Yagrum Bagarn
“I am surprised that you were able to locate me. How did you know that I was here?”, Nerevar asked. Yagrum smiled a mysterious smile. Nerevar was annoyed.
“Yagrum, I need to know who else might know that I’m here. You have to tell me how you managed to locate me.”
Yagrum sighed. “Well, if you must know, I used tonal somniculocation. The Shezarrinic memocluster isn’t that big,” he explained. The Nerevarine lost his composure for a moment. “Don’t worry, no one else knows you are still alive. Perhaps you remember the conversation we had in your dream a few weeks ago? That was me triangulating you.”
“Oh. Well, you know my plan then; we should go to the old Citadel on Llathrys. It should be untouched by Red Year and since the Great Extergeation, the Redoran have avoided the island. Nobody will suspect that we put up a base there, and I have an agreement with the Free Hatchlings, so they won’t be a nuisance.”
Then, a group of Altmer entered the cornerclub, and before Yagrum could put two and two together, Nerevar had teleported them away. They were now standing in a sparsely illuminated hall with strange portraits hanging on the walls. The architecture appeared to be Dwemer, but it also had some of characteristics of the typical, triangular forms of Dunmer ‘responsible’ architecture. A loud background noise of huge cogs turning and steam turbines pumping could be heard from underneath the floor.
“Ahh, the portrait room! Did the door open to you yet?”, Yagrum exclaimed.
“Yes! For a time, I was worried that I’d go insane, but in the end all went well.”
The two of them went through the triangular door, entering the lowest part of the citadel. They came out onto a balcony overlooking a huge hall with automaton parts and other Dwemer constructs strewn about the floor. The walls of the hall were composed of cogs. Huge, ageless cogs spinning busily as they had been doing for countless centuries.
“This is where we’ll rebuild the Akulakhan,” Nerevar said.
((Yagrum procedes to start constructing automatons that will search for parts of Akulakhan.))
Order of the Black Worm
((I need Noco to specify his orders - he wanted his men to study Ash Spawn “with the goal on utilizing them for our goals”, which is sort of unspecific...))
Forgotten Vale
The priests continue conducting experiments on the captured Betrayed. No results are achieved at this time, though they assure the king that they are on the verge of a breakthrough.
Meanwhile, the king sent out scouts to search for surviving Elves. They wander far away from the Vale, though keeping away from the main roads. Some of them decide to go to the great water told of in the history books, and there, on the shores of the great water from which came those who would be the downfall of Elven civilization, they find a fortress manned by golden-skinned Elves. The fort is rather well-fortified compared to the other settlements they’ve seen on their way, and the Snow Elves conclude that this must be a colony of some southern Elven realm - judging from the color of their skin. The scouts cheerfully return to the Vale with these happy news that not all Elves have been exterminated by mankind.
((Experiments will continue automatically next turn. The Snow Elves have discovered Norinvaar, a prison for Talos worshippers in western Haafingar.))