In the land.txt file there are entries for "cavalry" and "forts" that can be moved by editing to other techlevels.
However when I look at the naval.txt file I don´t see an entry to e.g. move the availability of galleys or warships from naval tech 0 to naval tech 1 or 2 . Is there any way to mod that? In my own games I don´t want to see some pagan african with naval tech 0 to have a coast full of warships.
However when I look at the naval.txt file I don´t see an entry to e.g. move the availability of galleys or warships from naval tech 0 to naval tech 1 or 2 . Is there any way to mod that? In my own games I don´t want to see some pagan african with naval tech 0 to have a coast full of warships.
Last edited: