Update: I used another building as template, and now my models work fine. No initial blackness, LOD error messages, and the models look closer to what I wanted. There's just one little oddity:
The fields in the diffuse and specularity maps follow the same outlines (in the specularity map, the areas corresponding to stone in the texture are marked black, the metal is white) so what's with the two darker lines?
The fields in the diffuse and specularity maps follow the same outlines (in the specularity map, the areas corresponding to stone in the texture are marked black, the metal is white) so what's with the two darker lines?