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Mr_B0narpte

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Mar 15, 2009
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# Little retooling for nations at war
event = {
id = 81999
random = no
trigger = {
ai = no # AI has no retooling anyway
atwar = yes
}
name = "War demands efficiency"
desc = "War demands efficiency"
style = 0
picture = "226"

date = { day = 1 month = january year = 1936 }
offset = 1
deathdate = { day = 30 month = december year = 1963 }

action_a = {
name = "Time to cut production time for the war effort"
command = { type = change_retool_time value = -20 } # change the retool time by X days
}
}

When I loaded up the game to use this event, rather then reducing the amount of time by 20 days (which the event says it'll do in the in-game description as well as in the event commands file), it removes retooling completely. So instead of going from 80 days retooling to 60, it goes from 80 to 0.

Annoyingly you cannot take screenshots when an event has triggered - but I can provide screenshots with the event in the game log with the retooling going from 80 to 0 if proof is needed.

The command works exactly the same as 'type = set_retool_time value = X # set the retool time to X days', where if you type 20 into the value, it changes the retooling time from 80 to 20 days (rather then 80 to 100).
 
Upvote 0
Thankyou!