why dont accept its a game
dont ask if there be mg42 or tigers
let it be a game that everything can happen
dont ask if there be mg42 or tigers
let it be a game that everything can happen
I think the OP is advocating a more relaxed attitude towards gameplay details that will or wont be in the game. What he's trying to say is, - i think - "it's a game after all, not a 110% accurate depiction of everything there was or might have been in ww2, let's just have fun playing it".
Good, good.
Now what do you see when you look at this:
can't we just discuss the diary and the new gameplay aspects, instead of having a forum meltdown over whether or not Hitler wore a tie?
(/outburst)
Good, good.
Now what do you see when you look at this:
Two grannies giving the business to some jumbo shrimp
I wouldn't have any problems with Pdox whatsoever if they weren't the only company doing these sort of games, just like Bethesda gets insane amount of love just because there used to be zero competition for them - Skyrim being the perfect example of an insanely buggy game that didn't even look that fantastic but everyone thought it's the game of the year/decade/century because it was the only fantasy hiking sim on the market. Similarly, the closest I can get to playing HoI is using one of the megascenarios of The Operational Art of War but they leave out every non-military aspect OR I can play CivIV but that's like driving a scooter and imagining it's an Harley. Even flight simmers have more choice than grand strategy gamers have.Another case in point, the map. So they widened the English Channel. This was for playability. Cut the devs some slack and remember that it is a game before going ballistic on some details.
Now, I am not saying to avoid criticism if some revealed game feature looks like it will have negative impact on the playability of the game. Because once again, it is a game afterall, one which all those on this forum are hoping will be enjoyable.
Good, good.
Now what do you see when you look at this:
An inkblot.Good, good.
Now what do you see when you look at this:
I wouldn't have any problems with Pdox whatsoever if they weren't the only company doing these sort of games, just like Bethesda gets insane amount of love just because there used to be zero competition for them - Skyrim being the perfect example of an insanely buggy game that didn't even look that fantastic but everyone thought it's the game of the year/decade/century because it was the only fantasy hiking sim on the market. Similarly, the closest I can get to playing HoI is using one of the megascenarios of The Operational Art of War but they leave out every non-military aspect OR I can play CivIV but that's like driving a scooter and imagining it's an Harley. Even flight simmers have more choice than grand strategy gamers have.
So of course I'm extremely worried when podcat talks about streamlining or darkrenown talks about reducing micromanagement or johan states that there won't be any non-Steam version because non-Steam customers are a worthless drop in the sea. Because I love HoI3 just the way it is, even though it has multiple flaws, and I want those flaws fixed, not removed. I've spent hundreds of hours playing HoI3 and various mods.