Chapter 7: Once More, Unto the Breach; Part 4
Last time we had just finished a battle. This time our nation's insane population growth has finally decreased some. This doesn't hurt us, and it is considered perfectly average pop-growth by the game. AKA, it's better than 1,5 children per family.
But we're also following up on our glorious battle. We need to chase down the coalition troops and end them here, otherwise they could potentially get their numbers back and pose a threat again. Here I initially engage with just 30,000 guys, and lose the initial roll. We'll see how this effects the battle. Note also that while the Southies' forces seem disorganized and jumbled, my Mexican troops are holding a nice little formation. I'm pretty sure that this shows that I have a tactics advantage.
My reinforcements shortly arrive, essentially putting to bed any possibility of losing the battle. By this point, my firepower advantage is around the scale of 6 : 1. Artillery become quite an important killing tool as the game goes on, both offensively and defensively.
The Southies lose the Battle, but the casualties are about even. However, they have lost a considerable proportion of their artillery force, meaning that I should be able to keep pace in kills, despite the enemy defensive and cavalry advantages.
I mentioned earlier that there is a crossing point between Panama City and Penonome. Now the Southie troops are attempting to retreat across it. Because I'm afraid of the enemy blocking me with their superior navy should i try and follow the Southies, I decide to...
Preemptively send out my navy, knowing full well that it could be routed. The goal here is to trap and kill as many Peruvians and Brazilians as possible, and my pathetic navy really isn't that important in comparison; I can always rebuild it better later on.
And the blockade works. With their route of retreat cut off, the Brazilians and co. have no choice but to face my superior units, this time without the defensive bonuses.
Predictably, they lose, but some bad rolls means tht they do score more kills on me than vice versa.
Yet again I find myself chasing the enemy across the isthmus, a pursuit that's been ongoing for months. And yet again, I am positioned to win this engagement.
Meanwhile in Balboa, the Mexican invaders have finished their siege, and it's time to move on to Panama City. The Southies should be unable to retreat through Panama, whether via the crossing or not, as long as my army is situated in the City.
The title for this chapter suddenly starts making more sense, even to me. Once more, my soldiers take off in hot pursuit, seeking to finally end this dance of death.
Unfortunately, before I can even attempt to finally end the opposing army, the opposing navy ends my own fleet. However, I understood that this was a possibility when I chose to blockade the "straight" between Panama City and Penonome. In other words, thems the breaks.
At Penonome, I defeat two of the Southron devils before the third army even arrives, and I send my own larger army to chase these retreating troops back to David.
The lagging, disorganized opposing third army runs into my prepared, vastly superior forces, and they quickly are routed or captured. With a third of the Southie troops in the area finally taken out of play, I anticipate my next conflict with renewed vigor.
FINALLY!
We manage to take down the last of the Peruvian and Brazilian forces that dared to march on Panama. From here, my weary forces can rest up while sieging. From there, nothing but open territory stands between myself and finally winning this war. Not that that will be quick or easy, of course. The War continues once again, next time in...
The Southern Eagle: A Mexico AAR!