With battalions in the mix, I'm hoping for some granularity that goes beyond "mix and match" like we had in HOI3.
In HOI3, with a five brigade limit, division design boiled down to very binary kinds of of construction. TFH was great, but you still had to make decisions like "We either include a brigade of AT or ENG, because we only have a very small number of brigades possible."
I'm really hoping we can make division design decisions like "I want every division to have an ENG battalion, and still have some AT guns, some artillery, and some other stuff."
In HOI3, with a five brigade limit, division design boiled down to very binary kinds of of construction. TFH was great, but you still had to make decisions like "We either include a brigade of AT or ENG, because we only have a very small number of brigades possible."
I'm really hoping we can make division design decisions like "I want every division to have an ENG battalion, and still have some AT guns, some artillery, and some other stuff."