End Game religions/cultures/realms/etc over time a la Civilization... why not???

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Noumenon

Second Lieutenant
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Aug 21, 2013
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I always wondered why they never had something like this at the end of the game? It was always nice in Civilization (going as far back as Civilization I for chrissakes!) to see the territories of the world change over time, especially to see your territory over time expand, contract, expand, know where the wars are happening, etc based on your color on the map.

In CK2, why don't they have something like this? It would be especially ncie to see territories change hands over time, along with religions, cultures, etc. I think it'd be a really nice feature for when your game ends (on way or the other).

Thoughts?
 
Do you mean a timelapse, running from the start of the game to the end?
 
Not really. Most of the information is already stored in title history anyway, so it's not as if it'll be bottling up your saves anyway, especially if all you want is some sort of independent realms timelapse.
 
Not really. Most of the information is already stored in title history anyway, so it's not as if it'll be bottling up your saves anyway, especially if all you want is some sort of independent realms timelapse.
Hey, if possible I'm all for it but it might store more info than necessary.
 
Do you mean a timelapse, running from the start of the game to the end?

Yes, exactly. Why the simple word 'timelapse' escaped me, I really can't explain.
 
If it's just changing colours on a mini-map, using information already stored and without going into detail beyond border changes for polities/religions/cultures/etc... we can totally replace the Chronicle with it :p
 
Considering the fact that the majority of people barely play each campaign for 200 years, I'd question its actual worth.

With that said, I would enjoy such a feature. Might want to move this or start a new thread in the suggestion sub-forum.
 
I have coded an application providing similar features for EU4, it even lets you create gifs so you can show off on the Internet :-D

Like this with my old Brittany game:
Bg4Jynprztya


But AFAIK it would be more difficult for CK2 as liege-vassal relationship history is not preserved (eg. if someone revolts and eventually white-peaces, the revolt would not be depicted in history (maybe in previous wars?), unless he dies during the war and his heir white-peaces). However I explored CK2 save game file format a long time ago, so it may got better since. Also there's a workaround if you keep all saves during the playthrough (which is not a problem even for ironman games with suitable tools), so the dates from saves would be accurate and situation in between them would be approximation.
 
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A simple (non-moddable) solution would be to have PDX create a little routine in the exe that created a snapshot of the map every say 5 years - name and gfxcolour of every province. No other data need be required, just 1300 names and 1300 colours every 5 game years, maybe 200 kb total ? Add that up over 700 yrs and you have 28-30 Mb max, about the same as a current save.

What say you Paradox ?
 
A simple (non-moddable) solution would be to have PDX create a little routine in the exe that created a snapshot of the map every say 5 years - name and gfxcolour of every province. No other data need be required, just 1300 names and 1300 colours every 5 game years, maybe 200 kb total ? Add that up over 700 yrs and you have 28-30 Mb max, about the same as a current save.

What say you Paradox ?

Yes, this seems simple enough. Plus, why not do it every month, instead? So it'll take up must've 10 mb for that information, big deal. I think fit the amount of work required, it would be a great, welcome addition.

There's this, and I'm sure many other ways of doing it.

I'm really surprised is not even a feature in the first piece, and equally so that I've never seen it suggested.
 
I have coded an application providing similar features for EU4, it even lets you create gifs so you can show off on the Internet :-D

Like this with my old Brittany game:
Bg4Jynprztya


But AFAIK it would be more difficult for CK2 as liege-vassal relationship history is not preserved (eg. if someone revolts and eventually white-peaces, the revolt would not be depicted in history (maybe in previous wars?), unless he dies during the war and his heir white-peaces). However I explored CK2 save game file format a long time ago, so it may got better since. Also there's a workaround if you keep all saves during the playthrough (which is not a problem even for ironman games with suitable tools), so the dates from saves would be accurate and situation in between them would be approximation.

Nice! This should work just fine with CK2 as well since the same map gets produced with F12.
 
A simple (non-moddable) solution would be to have PDX create a little routine in the exe that created a snapshot of the map every say 5 years - name and gfxcolour of every province. No other data need be required, just 1300 names and 1300 colours every 5 game years, maybe 200 kb total ? Add that up over 700 yrs and you have 28-30 Mb max, about the same as a current save.

What say you Paradox ?

Yes, this seems simple enough. Plus, why not do it every month, instead? So it'll take up must've 10 mb for that information, big deal. I think fit the amount of work required, it would be a great, welcome addition.

There's this, and I'm sure many other ways of doing it.

I'm really surprised is not even a feature in the first piece, and equally so that I've never seen it suggested.

No, you would only store the diffs. Basically you create an initial state and then only record changes to the top-liege. This would be way more efficient for both space and time complexity. You could also do it in real time, instead of every <time-interval>. Add some basic text compression and the file would be teensy.
 
No, you would only store the diffs. Basically you create an initial state and then only record changes to the top-liege. This would be way more efficient for both space and time complexity. You could also do it in real time, instead of every <time-interval>. Add some basic text compression and the file would be teensy.

+1
 
I have coded an application providing similar features for EU4, it even lets you create gifs so you can show off on the Internet :-D

Like this with my old Brittany game:
Bg4Jynprztya


But AFAIK it would be more difficult for CK2 as liege-vassal relationship history is not preserved (eg. if someone revolts and eventually white-peaces, the revolt would not be depicted in history (maybe in previous wars?), unless he dies during the war and his heir white-peaces). However I explored CK2 save game file format a long time ago, so it may got better since. Also there's a workaround if you keep all saves during the playthrough (which is not a problem even for ironman games with suitable tools), so the dates from saves would be accurate and situation in between them would be approximation.

This is better than watching porn.