It's only when playing USA that the pop-ups are unbearable, with other nation you do get some but it's much more manageable and actually fill its role in my opinion.
Ugh. Game over, killed by popup hell. Tried fast-forwarding to the extent one can through the blizzard of popup spam, Dred Scott finally happened in late 1861. Looking at my population screen, I think all the states have fairly high average consciousness, but maybe there are large-ish pops that didn't catch my eye that were actually dragging the average down.
If that's the case, I guess my critical error was passing some voting rights reforms back in the 1840s - figured why not, slightly more immigrants, and there was a fair bit of demand for it. But that dropped some con by passing, and it looks like con is the key trigger for Dred Scott and John Brown. I did not use any of the decisions that reduce con (Kansas-Nebraska, House Gag Rule, etc.) but I guess the voting reforms must have been too much on their own...
Are there other countries that are unplayable due to >1/day popup spam, or is it just the US? Are there mods that make the US playable without changing the game mechanics too much? My wish list would be:
1. No popup spam!
2. Civil War happens on a plausible time scale. If one only admits free states, it should happen earlier than 1861, while historical choices should lead to the historical timing.
Thought about going with the 1861 start, but that sacrifices about 500 prestige, 25 years of diplomatic influence, and cores on Cuba in exchange for impossibly advanced tech. Plus that Civil War would actually be a war, instead of the "finally, let's get this over with so I can mess with Spain and various other countries already!" that I was preparing for.
I tried something last night just on a whim. Not sure if the result was because of what I did, or something else entirely, but just in case...
I needed soldiers.
So, I subsidized *everthing* in the factory tab. I kept everything subsidized until I had full employment. I let that run for awhile. Then I dropped the poor folks tax slider to about 20% of the slider (not effective tax rate), raised my soldier pay slider to 100% and ended all subsidies of factories.
Within a year, my regiments available went from 32 to 96.
I'm playing a USA campaign with Concert of Europe, and I don't know if it (or PDM or Divided by Zero) scaled down the amount of events, but I think the civil war events averaged out to about 1 per month, which I found very acceptable. They are a bit repetative though as there is little variety. The only time I was really annoyed by them was when I got 3 cooperheads in a month.
I tried something last night just on a whim. Not sure if the result was because of what I did, or something else entirely, but just in case...
I needed soldiers.
So, I subsidized *everthing* in the factory tab. I kept everything subsidized until I had full employment. I let that run for awhile. Then I dropped the poor folks tax slider to about 20% of the slider (not effective tax rate), raised my soldier pay slider to 100% and ended all subsidies of factories.
Within a year, my regiments available went from 32 to 96.