couple of times over the last couple of days. What a great resource for new players, particularly of Great Britain, where those initial naval successes give a the game seductively easy feel - until you start fighting land battles in France or Spain. Thanks for taking the time to do this and for keeping it updated.
A couple of comments:
1. As noted earlier, the British garrisons have definitely been reduced in one of the patches since you started - perhaps to reflect your gameplay? The garrisons that are gone include some of the ones you disbanded.
2. Naval battle changes: I'm not really liking the squadron approach to navies, or the percentage of "strength" change that was made in one of the patches. But it does explain why in your earlier posts you have so many more ships than we have now - each squadron reflected the actual number of ships. Hmmm . . .
3. You've done very will with this, comparatively speaking. I dominate the sea, quite easily (too easily, in fact), but I'm really struggling with land battles. I get frontage (I played HOI3 extensively) but I'm struggling with how it's implemented. Every column (or flank) has a frontage, and that frontage is represented by the gold bar at the top of the column, as well as a number. Each province has a number of frontage modifiers, which add to or subtract frontage. But I don't see where there's a frontage number for a particular engagement - something like, "Your frontage for this battle is 12" (divided by three would be 4 for each flank). But maybe I'm missing something (or is too much hand-holding)?
Again, great job and thanks for writing this.
Sorry for the delayed response as I'd hoped to answer and post an update together. However that hasnt been possible due to heavy workload.
1. Not sure... but given its an exploit, and that the best leaders find exploits in their situations... I guess the devs decided to cut this out for players!
2. Id agree with you. Personally it would be to my preference to allocate strength pts per model to a "squadron". So that individual ships are built but must be contained in a fleet of say a minimum score of 20 pts. So 20 galleys = squadron, 5 frigates = a squadron, 2 SotL = a squadron, etc.
3. The frontage for a particular battle is determined by terrain. IF you check the terrain tooltip it should tell you. As different terrain has differnt frontage you can check the players guide to get a comprehensive account of all the different terrain and their attributes, as some affect certain types of unit as well.
Oh and thx... yeah, the trick is to choose your battles and not to be afraid to retreat. Until your AI partners are in the position you want them to be, so you can join them. Of course if they get outmanuevered you have a tough choice, do you help out or let them get massacred... its even worse when you know they are going to get trounced by a bigger enemy force. Esp. if you force is only big enough to inflict x more damage against the emeny, but you know it will get wiped out.
Please help me. When I start the game, I have lot lesser ships, than you describe. For example Nelson has only 10 ships, the whole Dutch fleet is only 4 ships. How it can be, and what can I do? Thanks for the answers!
That sounds odd. I would register your game and if you think there is a bug post in the tech/bug reporting forum.
as REMcPhail states (point 1 above) (and probably stated earlier) it seems that the release version nerfed a few things... maybe as a result of this AAR, maybe not. So that explains the discrepancies.
Hopefully updates will restart this week.