I've liked a lot of what I've read in the dev diaries so far, but not sure I can say the same for the 30 years war mechanic.
1) This is the 2nd update that gives Europeans (Christianity, but same thing in this regard) the chance to improve legitimacy. There's really no current ways to actively improve legitimacy though. So, as I asked when it came up before, is there going to be active ways for non-europeans to improve legitimacy?
2) Do we really need a way to fast track the HRE reforms? They're quite overpowered as it is. I would have thought they'd be cut for balance rather than fast tracked.
3) Do western nations really need a reduced military tech cost for 100 years? You shouldn't be behind in tech anyway if you're western.
I understand that this is probably a complex situation to add to the game, but these rewards just don't fit balance in any way. Let's take the strongest and make them stronger. I thought back after the first few patches came out the goal was stated to avoid snowballing. Why add mechanics that encourage it?
On the plus side, I'll probably have limited games in Europe, so it won't directly impact most of my games.
On the other side, this means atleast 1-2 major war in the HRE / Europe, with all major power involved and without classical alliance / coalitions, and without any "winner" in term of province. An outsider which want to beat european power can come during this confusing time.